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We introduce a new high resolution, high frame rate stereo video dataset, which we call SPIN, for tracking and action recognition in the game of ping pong. The corpus consists of ping pong play with three main annotation streams that can be…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Steven Schwarcz , Peng Xu , David D'Ambrosio , Juhana Kangaspunta , Anelia Angelova , Huong Phan , Navdeep Jaitly

A dataset is crucial for model learning and evaluation. Choosing the right dataset to use or making a new dataset requires the knowledge of those that are available. In this work, we provide that knowledge, by reviewing twenty datasets that…

Robotics · Computer Science 2016-07-05 Yongqiang Huang , Yu Sun

Remarkable performance from Transformer networks in Natural Language Processing promote the development of these models in dealing with computer vision tasks such as image recognition and segmentation. In this paper, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Qi Zhong , Xian-Feng Han

Pushing is a fundamental robotic skill. Existing work has shown how to exploit models of pushing to achieve a variety of tasks, including grasping under uncertainty, in-hand manipulation and clearing clutter. Such models, however, are…

While automatic monitoring and coaching of exercises are showing encouraging results in non-medical applications, they still have limitations such as errors and limited use contexts. To allow the development and assessment of physical…

Machine Learning · Computer Science 2025-01-14 Sao Mai Nguyen , Maxime Devanne , Olivier Remy-Neris , Mathieu Lempereur , André Thepaut

The task of dataset distillation aims to find a small set of synthetic images such that training a model on them reproduces the performance of the same model trained on a much larger dataset of real samples. Existing distillation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 George Cazenavette , Antonio Torralba , Vincent Sitzmann

Use of physics-based simulation as a planning model enables a planner to reason and generate plans that involve non-trivial interactions with the world. For example, grasping a milk container out of a cluttered refrigerator may involve…

Robotics · Computer Science 2020-03-17 Muhammad Suhail Saleem , Maxim Likhachev

We introduce a large-scale dataset named MultiGripperGrasp for robotic grasping. Our dataset contains 30.4M grasps from 11 grippers for 345 objects. These grippers range from two-finger grippers to five-finger grippers, including a human…

Robotics · Computer Science 2024-08-29 Luis Felipe Casas , Ninad Khargonkar , Balakrishnan Prabhakaran , Yu Xiang

Data-driven learning approaches for physics simulation, sometimes referred to as world models, have emerged as promising alternatives to traditional physics simulators due to their differentiable nature. Prior work has demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Chanho Kim , Suhas V. Sumukh , Li Fuxin

The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower,…

Robotics · Computer Science 2024-05-03 Liu Qiyuan

Model distillation aims to distill the knowledge of a complex model into a simpler one. In this paper, we consider an alternative formulation called dataset distillation: we keep the model fixed and instead attempt to distill the knowledge…

Machine Learning · Computer Science 2020-02-26 Tongzhou Wang , Jun-Yan Zhu , Antonio Torralba , Alexei A. Efros

Representation learning becomes especially important for complex systems with multimodal data sources such as cameras or sensors. Recent advances in reinforcement learning and optimal control make it possible to design control algorithms on…

Dual-arm robotic grasping is crucial for handling large objects that require stable and coordinated manipulation. While single-arm grasping has been extensively studied, datasets tailored for dual-arm settings remain scarce. We introduce a…

While deep convolutional neural networks frequently approach or exceed human-level performance at benchmark tasks involving static images, extending this success to moving images is not straightforward. Having models which can learn to…

Computer Vision and Pattern Recognition · Computer Science 2017-02-07 Tegan Maharaj , Nicolas Ballas , Anna Rohrbach , Aaron Courville , Christopher Pal

Large datasets are the cornerstone of recent advances in computer vision using deep learning. In contrast, existing human motion capture (mocap) datasets are small and the motions limited, hampering progress on learning models of human…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Naureen Mahmood , Nima Ghorbani , Nikolaus F. Troje , Gerard Pons-Moll , Michael J. Black

Imitation learning field requires expert data to train agents in a task. Most often, this learning approach suffers from the absence of available data, which results in techniques being tested on its dataset. Creating datasets is a…

Machine Learning · Computer Science 2024-03-04 Nathan Gavenski , Michael Luck , Odinaldo Rodrigues

We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting. Environment and object representations can be easily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Lukas Meyer , Floris Erich , Yusuke Yoshiyasu , Marc Stamminger , Noriaki Ando , Yukiyasu Domae

Current datasets for long-form video understanding often fall short of providing genuine long-form comprehension challenges, as many tasks derived from these datasets can be successfully tackled by analyzing just one or a few random frames…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Ruchit Rawal , Khalid Saifullah , Miquel Farré , Ronen Basri , David Jacobs , Gowthami Somepalli , Tom Goldstein

We present the Moments in Time Dataset, a large-scale human-annotated collection of one million short videos corresponding to dynamic events unfolding within three seconds. Modeling the spatial-audio-temporal dynamics even for actions…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Mathew Monfort , Alex Andonian , Bolei Zhou , Kandan Ramakrishnan , Sarah Adel Bargal , Tom Yan , Lisa Brown , Quanfu Fan , Dan Gutfruend , Carl Vondrick , Aude Oliva

Scene understanding is essential in determining how intelligent robotic grasping and manipulation could get. It is a problem that can be approached using different techniques: seen object segmentation, unseen object segmentation, or 6D pose…

Robotics · Computer Science 2022-11-29 Anas Gouda , Abraham Ghanem , Christopher Reining