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Anomaly detection is a method for discovering unusual and suspicious behavior. In many real-world scenarios, the examined events can be directly linked to the actions of an adversary, such as attacks on computer networks or frauds in…

Machine Learning · Computer Science 2020-04-23 Olga Petrova , Karel Durkota , Galina Alperovich , Karel Horak , Michal Najman , Branislav Bosansky , Viliam Lisy

A mobile agent has to find an inert target in some environment that can be a graph or a terrain in the plane. This task is known as treasure hunt. We consider deterministic algorithms for treasure hunt in trees. Our goal is to establish the…

Data Structures and Algorithms · Computer Science 2025-03-18 Sébastien Bouchard , Arnaud Labourel , Andrzej Pelc

The orienteering problem is a well-studied and fundamental problem in transportation science. In the problem, we are given a graph with prizes on the nodes and lengths on the edges, together with a budget on the overall tour length. The…

Optimization and Control · Mathematics 2024-07-04 Eduardo Álvarez-Miranda , Markus Sinnl , Kübra Tanınmış

We define a search problem on trees that closely captures the backtracking behavior of all current practical graph isomorphism algorithms. Given two trees with colored leaves, the goal is to find two leaves of matching color, one in each of…

Data Structures and Algorithms · Computer Science 2020-11-04 Markus Anders , Pascal Schweitzer

In this paper, we investigate a pursuit-evasion game in which a mobile observer tries to track a target in an environment containing obstacles. We formulate the game as an optimal control problem with state inequality constraint in a simple…

Optimization and Control · Mathematics 2016-11-16 Rui Zou , Hamid Emadi , Sourabh Bhattacharya

In the multiple changepoint setting, various search methods have been proposed which involve optimising either a constrained or penalised cost function over possible numbers and locations of changepoints using dynamic programming. Such…

Computation · Statistics 2014-12-12 Kaylea Haynes , Idris A. Eckley , Paul Fearnhead

The combination of Monte-Carlo Tree Search (MCTS) and deep reinforcement learning is state-of-the-art in two-player perfect-information games. In this paper, we describe a search algorithm that uses a variant of MCTS which we enhanced by 1)…

Machine Learning · Computer Science 2020-05-26 Arta Seify , Michael Buro

When securing complex infrastructures or large environments, constant surveillance of every area is not affordable. To cope with this issue, a common countermeasure is the usage of cheap but wide-ranged sensors, able to detect suspicious…

Artificial Intelligence · Computer Science 2015-06-10 Nicola Basilico , Giuseppe De Nittis , Nicola Gatti

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

Machine Learning · Computer Science 2013-02-12 H. Brendan McMahan

We introduce and study the general setting of weighted search in which a number of targets, each with a certain weight, are hidden in a star-like environment that consists of $m$ infinite, concurrent rays, with a common origin. A mobile…

Data Structures and Algorithms · Computer Science 2021-05-05 Spyros Angelopoulos , Konstantinos Panagiotou

We study a variant of the searching problem where the environment consists of a known terrain and the goal is to obtain visibility of an unknown target point on the surface of the terrain. The searcher starts on the surface of the terrain…

Computational Geometry · Computer Science 2024-01-03 Sarita de Berg , Nathan van Beusekom , Max van Mulken , Kevin Verbeek , Jules Wulms

We consider the following generalization of the binary search problem. A search strategy is required to locate an unknown target node $t$ in a given tree $T$. Upon querying a node $v$ of the tree, the strategy receives as a reply an…

Data Structures and Algorithms · Computer Science 2017-02-28 Dariusz Dereniowski , Adrian Kosowski , Przemyslaw Uznanski , Mengchuan Zou

Sequential decision making under uncertainty is studied in a mixed observability domain. The goal is to maximize the amount of information obtained on a partially observable stochastic process under constraints imposed by a fully observable…

Artificial Intelligence · Computer Science 2016-03-16 Mikko Lauri , Risto Ritala

We present results on new variants of the famous linear search (or cow-path) problem that involves an agent searching for a target with unknown position on the infinite line. We consider the variant where the agent can move either at speed…

Discrete Mathematics · Computer Science 2025-05-15 Jared Coleman , Oscar Morales-Ponce

We propose a novel method for effective retrieval of multi-agent spatiotemporal tracking data. Retrieval of spatiotemporal tracking data offers several unique challenges compared to conventional text-based retrieval settings. Most notably,…

Information Retrieval · Computer Science 2017-10-09 Long Sha , Patrick Lucey , Stephan Zheng , Taehwan Kim , Yisong Yue , Sridha Sridharan

We address the problem of identifying the optimal policy with a fixed confidence level in a multi-armed bandit setup, when \emph{the arms are subject to linear constraints}. Unlike the standard best-arm identification problem which is well…

Machine Learning · Computer Science 2024-01-26 Emil Carlsson , Debabrota Basu , Fredrik D. Johansson , Devdatt Dubhashi

Reachability analysis is a powerful tool when it comes to capturing the behaviour, thus verifying the safety, of autonomous systems. However, general-purpose methods, such as Hamilton-Jacobi approaches, suffer from the curse of…

Optimization and Control · Mathematics 2022-10-27 Alessandro Alla , Peter M. Dower , Vincent Liu

Finding shortest paths in a given network (e.g., a computer network or a road network) is a well-studied task with many applications. We consider this task under the presence of an adversary, who can manipulate the network by perturbing its…

Social and Information Networks · Computer Science 2021-07-08 Benjamin A. Miller , Zohair Shafi , Wheeler Ruml , Yevgeniy Vorobeychik , Tina Eliassi-Rad , Scott Alfeld

We interleave sampling based motion planning methods with pruning ideas from minimum spanning tree algorithms to develop a new approach for solving a Multi-Goal Path Finding (MGPF) problem in high dimensional spaces. The approach alternates…

Multiagent Systems · Computer Science 2022-05-11 Nikhil Chandak , Kenny Chour , Sivakumar Rathinam , R. Ravi

In this work, we extend the convex bodies chasing problem (CBC) to an adversarial setting, where an agent (the Player) is tasked with chasing a sequence of convex bodies generated adversarially by another agent (the Opponent). The Player…

Systems and Control · Electrical Eng. & Systems 2023-03-20 Yue Guan , Longxu Pan , Daigo Shishika , Panagiotis Tsiotras
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