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Crowd counting problem aims to count the number of objects within an image or a frame in the videos and is usually solved by estimating the density map generated from the object location annotations. The values in the density map, by…

Computer Vision and Pattern Recognition · Computer Science 2019-06-21 Shengqin Jiang , Xiaobo Lu , Yinjie Lei , Lingqiao Liu

What is a population? This review considers how a population may be defined in terms of understanding the structure of the underlying genetics of the individuals involved. The main approach is to consider statistically identifiable groups…

Populations and Evolution · Quantitative Biology 2013-06-05 Daniel John Lawson

Over the last decade, both research on the Internet of Things (IoT) and real-world IoT applications have grown exponentially. The IoT provides us with smarter cities, intelligent homes, and generally more comfortable lives. However, the…

Networking and Internet Architecture · Computer Science 2023-09-28 Mehdi Imani , Abolfazl Qiyasi , Nasrin Zarif , Maaruf Ali , Omekolsoom Noshiri , Kimia Faramarzi , Hamid R. Arabnia , Majid Joudaki

With the advent of reliable positioning technologies and prevalence of location-based services, it is now feasible to accurately study the propagation of items such as infectious viruses, sensitive information pieces, and malwares through a…

Databases · Computer Science 2012-05-31 Houtan Shirani-Mehr , Farnoush Banaei Kashani , Cyrus Shahabi

We consider the population protocol model where indistinguishable state machines, referred to as agents, communicate in pairs. The communication graph specifies potential interactions (\ie communication) between agent pairs. This paper…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-08-26 Haruki Kanaya , Yuichi Sudo

In recent years the number of IoT devices in home networks has increased dramatically. Whenever a new device connects to the network, it must be quickly managed and secured using the relevant security mechanism or QoS policy. Thus a key…

Networking and Internet Architecture · Computer Science 2019-10-15 Anat Bremler-Barr , Haim Levy , Zohar Yakhini

Nowadays, all sectors utilize devices that are part of the Internet of Things (IoT) for the purpose of connecting and exchanging information with other devices and systems over the Internet. This increases the diversity of devices and their…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-28 Fatma Hmissi , Sofiane Ouni

Correctness is a necessary condition for systems to be effective in meeting human demands, thus playing a critical role in system development. However, correctness often manifests as a nebulous concept in practice, leading to challenges in…

Programming Languages · Computer Science 2024-02-23 Yepeng Ding

Maintaining data consistency among multiple parties requires nodes to repeatedly send data to all other nodes. For example, the nodes of a blockchain network have to disseminate the blocks they create across the whole network. The…

Logic in Computer Science · Computer Science 2022-09-21 Wolfgang Jeltsch , Javier Díaz

Community detection is the task of identifying clusters or groups of nodes in a network where nodes within the same group are more connected with each other than with nodes in different groups. It has practical uses in identifying similar…

Physics and Society · Physics 2018-01-08 Mursel Tasgin , Haluk O. Bingol

While the design of automated knowledge-based sensor scheduling is relevant to many multi-target detection and tracking problems, tracking algorithms are rarely built for this purpose and their outputs provide little flexibility for the…

Applications · Statistics 2016-07-13 Emmanuel Delande , Jeremie Houssineau , Daniel E. Clark

A model of an information system describes its processes and how resources are involved in these processes to manipulate data objects. This paper presents an extension to the Petri nets formalism suitable for describing information systems…

Formal Languages and Automata Theory · Computer Science 2026-04-08 Jan Martijn E. M. van der Werf , Andrey Rivkin , Marco Montali , Artem Polyvyanyy

Time-Basic Petri nets, is a powerful formalism for model- ing real-time systems where time constraints are expressed through time functions of marking's time description associated with transition, representing possible firing times. We…

Logic in Computer Science · Computer Science 2014-09-10 Matteo Camilli

The blockchain has found numerous applications in many areas with the expectation to significantly enhance their security. The Internet of things (IoT) constitutes a prominent application domain of blockchain, with a number of architectures…

Cryptography and Security · Computer Science 2021-09-09 Sotirios Brotsis , Nicholas Kolokotronis , Konstantinos Limniotis , Stavros Shiaeles

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

We propose a new theoretical model for passively mobile Wireless Sensor Networks, called PM, standing for Passively mobile Machines. The main modification w.r.t. the Population Protocol model is that agents now, instead of being automata,…

Computational Complexity · Computer Science 2010-12-14 Ioannis Chatzigiannakis , Othon Michail , Stavros Nikolaou , Andreas Pavlogiannis , Paul G. Spirakis

Multi-objective optimization problems (MOPs) require the simultaneous optimization of conflicting objectives. Real-world MOPs often exhibit complex characteristics, including high-dimensional decision spaces, many objectives, or…

Neural and Evolutionary Computing · Computer Science 2025-10-20 Haokai Hong , Liang Feng , Min Jiang , Kay Chen Tan

In distributed learning, the goal is to perform a learning task over data distributed across multiple nodes with minimal (expensive) communication. Prior work (Daume III et al., 2012) proposes a general model that bounds the communication…

Machine Learning · Computer Science 2012-04-17 Hal Daume , Jeff M. Phillips , Avishek Saha , Suresh Venkatasubramanian

This paper describes Census, a protocol for data aggregation and statistical counting in MANETs. Census operates by circulating a set of tokens in the network using biased random walks such that each node is visited by at least one token.…

Networking and Internet Architecture · Computer Science 2016-11-04 Vinod Kulathumani , Anish Arora , Kenneth Parker , Mukundan Sridharan , Masahiro Nakagawa

In the population protocol model, many problems cannot be solved in a self-stabilizing way. However, global knowledge, such as the number of nodes in a network, sometimes allows us to design a self-stabilizing protocol for such problems. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-25 Yuichi Sudo , Masahiro Shibata , Junya Nakamura , Yonghwan Kim , Toshimitsu Masuzawa