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Related papers: Visual Graphs from Motion (VGfM): Scene understand…

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With the explosive growth of video data in real-world applications, a comprehensive representation of videos becomes increasingly important. In this paper, we address the problem of video scene recognition, whose goal is to learn a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Xuzheng Yu , Chen Jiang , Wei Zhang , Tian Gan , Linlin Chao , Jianan Zhao , Yuan Cheng , Qingpei Guo , Wei Chu

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingkang Yang , Wenxuan Peng , Xiangtai Li , Zujin Guo , Liangyu Chen , Bo Li , Zheng Ma , Kaiyang Zhou , Wayne Zhang , Chen Change Loy , Ziwei Liu

In monocular videos that capture dynamic scenes, estimating the 3D geometry of video contents has been a fundamental challenge in computer vision. Specifically, the task is significantly challenged by the object motion, where existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Seong Hyeon Park , Jinwoo Shin

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

We present 3DP3, a framework for inverse graphics that uses inference in a structured generative model of objects, scenes, and images. 3DP3 uses (i) voxel models to represent the 3D shape of objects, (ii) hierarchical scene graphs to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Nishad Gothoskar , Marco Cusumano-Towner , Ben Zinberg , Matin Ghavamizadeh , Falk Pollok , Austin Garrett , Joshua B. Tenenbaum , Dan Gutfreund , Vikash K. Mansinghka

Despite some exciting progress on high-quality image generation from structured(scene graphs) or free-form(sentences) descriptions, most of them only guarantee the image-level semantical consistency, i.e. the generated image matching the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Yikang Li , Tao Ma , Yeqi Bai , Nan Duan , Sining Wei , Xiaogang Wang

In addition to color and textural information, geometry provides important cues for 3D scene reconstruction. However, current reconstruction methods only include geometry at the feature level thus not fully exploiting the geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Ruihong Yin , Sezer Karaoglu , Theo Gevers

Generative models have demonstrated remarkable abilities in generating high-fidelity visual content. In this work, we explore how generative models can further be used not only to synthesize visual content but also to understand the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Yanbo Wang , Justin Dauwels , Yilun Du

We solve object localisation in partial scenes, a new problem of estimating the unknown position of an object (e.g. where is the bag?) given a partial 3D scan of a scene. The proposed solution is based on a novel scene graph model, the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Francesco Giuliari , Geri Skenderi , Marco Cristani , Yiming Wang , Alessio Del Bue

We introduce a method to generate 3D scenes that are disentangled into their component objects. This disentanglement is unsupervised, relying only on the knowledge of a large pretrained text-to-image model. Our key insight is that objects…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Dave Epstein , Ben Poole , Ben Mildenhall , Alexei A. Efros , Aleksander Holynski

Scene understanding plays an important role in several high-level computer vision applications, such as autonomous vehicles, intelligent video surveillance, or robotics. However, too few solutions have been proposed for indoor/outdoor scene…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Ayman Beghdadi , Azeddine Beghdadi , Mohib Ullah , Faouzi Alaya Cheikh , Malik Mallem

This paper presents a novel Learning from Demonstration (LfD) method that uses neural fields to learn new skills efficiently and accurately. It achieves this by utilizing a shared embedding to learn both scene and motion representations in…

Robotics · Computer Science 2023-08-16 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

We present a simple yet powerful neural network that implicitly represents and renders 3D objects and scenes only from 2D observations. The network models 3D geometries as a general radiance field, which takes a set of 2D images with camera…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Alex Trevithick , Bo Yang

Over the years, scene understanding has attracted a growing interest in computer vision, providing the semantic and physical scene information necessary for robots to complete some particular tasks autonomously. In 3D scenes, rich spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Gang Ma , Hui Wei

Scene graph aims to faithfully reveal humans' perception of image content. When humans analyze a scene, they usually prefer to describe image gist first, namely major objects and key relations in a scene graph. This humans' inherent…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Wenbin Wang , Ruiping Wang , Shiguang Shan , Xilin Chen

We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Chenyangguang Zhang , Alexandros Delitzas , Fangjinhua Wang , Ruida Zhang , Xiangyang Ji , Marc Pollefeys , Francis Engelmann

We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each feature's contribution can be explicitly investigated. We…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Ji Zhang , Kevin Shih , Andrew Tao , Bryan Catanzaro , Ahmed Elgammal

Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

This paper presents a fully convolutional scene graph generation (FCSGG) model that detects objects and relations simultaneously. Most of the scene graph generation frameworks use a pre-trained two-stage object detector, like Faster R-CNN,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Hengyue Liu , Ning Yan , Masood S. Mortazavi , Bir Bhanu

We present a novel Multi-Relational Graph Convolutional Network (MRGCN) based framework to model on-road vehicle behaviors from a sequence of temporally ordered frames as grabbed by a moving monocular camera. The input to MRGCN is a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-17 Sravan Mylavarapu , Mahtab Sandhu , Priyesh Vijayan , K Madhava Krishna , Balaraman Ravindran , Anoop Namboodiri