Related papers: On the Fundamental Limits of Coded Data Shuffling …
This paper presents a new achievable scheme for coded caching systems with $\mathsf{N}$ files, $\mathsf{K}=\mathsf{N}$ users, and cache size $\mathsf{M}=1/(\mathsf{N}-1)$. The scheme employs linear coding during the cache placement phase,…
We propose a unified coded framework for distributed computing with straggling servers, by introducing a tradeoff between "latency of computation" and "load of communication" for some linear computation tasks. We show that the coded scheme…
Network based on distributed caching of content is a new architecture to alleviate the ongoing explosive demands for rate of multi-media traffic. In caching networks, coded caching is a recently proposed technique that achieves significant…
We consider replication-based distributed storage systems in which each node stores the same quantum of data and each data bit stored has the same replication factor across the nodes. Such systems are referred to as balanced distributed…
This work studies a well-known shared-cache coded caching scenario where each cache can serve an arbitrary number of users, analyzing the case where there is some knowledge about such number of users (i.e., the topology) during the content…
For large scale distributed storage systems, flash memories are an excellent choice because flash memories consume less power, take lesser floor space for a target throughput and provide faster access to data. In a traditional distributed…
We consider the problem of geographically distributed data storage in a network of servers (or nodes) where the nodes are connected to each other via communication links having certain round-trip times (RTTs). Each node serves a specific…
We study the problem of coded caching when the server has access to several libraries and each user makes independent requests from every library. The single-library scenario has been well studied and it has been proved that coded caching…
We consider load balancing in a network of caching servers delivering contents to end users. Randomized load balancing via the so-called power of two choices is a well-known approach in parallel and distributed systems. In this framework,…
Consider a distributed computing system in which the worker nodes are connected over a shared wireless channel. Nodes can store a fraction of the data set over which computation needs to be carried out, and a Map-Shuffle-Reduce protocol is…
Coded caching utilizes proper file subpacketization and coded delivery to make full use of the multicast opportunities in content delivery, to alleviate file transfer load in massive content delivery scenarios. Most existing work considers…
Coded computing has emerged as a promising framework for tackling significant challenges in large-scale distributed computing, including the presence of slow, faulty, or compromised servers. In this approach, each worker node processes a…
Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the main performance gain of this caching was thought to result from making part of the requested…
In this work, we consider a novel distributed data storage/caching scenario in a cellular setting where multiple nodes may fail/depart at the same time. In order to maintain the target reliability, we allow cooperative regeneration of lost…
Cache-aided coded multicast leverages side information at wireless edge caches to efficiently serve multiple groupcast demands via common multicast transmissions, leading to load reductions that are proportional to the aggregate cache size.…
Unlike theoretical distributed learning (DL), DL over wireless edge networks faces the inherent dynamics/uncertainty of wireless connections and edge nodes, making DL less efficient or even inapplicable under the highly dynamic wireless…
Caching at the network edge has emerged as a viable solution for alleviating the severe capacity crunch in modern content centric wireless networks by leveraging network load-balancing in the form of localized content storage and delivery.…
We consider the classical uncoded caching problem from an online learning point-of-view. A cache of limited storage capacity can hold $C$ files at a time from a large catalog. A user requests an arbitrary file from the catalog at each time…
A centralized coded caching system, consisting of a server delivering N popular files, each of size F bits, to K users through an error-free shared link, is considered. It is assumed that each user is equipped with a local cache memory with…
Coded computation is a framework which provides redundancy in distributed computing systems to speed up largescale tasks. Although most existing works assume an error-free scenarios in a master-worker setup, the link failures are common in…