Related papers: Investigating the Intersection of Science Fiction,…
Research on science fiction (sci-fi) in scientific publications has indicated the usage of sci-fi stories, movies or shows to inspire novel Human-Computer Interaction (HCI) research. Yet no studies have analysed sci-fi in a top-ranked…
Science fiction literature, comics, cartoons and, in particular, audio-visual materials, such as science fiction movies and shows, can be a valuable addition in Human-computer interaction (HCI) Education. In this paper, we present an…
There has been a remarkable increase in work at the interface of computer science and game theory in the past decade. In this article I survey some of the main themes of work in the area, with a focus on the work in computer science. Given…
Graphical novels such as comics and mangas are well known all over the world. The digital transition started to change the way people are reading comics, more and more on smartphones and tablets and less and less on paper. In the recent…
Human-computer interaction (HCI) studies the design and use of interfaces and interactive systems. HCI has been adopted successfully in modern commercial products. Recently, its use for promoting social good and pursuing sustainability,…
Human Computer Symbiosis is similar to Human Computer Interaction in the sense that it is about how humans and computer interact with each other. For this interaction to be made there needs to be a symbiotic relationship between man and…
The distinction between sciences is becoming increasingly more artificial -- an approach from one area can be easily applied to the other. More exciting research nowadays is happening perhaps at the interfaces of disciplines like Physics,…
The tremendous advances in computer science in the last few decades have provided the platform to address and solve complex problems using interdisciplinary research. In this paper, we investigate how the extent of interdisciplinarity in…
Modern society is permeated with computers, and the software that controls them can have latent, long-term, and immediate effects that reach far beyond the actual users of these systems. This places researchers in Computer Science and…
Language understanding is a key scientific issue in the fields of cognitive and computer science. However, the two disciplines differ substantially in the specific research questions. Cognitive science focuses on analyzing the specific…
This thesis summarises my scientific contributions in the domain of network science, human dynamics and computational social science. These contributions are associated to computer science, physics, statistics, and applied mathematics. The…
In this research, a literature in human-computer interaction is reviewed and the technology aspect of human computer interaction related with digital academic supportive devices is also analyzed. According to all these concerns,…
Interdisciplinary scientific research is increasingly important in knowledge production, funding policies, and academic discussions on scholarly communication. While many studies focus on interdisciplinary corpora defined a priori --…
Motivated by an intention to remedy current complications with Dutch terminology concerning informatics, the term informaticology is positioned to denote an academic counterpart of informatics where informatics is conceived of as a…
In 2015, the CCC co-sponsored an industry round table that produced the document "The Future of Computing Research: Industry-Academic Collaborations". Since then, several important trends in computing research have emerged, and this…
Storytelling has always been vital for human nature. From ancient times, humans have used stories for several objectives including entertainment, advertisement, and education. Various analyses have been conducted by researchers and creators…
Emerging research frontiers and computational advances have gradually transformed cognitive science into a multidisciplinary and data-driven field. As a result, there is a proliferation of cognitive theories investigated and interpreted…
Nowadays the composition and formation of effective teams is highly important for both companies to assure their competitiveness and for a wide range of emerging applications exploiting multiagent collaboration (e.g. crowdsourcing,…
This major component of the research described in this thesis is 3D computer graphics, specifically the realistic physics-based softbody simulation and haptic responsive environments. Minor components include advanced human-computer…
Interactive communication (IC), i.e., the reciprocal exchange of information between two or more interactive partners, is a fundamental part of human nature. As such, it has been studied across multiple scientific disciplines with different…