Related papers: Optimal Ball Recycling
We consider the sequential allocation of $m$ balls (jobs) into $n$ bins (servers) by allowing each ball to choose from some bins sampled uniformly at random. The goal is to maintain a small gap between the maximum load and the average load.…
We use the holonomic ansatz to estimate the asymptotic behavior, in $T$, of the average maximal number of balls in a bin that is obtained when one throws uniformly at random (without replacement) $r$ balls into $n$ bins, $T$ times. Our…
Balls and bins models are classical probabilistic models where balls are added to bins at random according to a certain rule. The balls and bins model with feedback is a non-linear generalisation of the P\'olya urn, where the probability of…
We introduce a new class of balanced allocation processes which bias towards underloaded bins (those with load below the mean load) either by skewing the probability by which a bin is chosen for an allocation (probability bias), or…
In a balls-in-bins process with feedback, balls are sequentially thrown into bins so that the probability that a bin with n balls obtains the next ball is proportional to f(n) for some function f. A commonly studied case where there are two…
In the classical balls-and-bins paradigm, where $n$ balls are placed independently and uniformly in $n$ bins, typically the number of bins with at least two balls in them is $\Theta(n)$ and the maximum number of balls in a bin is…
This paper proposes a distributionally robust approach to logistic regression. We use the Wasserstein distance to construct a ball in the space of probability distributions centered at the uniform distribution on the training samples. If…
Food waste and food insecurity are two closely related pressing global issues. Food rescue organizations worldwide run programs aimed at addressing the two problems. In this paper, we partner with a non-profit organization in the state of…
We find the asymptotic total variation distance between two distributions on configurations of m balls in n labeled bins: in the first, each ball is placed in a bin uniformly at random; in the second, k balls are planted in an arbitrary but…
We propose a natural process for allocating n balls into n bins that are organized as the vertices of an undirected graph G. Each ball first chooses a vertex u in G uniformly at random. Then the ball performs a local search in G starting…
We introduce a new class of balanced allocation processes which are primarily characterized by ``filling'' underloaded bins. A prototypical example is the Packing process: At each round we only take one bin sample, if the load is below the…
We study the classic Bin Packing problem in a fully-dynamic setting, where new items can arrive and old items may depart. We want algorithms with low asymptotic competitive ratio \emph{while repacking items sparingly} between updates.…
The goal of regression and classification methods in supervised learning is to minimize the empirical risk, that is, the expectation of some loss function quantifying the prediction error under the empirical distribution. When facing scarce…
We study a higher-dimensional 'balls-into-bins' problem. An infinite sequence of i.i.d. random vectors is revealed to us one vector at a time, and we are required to partition these vectors into a fixed number of bins in such a way as to…
The Stackelberg game model, where a leader commits to a strategy and the follower best responds, has found widespread application, particularly to security problems. In the security setting, the goal is for the leader to compute an optimal…
The subset sum algorithm is a natural heuristic for the classical Bin Packing problem: In each iteration, the algorithm finds among the unpacked items, a maximum size set of items that fits into a new bin. More than 35 years after its first…
Consider a balls-in-bins process in which each new ball goes into a given bin with probability proportional to f(n), where n is the number of balls currently in the bin and f is a fixed positive function. It is known that these so-called…
Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/or random actions. In particular, $\omega$-regular games of infinite length can represent reactive systems which are not expected to reach a…
The paper proposes a natural measure space of zero-sum perfect information games with upper semicontinuous payoffs. Each game is specified by the game tree, and by the assignment of the active player and of the capacity to each node of the…
We prove that the probability that a sum of independent random variables in $\mathbb{R}^d$ with bounded densities lies in a ball is maximized by taking uniform distributions on balls. This in turn generalizes a result by Rogozin on the…