Related papers: A $\phi$-Competitive Algorithm for Scheduling Pack…
Managing delivery deadlines in automated warehouses and factories is crucial for maintaining customer satisfaction and ensuring seamless production. This study introduces the problem of online multi-agent pickup and delivery with task…
Optimized data transfer services are highly demanded nowadays, due to the large amounts of data which are frequently being produced and accessed. In this paper we consider several data transfer service optimization problems (optimal server…
One practical open problem is the development of a distributed algorithm that achieves near-optimal utility using only a finite (and small) buffer size for queues in a stochastic network. This paper studies utility maximization (or cost…
We consider scheduling packets with values in a capacity-bounded buffer in an online setting. In this model, there is a buffer with limited capacity $B$. At any time, the buffer cannot accommodate more than $B$ packets. Packets arrive over…
Bin packing is an algorithmic problem that arises in diverse applications such as remnant inventory systems, shipping logistics, and appointment scheduling. In its simplest variant, a sequence of $T$ items (e.g., orders for raw material,…
Motivated by bursty bandwidth allocation and by the allocation of virtual machines to servers in the cloud, we consider the online problem of packing items with random sizes into unit-capacity bins. Items arrive sequentially, but upon…
The online assignment problem plays an important role in operational research and computer science which is why immense attention has been given to improving its solution quality. Due to the incomplete information about the input, it is…
For ultra-reliable, low-latency communications (URLLC) applications such as mission-critical industrial control and extended reality (XR), it is important to ensure the communication quality of individual packets. Prior studies have…
We consider the fundamental problem of managing a bounded size queue buffer where traffic consists of packets of varying size, where each packet requires several rounds of processing before it can be transmitted from the queue buffer. The…
We introduce the Online Unbounded Knapsack Problem with Removal, a variation of the well-known Online Knapsack Problem. Items, each with a weight and value, arrive online and an algorithm must decide on whether or not to pack them into a…
In the online bin packing problem, items of sizes in (0,1] arrive online to be packed into bins of size 1. The goal is to minimize the number of used bins. In this paper, we present an online bin packing algorithm with asymptotic…
Consider an online facility assignment problem where a set of facilities $F = \{ f_1, f_2, f_3, \cdots, f_{|F|} \}$ of equal capacity $l$ is situated on a metric space and customers arrive one by one in an online manner on that space. We…
\textit{Weighted shortest processing time first} (WSPT) is one of the best known algorithms for total weighted completion time scheduling problems. For each job $J_j$, it first combines the two independent job parameters weight $w_j$ and…
We study the polynomial-time approximability of the optimal online stochastic bipartite matching algorithm, initiated by Papadimitriou et al. (EC'21). Here, nodes on one side of the graph are given upfront, while at each time $t$, an online…
When a computer system schedules jobs there is typically a significant cost associated with preempting a job during execution. This cost can be from the expensive task of saving the memory's state and loading data into and out of memory. It…
In the online packet buffering problem (also known as the unweighted FIFO variant of buffer management), we focus on a single network packet switching device with several input ports and one output port. This device forwards unit-size,…
We consider a natural generalization of classical scheduling problems in which using a time unit for processing a job causes some time-dependent cost which must be paid in addition to the standard scheduling cost. We study the scheduling…
Packet networks need to maintain state in the form of forwarding tables at each switch. The cost of this state increases as networks support ever more sophisticated per-flow routing, traffic engineering, and service chaining. Per-flow or…
We consider online algorithms for pull-based broadcast scheduling. In this setting there are n pages of information at a server and requests for pages arrive online. When the server serves (broadcasts) a page p, all outstanding requests for…
Age of Information is an interesting metric that captures the freshness of information in the underlying applications. It is a combination of both packets inter-arrival time and packet transmission delay. In recent times, advanced real-time…