Related papers: Throttling positive semidefinite zero forcing prop…
We study the stabilization time of a wide class of processes on graphs, in which each node can only switch its state if it is motivated to do so by at least a $\frac{1+\lambda}{2}$ fraction of its neighbors, for some $0 < \lambda < 1$. Two…
A minority process in a weighted graph is a dynamically changing coloring. Each node repeatedly changes its color in order to minimize the sum of weighted conflicts with its neighbors. We study the number of steps until such a process…
Let $D$ be a simple digraph (directed graph) with vertex set $V(D)$ and arc set $A(D)$ where $n=|V(D)|$, and each arc is an ordered pair of distinct vertices. If $(v,u) \in A(D)$, then $u$ is considered an \emph{out-neighbor} of $v$ in $D$.…
The semistrong edge coloring, as a relaxation of the well-known strong edge coloring, can be used to model efficient communication scheduling in wireless networks. An edge coloring of a graph $G$ is called \emph{semistrong} if every color…
We consider the problem of controlling a partially-observed dynamic process on a graph by a limited number of interventions. This problem naturally arises in contexts such as scheduling virus tests to curb an epidemic; targeted marketing in…
The (disjoint) fort number and fractional zero forcing number are introduced and related to existing parameters including the (standard) zero forcing number. The fort hypergraph is introduced and hypergraph results on transversals and…
The anti-forcing number of a perfect matching $M$ of a graph $G$ is the minimal number of edges not in $M$ whose removal to make $M$ as a unique perfect matching of the resulting graph. The set of anti-forcing numbers of all perfect…
The zero forcing number was introduced as a combinatorial bound on the maximum nullity taken over the set of real symmetric matrices that respect the pattern of an underlying graph. The $Z_q$-forcing game is an analog to the standard zero…
The \emph{metric dimension} $\dim(G)$ of a graph $G$ is the minimum number of vertices such that every vertex of $G$ is uniquely determined by its vector of distances to the chosen vertices. The \emph{zero forcing number} $Z(G)$ of a graph…
The forcing number of a graph with a perfect matching $M$ is the minimum number of edges in $M$ whose endpoints need to be deleted, such that the remaining graph only has a single perfect matching. This number is of great interest in…
Let $S$ be a set of vertices of a graph $G$. Let $cl(S)$ be the set of vertices built from $S$, by iteratively applying the following propagation rule: if a vertex and all but exactly one of its neighbors are in $cl(S)$, then the remaining…
The forcing number of a perfect matching $M$ in a graph $G$ is the smallest number of edges inside $M$ that can not be contained in other perfect matchings. The anti-forcing number of $M$ is the smallest number of edges outside $M$ whose…
The \emph{zero forcing number}, $Z(G)$, of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G)-S$ are colored white) such that $V(G)$ is turned black after finitely many applications of "the…
Zero forcing is a combinatorial game played on a graph where the goal is to start with all vertices unfilled and to change them to filled at minimal cost. In the original variation of the game there were two options. Namely, to fill any one…
A total colouring of a graph is a colouring of its vertices and edges such that no two adjacent vertices or edges have the same colour and moreover, no edge coloured $c$ has its endvertex coloured $c$ too. A weak total Thue colouring of a…
Let ${\rm Z}(G)$ and ${\rm gp}(G)$ be the zero forcing number and the general position number of a graph $G$, respectively. Known results imply that ${\rm gp}(T)\ge {\rm Z}(T) + 1$ holds for every nontrivial tree $T$. It is proved that the…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
In this paper, we initiate the study of the inverse eigenvalue problem for probe graphs. A probe graph is a graph whose vertices are partitioned into probe vertices and non-probe vertices such that the non-probe vertices form an independent…
Lazy burning is a recently introduced variation of burning where only one set of vertices is chosen to burn in the first round. In hypergraphs, lazy burning spreads when all but one vertex in a hyperedge is burned. The lazy burning number…
The power domination number arises from the monitoring of electrical networks and its determination is an important problem. Upper bounds for power domination numbers can be obtained by constructions. Lower bounds for the power domination…