Related papers: Distributed Triangle Detection via Expander Decomp…
There are well established reductions between combinatorial sampling and counting problems (Jerrum, Valiant, Vazirani TCS 1986). Building off of a very recent parallel algorithm utilizing this connection (Liu, Yin, Zhang arxiv 2024), we…
Given a graph $G=(V,E)$, a $\beta$-ruling set is a subset $S\subseteq V$ that is i) independent, and ii) every node $v\in V$ has a node of $S$ within distance $\beta$. In this paper we present almost optimal distributed algorithms for…
$ \renewcommand{\tilde}{\widetilde} $We present an $\tilde{O}(\log^2 n)$ round deterministic distributed algorithm for the maximal independent set problem. By known reductions, this round complexity extends also to maximal matching,…
We consider the problem of detecting a cycle in a directed graph that grows by arc insertions, and the related problems of maintaining a topological order and the strong components of such a graph. For these problems, we give two…
We study smoothed analysis of distributed graph algorithms, focusing on the fundamental minimum spanning tree (MST) problem. With the goal of studying the time complexity of distributed MST as a function of the "perturbation" of the input…
In the \emph{incremental cycle detection} problem arcs are added to a directed acyclic graph and the algorithm has to report if the new arc closes a cycle. One seeks to minimize the total time to process the entire sequence of arc…
Given a graph stream, how can we estimate the number of triangles in it using multiple machines with limited storage? Specifically, how should edges be processed and sampled across the machines for rapid and accurate estimation? The count…
We establish that every monadic second-order logic (MSO) formula on graphs with bounded treedepth is decidable in a constant number of rounds within the CONGEST model. To our knowledge, this marks the first meta-theorem regarding…
We study the problem of finding a Hamiltonian cycle under the promise that the input graph has a minimum degree of at least $n/2$, where $n$ denotes the number of vertices in the graph. The classical theorem of Dirac states that such graphs…
We consider the problem of finding an edge in a hidden undirected graph $G = (V, E)$ with $n$ vertices, in a model where we only allowed queries that ask whether or not a subset of vertices contains an edge. We study the non-adaptive model…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…
The most commonly used method to tackle the graph partitioning problem in practice is the multilevel approach. During a coarsening phase, a multilevel graph partitioning algorithm reduces the graph size by iteratively contracting nodes and…
The minimum-weight $2$-edge-connected spanning subgraph (2-ECSS) problem is a natural generalization of the well-studied minimum-weight spanning tree (MST) problem, and it has received considerable attention in the area of network design.…
Over the years, much research involving mobile computational entities has been performed. From modeling actual microscopic (and smaller) robots, to modeling software processes on a network, many important problems have been studied in this…
We consider the problem of computing compact routing tables for a (weighted) planar graph $G:= (V, E,w)$ in the PRAM, CONGEST, and the novel HYBRID communication model. We present algorithms with polylogarithmic work and communication that…
Triangle counting is a fundamental technique in network analysis, that has received much attention in various input models. The vast majority of triangle counting algorithms are targeted to static graphs. Yet, many real-world graphs are…
We study the replacement paths problem in the $\mathsf{CONGEST}$ model of distributed computing. Given an $s$-$t$ shortest path $P$, the goal is to compute, for every edge $e$ in $P$, the shortest-path distance from $s$ to $t$ avoiding $e$.…
This paper presents significantly improved deterministic algorithms for some of the key problems in the area of distributed graph algorithms, including network decomposition, hitting sets, and spanners. As the main ingredient in these…
This paper improves and in two cases nearly settles, up to logarithmically lower-order factors, the deterministic complexity of some of the most central problems in distributed graph algorithms, which have been studied for over three…
We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected…