Related papers: Game-Theoretic Optimization for Machine-Type Commu…
With the proliferation of mobile phone users, interference management is a big concern in this neoteric years. To cope with this problem along with ensuring better Quality of Service (QoS), femtocell plays an imperious preamble in…
Massive machine-type communication (MTC) is expected to play a key role in supporting Internet of Things (IoT) applications such as smart cities, smart factory, and connected vehicles through cellular networks. MTC is characterized by a…
The high risk of random access collisions leads to huge challenge for the deployment massive Machine-Type Communications (mMTC), which cannot be sufficiently overcome by current solutions in LTE/LTE-A networks such as the extended access…
Artificial Intelligence Generated Content (AIGC) powered by Generative Diffusion Models (GDMs) has emerged as a transformative paradigm for automated content creation. To satisfy the stringent latency requirements of AIGC services in many…
Mobile edge computing (MEC) has emerged for reducing energy consumption and latency by allowing mobile users to offload computationally intensive tasks to the MEC server. Due to the spectrum reuse in small cell network, the inter-cell…
In this paper, we propose a novel Adaptive Transmission Strategy to improve energy efficiency~(EE) in a wireless point-to-point transmission system with Quality of Service~(QoS) requirement, i.e., delay-outage probability considered. The…
Many economic transactions, including those of online markets, have a time lag between the start and end times of transactions. Customers need to wait for completion of their transaction (order fulfillment) and hence are also interested in…
In this paper we introduce a capacity allocation game which models the problem of maximizing network utility from the perspective of distributed noncooperative agents. Motivated by the idea of self-managed networks, in the developed…
In this paper, we study the trade-off between reliability and latency in machine type communication (MTC), which consists of single transmitter and receiver in the presence of Rayleigh fading channel. We assume that the transmitter does not…
In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…
In this paper, an energy efficiency (EE) game in a MIMO multiple access channel (MAC) communication system is considered. The existence and the uniqueness of the Nash Equilibrium (NE) is affirmed. A bisection search algorithm is designed to…
We address the generalized Nash equilibrium seeking problem for a population of agents playing aggregative games with affine coupling constraints. We focus on semi-decentralized communication architectures, where there is a central…
This paper considers the noncooperative maximization of mutual information in the Gaussian interference channel in a fully distributed fashion via game theory. This problem has been studied in a number of papers during the past decade for…
In this paper, we consider a continuous-type Bayesian Nash equilibrium (BNE) seeking problem in subnetwork zero-sum games, which is a generalization of deterministic subnetwork zero-sum games and discrete-type Bayesian zero-sum games. In…
We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…
We consider a model of priced resource sharing that combines both queueing behavior and strategic behavior. We study a priority service model where a single server allocates its capacity to agents in proportion to their payment to the…
This paper investigates Nash equilibrium (NE) seeking problems for noncooperative games over multi-players networks with finite bandwidth communication. A distributed quantized algorithm is presented, which consists of local gradient play,…
Energy harvesting aided mobile edge computing (MEC) has gained much attention for its widespread application in the computation-intensive, latency-sensitive and energy-hungry scenario. In this paper, computation offloading from multi-MD to…
A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…
For the current 5G era, the deployment of small cells in residential and commercial areas plays an imperious preamble in improving network coverage and the quality of service (QoS). Major technical problems associated with the mass…