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Given the importance of integrating of explainability into machine learning, at present, there are a lack of pedagogical resources exploring this. Specifically, we have found a need for resources in explaining how one can teach the…

Human-Computer Interaction · Computer Science 2022-02-22 Andreas Bueff , Ioannis Papantonis , Auste Simkute , Vaishak Belle

The Internet of Things (IoT) has many applications in our daily lives. One aspect in particular is how the IoT is making a substantial impact on education and learning; as we move into the 'Smart Educational' era. This article explores how…

Computers and Society · Computer Science 2022-07-07 Idris Skloul Ibrahim , Benjamin Kenwright

The development of Internet technology give a chance for application in all kind of humans activity include education specially for higher education in university in order to increase education quality. In this paper we will discuss about…

Computers and Society · Computer Science 2010-06-11 Chairil Anwar , H. L. H Spits Warnars

In this research, a literature in human-computer interaction is reviewed and the technology aspect of human computer interaction related with digital academic supportive devices is also analyzed. According to all these concerns,…

Human-Computer Interaction · Computer Science 2015-01-06 S. Thuseethan , S. Kuhanesan

Learning technology was used as standalone software to install in a particular system, which needs to buy learning software of a particular subject. It was costly and difficult to search CD/DVD of the particular program in the market.…

Human-Computer Interaction · Computer Science 2019-09-27 Awais Khan Jumani , Anware Ali Sanjrani , Fida Hussain Khoso , Mashooque Ahmed Memon , Mumtaz Hussain Mahar , Vishal Kumar

Modern society is permeated with computers, and the software that controls them can have latent, long-term, and immediate effects that reach far beyond the actual users of these systems. This places researchers in Computer Science and…

General Literature · Computer Science 2007-06-05 David R. Wright

Education should not be a privilege but a common good. It should be openly accessible to everyone, with as few barriers as possible; even more so for key technologies such as Machine Learning (ML) and Data Science (DS). Open Educational…

Computers and Society · Computer Science 2023-12-05 Ludwig Bothmann , Sven Strickroth , Giuseppe Casalicchio , David Rügamer , Marius Lindauer , Fabian Scheipl , Bernd Bischl

Artificial Intelligence (AI) in Education has been said to have the potential for building more personalised curricula, as well as democratising education worldwide and creating a Renaissance of new ways of teaching and learning. Millions…

Computers and Society · Computer Science 2021-12-06 Sahan Bulathwela , María Pérez-Ortiz , Catherine Holloway , John Shawe-Taylor

In general, however, IT will empower students to have greater control over the learning process, with all the benefits associated with active learning and personal responsibility. Not only will students decide when to learn and how to…

Other Computer Science · Computer Science 2010-06-11 H. L. H Spits Warnars

From the dawn of civilization, people have used folktales and stories to share information and knowledge. After the invention of printing in the 15th century, technology provided helpful yet complicated utilities to exchange ideas. In the…

Human-Computer Interaction · Computer Science 2016-07-26 Bihter Avsar , Danial Esmaeili Aliabadi , Edris Esmaeili Aliabadi , Reza Yousefnezhad

Open Educational Resources (OER) are freely available teaching and learning materials, such as textbooks, videos, and interactive games, that can be used, reused, adapted, and shared. OER can leverage access, collaboration, and innovation…

Computers and Society · Computer Science 2026-03-12 Pedro Henrique Dias Valle , Rafael Capilla , Vinicius dos Santos , Daniel Feitosa , Elisa Yumi Nakagawa

In the era of artificial intelligence (AI) and chatbots, based on large language models that can generate programming code in any language, write texts and summarize information, it is obvious that the requirements of employers for…

Software Engineering · Computer Science 2025-06-16 Yordan Kalmukov

A primary goal of physics is to create mathematical models that allow both predictions and explanations of physical phenomena. We weave maths extensively into our physics instruction beginning in high school, and the level and complexity of…

Physics Education · Physics 2016-04-12 Edward F. Redish

Recent years have seen a sharp increase in the use of open source projects by common novice users; Open Source Software (OSS) is thus no longer a reserved arena for software developers and computer gurus. Although user-centered designs are…

Human-Computer Interaction · Computer Science 2015-12-01 Arif Raza , Luiz Fernando Capretz , Faheem Ahmed

Cloud computing is the new technology that has various advantages and it is an adoptable technology in this present scenario. The main advantage of the cloud computing is that this technology reduces the cost effectiveness for the…

Computers and Society · Computer Science 2012-04-10 N. Mallikharjuna Rao , C. Sasidhar , V. Sathyendra Kumar

Many people hold this truth to be self-evident, that there should be more female students in science and engineering. Typical arguments include possible benefits to women, possible benefits to the economy, and the unfairness of the current…

Physics and Society · Physics 2008-08-25 Mathieu Bouville

The chapter supports educators and postgraduate students in understanding the role of simulation in software engineering research based on the authors' experience. This way, it includes a background positioning simulation-based studies in…

Software Engineering · Computer Science 2025-01-10 Breno Bernard Nicolau de França , Dietmar Pfahl , Valdemar Vicente Graciano Neto , Nauman bin Ali

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

The engineering of machine learning systems is still a nascent field; relying on a seemingly daunting collection of quickly evolving tools and best practices. It is our hope that this guidebook will serve as a useful resource for machine…

Machine Learning · Computer Science 2016-12-16 Ian Dewancker , Michael McCourt , Scott Clark

While motivation is of great interest to computing educators, relatively little work has been done on understanding faculty attitudes toward student motivation. Two previous qualitative studies of instructor attitudes found results…

Computers and Society · Computer Science 2016-03-31 Amber Settle , Brian Sedlak