Related papers: Long Activity Video Understanding using Functional…
Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group…
This paper proposes an end-to-end trainable network, SegFlow, for simultaneously predicting pixel-wise object segmentation and optical flow in videos. The proposed SegFlow has two branches where useful information of object segmentation and…
Traditional video captioning requests a holistic description of the video, yet the detailed descriptions of the specific objects may not be available. Without associating the moving trajectories, these image-based data-driven methods cannot…
In this study, the influence of objects is investigated in the scenario of human action recognition with large number of classes. We hypothesize that the objects the humans are interacting will have good say in determining the action being…
Most of human actions consist of complex temporal compositions of more simple actions. Action recognition tasks usually relies on complex handcrafted structures as features to represent the human action model. Convolutional Neural Nets…
Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…
Video predictive understanding encompasses a wide range of efforts that are concerned with the anticipation of the unobserved future from the current as well as historical video observations. Action prediction is a major sub-area of video…
Motion is a salient cue to recognize actions in video. Modern action recognition models leverage motion information either explicitly by using optical flow as input or implicitly by means of 3D convolutional filters that simultaneously…
Object detection is one of the most important and challenging branches of computer vision, which has been widely applied in peoples life, such as monitoring security, autonomous driving and so on, with the purpose of locating instances of…
While egocentric video is becoming increasingly popular, browsing it is very difficult. In this paper we present a compact 3D Convolutional Neural Network (CNN) architecture for long-term activity recognition in egocentric videos.…
Human action analysis and understanding in videos is an important and challenging task. Although substantial progress has been made in past years, the explainability of existing methods is still limited. In this work, we propose a novel…
We present an online system for real time recognition of actions involving objects working in online mode. The system merges two streams of information processing running in parallel. One is carried out by a hierarchical self-organizing map…
In recent years, video action recognition, as a fundamental task in the field of video understanding, has been deeply explored by numerous researchers.Most traditional video action recognition methods typically involve converting videos…
The state of the art in video understanding suffers from two problems: (1) The major part of reasoning is performed locally in the video, therefore, it misses important relationships within actions that span several seconds. (2) While there…
Machine learning has celebrated a lot of achievements on computer vision tasks such as object detection, but the traditionally used models work with relatively low resolution images. The resolution of recording devices is gradually…
Many previous methods have demonstrated the importance of considering semantically relevant objects for carrying out video-based human activity recognition, yet none of the methods have harvested the power of large text corpora to relate…
This paper presents a novel structured knowledge representation called the functional object-oriented network (FOON) to model the connectivity of the functional-related objects and their motions in manipulation tasks. The graphical model…
The objective of this work is to learn an object-centric video representation, with the aim of improving transferability to novel tasks, i.e., tasks different from the pre-training task of action classification. To this end, we introduce a…
Video object segmentation, i.e., the separation of a target object from background in video, has made significant progress on real and challenging videos in recent years. To leverage this progress in 3D applications, this paper addresses…
In this paper a pure-attention bottom-up approach, called ViGAT, that utilizes an object detector together with a Vision Transformer (ViT) backbone network to derive object and frame features, and a head network to process these features…