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The rigid gang task model is based on the idea of executing multiple threads simultaneously on a fixed number of processors to increase efficiency and performance. Although there is extensive literature on global rigid gang scheduling,…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-04 Binqi Sun , Tomasz Kloda , Marco Caccamo

Multistage decision policies provide useful control strategies in high-dimensional state spaces, particularly in complex control tasks. However, they exhibit weak performance guarantees in the presence of disturbance, model mismatch, or…

Robotics · Computer Science 2018-08-07 Olalekan Ogunmolu , Nicholas Gans , Tyler Summers

Task-based programming models are emerging as a promising alternative to make the most of multi-/many-core systems. These programming models rely on runtime systems, and their goal is to improve application performance by properly…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-09-24 Antoni Navarro , Arthur F. Lorenzon , Eduard Ayguadé , Vicenç Beltran

Prediction of human actions in social interactions has important applications in the design of social robots or artificial avatars. In this paper, we focus on a unimodal representation of interactions and propose to tackle interaction…

Neural and Evolutionary Computing · Computer Science 2022-09-13 Louis Airale , Dominique Vaufreydaz , Xavier Alameda-Pineda

The coupled problems of selecting control nodes and designing control actions for nonlinear network dynamics are fundamental scientific problems with applications in many diverse fields. These problems are thoroughly studied for linear…

Systems and Control · Electrical Eng. & Systems 2020-08-25 Aleksandar Haber , Sebastian A. Nugroho , Patricio Torres , Ahmad F. Taha

In this study, we propose a multitask reinforcement learning algorithm for foundational policy acquisition to generate novel motor skills. \textcolor{\hcolor}{Learning the rich representation of the multitask policy is a challenge in…

Robotics · Computer Science 2025-03-04 Satoshi Yamamori , Jun Morimoto

For a computer to naturally interact with a human, it needs to be human-like. In this paper, we propose a neural response generation model with multi-task learning of generation and classification, focusing on emotion. Our model based on…

Computation and Language · Computer Science 2021-05-26 Tatsuya Ide , Daisuke Kawahara

The generation of adversarial inputs has become a crucial issue in establishing the robustness and trustworthiness of deep neural nets, especially when they are used in safety-critical application domains such as autonomous vehicles and…

Machine Learning · Computer Science 2024-01-03 Tooba Khan , Kumar Madhukar , Subodh Vishnu Sharma

Current high-performance computer systems used for scientific computing typically combine shared memory computational nodes in a distributed memory environment. Extracting high performance from these complex systems requires tailored…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-01-14 Afshin Zafari , Elisabeth Larsson , Martin Tillenius

Many real-world scenarios involve a team of agents that have to coordinate their policies to achieve a shared goal. Previous studies mainly focus on decentralized control to maximize a common reward and barely consider the coordination…

Multiagent Systems · Computer Science 2022-01-19 Jingqing Ruan , Yali Du , Xuantang Xiong , Dengpeng Xing , Xiyun Li , Linghui Meng , Haifeng Zhang , Jun Wang , Bo Xu

Deep networks consume a large amount of memory by their nature. A natural question arises can we reduce that memory requirement whilst maintaining performance. In particular, in this work we address the problem of memory efficient learning…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Eunwoo Kim , Chanho Ahn , Philip H. S. Torr , Songhwai Oh

This paper introduces a novel framework for proactive cross-domain resource orchestration in 6G RAN-Edge networks, featuring large language model (LLM)-augmented agents. The system comprises specialized RAN (energy efficiency) and Edge…

Networking and Internet Architecture · Computer Science 2025-10-01 Hatim Chergui , Miguel Catalan Cid , Pouria Sayyad Khodashenas , Daniel Camps Mur , Christos Verikoukis

We consider the problem of tracking an adversarial state sequence in a linear dynamical system subject to adversarial disturbances and loss functions, generalizing earlier settings in the literature. To this end, we develop three…

Machine Learning · Computer Science 2022-02-23 Zhiyu Zhang , Ashok Cutkosky , Ioannis Ch. Paschalidis

To achieve a high learning accuracy, generative adversarial networks (GANs) must be fed by large datasets that adequately represent the data space. However, in many scenarios, the available datasets may be limited and distributed across…

Machine Learning · Computer Science 2023-09-26 Aidin Ferdowsi , Walid Saad

Robot control policies for temporally extended and sequenced tasks are often characterized by discontinuous switches between different local dynamics. These change-points are often exploited in hierarchical motion planning to build…

Robotics · Computer Science 2020-02-18 Daniel Angelov , Yordan Hristov , Michael Burke , Subramanian Ramamoorthy

The use of imitation learning to learn a single policy for a complex task that has multiple modes or hierarchical structure can be challenging. In fact, previous work has shown that when the modes are known, learning separate policies for…

Machine Learning · Computer Science 2019-03-13 Arjun Sharma , Mohit Sharma , Nicholas Rhinehart , Kris M. Kitani

We introduce a novel method for studying systematic trends in nuclear reaction data using generative adversarial networks. Libraries of nuclear cross section evaluations exhibit intricate systematic trends across the nuclear landscape, and…

Nuclear Theory · Physics 2024-05-01 Jordan M. R. Fox , Kyle A. Wendt

Generative adversarial networks (GANs) are a novel approach to generative modelling, a task whose goal it is to learn a distribution of real data points. They have often proved difficult to train: GANs are unlike many techniques in machine…

Machine Learning · Computer Science 2018-07-02 Samuel A. Barnett

We study the problem of efficiently producing, in an online fashion, generative models of scalar, multiclass, and vector-valued outcomes that cannot be falsified on the basis of the observed data and a pre-specified collection of…

Machine Learning · Computer Science 2026-02-26 Gabriele Farina , Juan Carlos Perdomo

This paper introduces a new generative deep learning network for human motion synthesis and control. Our key idea is to combine recurrent neural networks (RNNs) and adversarial training for human motion modeling. We first describe an…

Graphics · Computer Science 2018-06-25 Zhiyong Wang , Jinxiang Chai , Shihong Xia
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