Related papers: Game-Theoretic Optimization for Machine-Type Commu…
In this paper a new multiple access algorithm for cognitive radio networks based on game theory is presented. We address the problem of a multiple access system where the number of users and their types are unknown. In order to do this, the…
We consider a distributed IoT network, where each node wants to minimize its age of information and there is a cost to make any transmission. A collision model is considered, where any transmission is successful from a node to a common…
We propose a real-time nodal pricing mechanism for cost minimization and voltage control in a distribution network with autonomous distributed energy resources and analyze the resulting market using stochastic game theory. Unlike existing…
A fundamental open problem in monotone game theory is the computation of a specific generalized Nash equilibrium (GNE) among all the available ones, e.g. the optimal equilibrium with respect to a system-level objective. The existing GNE…
Noncooperative game-theoretic tools have been increasingly used to study many important resource allocation problems in communications, networking, smart grids, and portfolio optimization. In this paper, we consider a general class of…
The fifth generation of cellular communication systems is foreseen to enable a multitude of new applications and use cases with very different requirements. A new 5G multiservice air interface needs to enhance broadband performance as well…
In this paper a $K$-user fading multiple access channel with and without security constraints is studied. First we consider a F-MAC without the security constraints. Under the assumption of individual CSI of users, we propose the problem of…
Cellular networks have been engineered and optimized to carrying ever-increasing amounts of mobile data, but over the last few years, a new class of applications based on machine-centric communications has begun to emerge. Automated devices…
Network connectivity plays an important role in the information exchange between different agents in the multi-level networks. In this paper, we establish a game-theoretic framework to capture the uncoordinated nature of the decision-making…
Robots navigating in crowded areas should negotiate free space with humans rather than fully controlling collision avoidance, as this can lead to freezing behavior. Game theory provides a framework for the robot to reason about potential…
Machine-type communications (MTC) devices in 5G will use the Non-orthogonal multiple access (NOMA) technology for massive connections. These devices switch between the transmission mode and the sleep mode for battery saving; and their…
As an important part of the Internet-of-Things (IoT), machine-to-machine (M2M) communications have attracted great attention. In this paper, we introduce mobile edge computing (MEC) into virtualized cellular networks with M2M…
In this paper, the problem of optimized beam alignment for wearable device-to-device (D2D) communications over millimeter wave (mmW) frequencies is studied. In particular, a noncooperative game is formulated between wearable communication…
Matching platforms, from ridesharing to food delivery to competitive gaming, face a fundamental operational dilemma: match agents immediately to minimize waiting costs, or delay to exploit the efficiency gains of thicker markets. Yet…
We formulate the resource allocation problem for the uplink of code division multiple access (CDMA) networks using a game theoretic framework, propose an efficient and distributed algorithm for a joint rate and power allocation, and show…
Thanks to the rapid development of information technology, the size of the wireless network becomes larger and larger, which makes spectrum resources more precious than ever before. To improve the efficiency of spectrum utilization, game…
In this paper we consider the problem of distributed channel allocation in large networks under the frequency-selective interference channel. Performance is measured by the weighted sum of achievable rates. First we present a natural…
We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…
The distributed computation of a Nash equilibrium in aggregative games is gaining increased traction in recent years. Of particular interest is the mediator-free scenario where individual players only access or observe the decisions of…
This paper considers the non-cooperative maximization of mutual information in the vector Gaussian interference channel in a fully distributed fashion via game theory. This problem has been widely studied in a number of works during the…