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Speech-driven facial animation requires accurate correspondence between acoustic signals and facial motion, especially for articulation-related mouth movements. However, directly mapping speech audio to facial coefficients often overlooks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Kai Zheng , Zejian Kang , Rui Mao , Hongyuan Zou , Yuanchen Fei , Xuanyang Xu , Xiangru Huang

Recent advances in diffusion models such as ControlNet have enabled geometrically controllable, high-fidelity text-to-image generation. However, none of them addresses the question of adding such controllability to text-to-3D generation. In…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Sungwon Hwang , Junha Hyung , Jaegul Choo

Learning the distribution of images in order to generate new samples is a challenging task due to the high dimensionality of the data and the highly non-linear relations that are involved. Nevertheless, some promising results have been…

Computer Vision and Pattern Recognition · Computer Science 2015-11-30 Amir Ghodrati , Xu Jia , Marco Pedersoli , Tinne Tuytelaars

Deep generative models can synthesize photorealistic images of human faces with novel identities. However, a key challenge to the wide applicability of such techniques is to provide independent control over semantically meaningful…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Marcel C. Bühler , Abhimitra Meka , Gengyan Li , Thabo Beeler , Otmar Hilliges

Audio-guided face reenactment aims at generating photorealistic faces using audio information while maintaining the same facial movement as when speaking to a real person. However, existing methods can not generate vivid face images or only…

Computer Vision and Pattern Recognition · Computer Science 2020-05-01 Jiangning Zhang , Liang Liu , Zhucun Xue , Yong Liu

We consider the problem of face swapping in images, where an input identity is transformed into a target identity while preserving pose, facial expression, and lighting. To perform this mapping, we use convolutional neural networks trained…

Computer Vision and Pattern Recognition · Computer Science 2017-07-28 Iryna Korshunova , Wenzhe Shi , Joni Dambre , Lucas Theis

Image-to-image translation and voice conversion enable the generation of a new facial image and voice while maintaining some of the semantics such as a pose in an image and linguistic content in audio, respectively. They can aid in the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Naoya Takahashi , Mayank K. Singh , Yuki Mitsufuji

Generating realistic talking faces is an interesting and long-standing topic in the field of computer vision. Although significant progress has been made, it is still challenging to generate high-quality dynamic faces with personalized…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Bo Ding , Zhenfeng Fan , Shuang Yang , Shihong Xia

Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jaehoon Ko , Kyusun Cho , Joungbin Lee , Heeji Yoon , Sangmin Lee , Sangjun Ahn , Seungryong Kim

The ability to envisage the visual of a talking face based just on hearing a voice is a unique human capability. There have been a number of works that have solved for this ability recently. We differ from these approaches by enabling a…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Ravindra Yadav , Ashish Sardana , Vinay P Namboodiri , Rajesh M Hegde

We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Balamurugan Thambiraja , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for…

Robotics · Computer Science 2026-03-24 Yujie Zhao , Hongwei Fan , Di Chen , Shengcong Chen , Liliang Chen , Xiaoqi Li , Guanghui Ren , Hao Dong

We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Tiantian Wang , Nikolaos Sarafianos , Ming-Hsuan Yang , Tony Tung

Most of the existing audio-driven 3D facial animation methods suffered from the lack of detailed facial expression and head pose, resulting in unsatisfactory experience of human-robot interaction. In this paper, a novel pose-controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Bin Liu , Xiaolin Wei , Bo Li , Junjie Cao , Yu-Kun Lai

We consider the problem of image-to-video translation, where an input image is translated into an output video containing motions of a single object. Recent methods for such problems typically train transformation networks to generate…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Long Zhao , Xi Peng , Yu Tian , Mubbasir Kapadia , Dimitris Metaxas

In this paper, we consider a novel and practical case for talking face video generation. Specifically, we focus on the scenarios involving multi-people interactions, where the talking context, such as audience or surroundings, is present.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Meidai Xuanyuan , Yuwang Wang , Honglei Guo , Qionghai Dai

We introduce layered controllable video generation, where we, without any supervision, decompose the initial frame of a video into foreground and background layers, with which the user can control the video generation process by simply…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Jiahui Huang , Yuhe Jin , Kwang Moo Yi , Leonid Sigal

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Takuya Yashima , Takuya Narihira , Tamaki Kojima

Face portrait editing has achieved great progress in recent years. However, previous methods either 1) operate on pre-defined face attributes, lacking the flexibility of controlling shapes of high-level semantic facial components (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Qiyao Deng , Jie Cao , Yunfan Liu , Zhenhua Chai , Qi Li , Zhenan Sun

Portrait animation from a single source image and a driving video is a long-standing problem. Recent approaches tend to adopt diffusion-based image/video generation models for realistic and expressive animation. However, none of these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Yuxiang Shi , Zhe Li , Yanwen Wang , Hao Zhu , Xun Cao , Ligang Liu
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