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We build the first system to address the problem of reconstructing in-scene object manipulation from a monocular RGB video. It is challenging due to ill-posed scene reconstruction, ambiguous hand-object depth, and the need for physically…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Dixuan Lin , Tianyou Wang , Zhuoyang Pan , Yufu Wang , Lingjie Liu , Kostas Daniilidis

This paper introduces a method to enhance Interactive Imitation Learning (IIL) by extracting touch interaction points and tracking object movement from video demonstrations. The approach extends current IIL systems by providing robots with…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Michael Büttner , Jonathan Francis , Helge Rhodin , Andrew Melnik

Human-object interaction detection is an important and relatively new class of visual relationship detection tasks, essential for deeper scene understanding. Most existing approaches decompose the problem into object localization and…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Tiancai Wang , Rao Muhammad Anwer , Muhammad Haris Khan , Fahad Shahbaz Khan , Yanwei Pang , Ling Shao , Jorma Laaksonen

Humans can easily understand a single image as depicting multiple potential objects permitting interaction. We use this skill to plan our interactions with the world and accelerate understanding new objects without engaging in interaction.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Shengyi Qian , David F. Fouhey

Human action is naturally compositional: humans can easily recognize and perform actions with objects that are different from those used in training demonstrations. In this paper, we study the compositionality of action by looking into the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Joanna Materzynska , Tete Xiao , Roei Herzig , Huijuan Xu , Xiaolong Wang , Trevor Darrell

Knowledge of the 6D pose of an object can benefit in-hand object manipulation. In-hand 6D object pose estimation is challenging because of heavy occlusion produced by the robot's grippers, which can have an adverse effect on methods that…

We present an efficient spacetime optimization method to automatically generate animations for a general volumetric, elastically deformable body. Our approach can model the interactions between the body and the environment and automatically…

Graphics · Computer Science 2017-09-11 Zherong Pan , Dinesh Manocha

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many…

Robotics · Computer Science 2020-08-04 Iman Nematollahi , Oier Mees , Lukas Hermann , Wolfram Burgard

We propose a method to track the 6D pose of an object over time, while the object is under non-prehensile manipulation by a robot. At any given time during the manipulation of the object, we assume access to the robot joint controls and an…

Robotics · Computer Science 2023-10-25 Zisong Xu , Rafael Papallas , Mehmet Dogar

We present a target-aware video diffusion model that generates videos from an input image, in which an actor interacts with a specified target while performing a desired action. The target is defined by a segmentation mask, and the action…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Taeksoo Kim , Hanbyul Joo

Autonomous learning of object manipulation skills can enable robots to acquire rich behavioral repertoires that scale to the variety of objects found in the real world. However, current motion skill learning methods typically restrict the…

Robotics · Computer Science 2015-02-27 Sergey Levine , Nolan Wagener , Pieter Abbeel

This paper focuses on motion prediction for point cloud sequences in the challenging case of deformable 3D objects, such as human body motion. First, we investigate the challenges caused by deformable shapes and complex motions present in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Pedro Gomes , Silvia Rossi , Laura Toni

Collecting 3D object datasets involves a large amount of manual work and is time consuming. Getting complete models of objects either requires a 3D scanner that covers all the surfaces of an object or one needs to rotate it to completely…

We tackle the novel problem of predicting 3D hand motion and contact maps (or Interaction Trajectories) given a single RGB view, action text, and a 3D contact point on the object as input. Our approach consists of (1) Interaction Codebook:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Aditya Prakash , Benjamin Lundell , Dmitry Andreychuk , David Forsyth , Saurabh Gupta , Harpreet Sawhney

The demands on robotic manipulation skills to perform challenging tasks have drastically increased in recent times. To perform these tasks with dexterity, robots require perception tools to understand the scene and extract useful…

Robotics · Computer Science 2023-12-06 K. Samarawickrama , G. Sharma , A. Angleraud , R. Pieters

We propose an automatic system for organizing the content of a collection of unstructured videos of an articulated object class (e.g. tiger, horse). By exploiting the recurring motion patterns of the class across videos, our system: 1)…

Computer Vision and Pattern Recognition · Computer Science 2016-08-12 Luca Del Pero , Susanna Ricco , Rahul Sukthankar , Vittorio Ferrari

We propose a method for human activity recognition from RGB data that does not rely on any pose information during test time and does not explicitly calculate pose information internally. Instead, a visual attention module learns to predict…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Fabien Baradel , Christian Wolf , Julien Mille , Graham W. Taylor

This paper uses a mobile manipulator with a collaborative robotic arm to manipulate objects beyond the robot's maximum payload. It proposes a single-shot probabilistic roadmap-based method to plan and optimize manipulation motion with…

Robotics · Computer Science 2023-02-28 Kento Nakatsuru , Weiwei Wan , Kensuke Harada

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

We present a novel approach to weakly supervised object detection. Instead of annotated images, our method only requires two short videos to learn to detect a new object: 1) a video of a moving object and 2) one or more "negative" videos of…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Rico Jonschkowski , Austin Stone