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Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

We propose an end-to-end trainable, cross-category method for reconstructing multiple man-made articulated objects from a single RGBD image, focusing on part-level shape reconstruction and pose and kinematics estimation. We depart from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuki Kawana , Tatsuya Harada

This paper introduces a novel pipeline to reconstruct the geometry of interacting multi-person in clothing on a globally coherent scene space from a single image. The main challenge arises from the occlusion: a part of a human body is not…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Hansol Lee , Jaewon Kim , Nhat Nguyen Bao Truong , Jae Shin Yoon , Seungryul Baek

This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

Learning to model and reconstruct humans in clothing is challenging due to articulation, non-rigid deformation, and varying clothing types and topologies. To enable learning, the choice of representation is the key. Recent work uses neural…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Qianli Ma , Shunsuke Saito , Jinlong Yang , Siyu Tang , Michael J. Black

Much progress has been made in the supervised learning of 3D reconstruction of rigid objects from multi-view images or a video. However, it is more challenging to reconstruct severely deformed objects from a single-view RGB image in an…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Jie Mei , Jingxi Yu , Suzanne Romain , Craig Rose , Kelsey Magrane , Graeme LeeSon , Jenq-Neng Hwang

In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image. Existing approaches to digitize 3D humans…

Graphics · Computer Science 2020-04-14 Zeng Huang , Yuanlu Xu , Christoph Lassner , Hao Li , Tony Tung

We present a learning-based model to infer the personalized 3D shape of people from a few frames (1-8) of a monocular video in which the person is moving, in less than 10 seconds with a reconstruction accuracy of 5mm. Our model learns to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Thiemo Alldieck , Marcus Magnor , Bharat Lal Bhatnagar , Christian Theobalt , Gerard Pons-Moll

Recovering 3D human body shape and pose from 2D images is a challenging task due to high complexity and flexibility of human body, and relatively less 3D labeled data. Previous methods addressing these issues typically rely on predicting…

Computer Vision and Pattern Recognition · Computer Science 2019-03-29 Pengfei Yao , Zheng Fang , Fan Wu , Yao Feng , Jiwei Li

Although commercial and open-source software exist to reconstruct a static object from a sequence recorded with an RGB-D sensor, there is a lack of tools that build rigged models of articulated objects that deform realistically and can be…

Computer Vision and Pattern Recognition · Computer Science 2016-09-12 Dimitrios Tzionas , Juergen Gall

We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Liliang Chen , Jiaqi Li , Han Huang , Yandong Guo

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

Most existing methods of 3D clothed human reconstruction from a single image treat the clothed human as a single object without distinguishing between cloth and human body. In this regard, we present DeClotH, which separately reconstructs…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Hyeongjin Nam , Donghwan Kim , Jeongtaek Oh , Kyoung Mu Lee

We present a method to reconstruct time-consistent human body models from monocular videos, focusing on extremely loose clothing or handheld object interactions. Prior work in human reconstruction is either limited to tight clothing with no…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Jeff Tan , Donglai Xiang , Shubham Tulsiani , Deva Ramanan , Gengshan Yang

Estimating the body shape and posture of a dressed human subject in motion represented as a sequence of (possibly incomplete) 3D meshes is important for virtual change rooms and security. To solve this problem, statistical shape spaces…

Computer Vision and Pattern Recognition · Computer Science 2015-03-30 Stefanie Wuhrer , Leonid Pishchulin , Alan Brunton , Chang Shu , Jochen Lang

3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sandro Lombardi , Bangbang Yang , Tianxing Fan , Hujun Bao , Guofeng Zhang , Marc Pollefeys , Zhaopeng Cui

In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Mengtian Li , Shengxiang Yao , Zhifeng Xie , Keyu Chen

We present a novel method for generating 3D garment deformations from given body poses, which is key to a wide range of applications, including virtual try-on and extended reality. To simplify the cloth dynamics, existing methods mostly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

Modeling the shape of garments has received much attention, but most existing approaches assume the garments to be worn by someone, which constrains the range of shapes they can assume. In this work, we address shape recovery when garments…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ren Li , Corentin Dumery , Zhantao Deng , Pascal Fua

Humans can infer the missing parts of an occluded object by leveraging prior knowledge and visible cues. However, enabling deep learning models to accurately predict such occluded regions remains a challenging task. De-occlusion addresses…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Seung Young Noh , Ju Yong Chang