Related papers: Deep Unsupervised Multi-View Detection of Video Ga…
Abnormal event detection or anomaly detection in surveillance videos is currently a challenge because of the diversity of possible events. Due to the lack of anomalous events at training time, anomaly detection requires the design of…
Online streaming is an emerging market that address much attention. Assessing gaming skills from videos is an important task for streaming service providers to discover talented gamers. Service providers require the information to offer…
Videos represent the primary source of information for surveillance applications and are available in large amounts but in most cases contain little or no annotation for supervised learning. This article reviews the state-of-the-art deep…
We present a domain- and user-preference-agnostic approach to detect highlightable excerpts from human-centric videos. Our method works on the graph-based representation of multiple observable human-centric modalities in the videos, such as…
Recently, live streaming platforms have gained immense popularity. Traditional video highlight detection mainly focuses on visual features and utilizes both past and future content for prediction. However, live streaming requires models to…
We address the weakly supervised video highlight detection problem for learning to detect segments that are more attractive in training videos given their video event label but without expensive supervision of manually annotating highlight…
The increasing number of spectators and players in e-sports, along with the development of optimized communication solutions and cloud computing technology, has motivated the constant growth of the online game industry. Even though…
In this paper, we address the problem of unsupervised video summarization that automatically extracts key-shots from an input video. Specifically, we tackle two critical issues based on our empirical observations: (i) Ineffective feature…
Video consumption is a key part of daily life, but watching entire videos can be tedious. To address this, researchers have explored video summarization and highlight detection to identify key video segments. While some works combine video…
Modeling the strategic behavior of agents in a real-world multi-agent system using existing state-of-the-art computational game-theoretic tools can be a daunting task, especially when only the actions taken by the agents can be observed.…
In order to understand content and automatically extract labels for videos of the game "Honor of Kings", it is necessary to detect and recognize characters (called "hero") together with their camps in the game video. In this paper, we…
The goal of video highlight detection is to select the most attractive segments from a long video to depict the most interesting parts of the video. Existing methods typically focus on modeling relationship between different video segments…
The recent success in human action recognition with deep learning methods mostly adopt the supervised learning paradigm, which requires significant amount of manually labeled data to achieve good performance. However, label collection is an…
Is it possible to predict moment-to-moment gameplay engagement based solely on game telemetry? Can we reveal engaging moments of gameplay by observing the way the viewers of the game behave? To address these questions in this paper, we…
While many real-world data streams imply that they change frequently in a nonstationary way, most of deep learning methods optimize neural networks on training data, and this leads to severe performance degradation when dataset shift…
Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…
Video game streaming provides the viewer with a rich set of audio-visual data, conveying information both with regards to the game itself, through game footage and audio, as well as the streamer's emotional state and behaviour via webcam…
We consider the problem of event detection based upon a (typically multivariate) data stream characterizing some system. Most of the time the system is quiescent - nothing of interest is happening - but occasionally events of interest…
An underlying assumption in conventional multi-view learning algorithms is that all views can be simultaneously accessed. However, due to various factors when collecting and pre-processing data from different views, the streaming view…
We approach the challenging problem of generating highlights from sports broadcasts utilizing audio information only. A language-independent, multi-stage classification approach is employed for detection of key acoustic events which then…