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Modern rendering libraries provide unprecedented realism, producing real-time photorealistic 3D graphics on commodity hardware. Visual fidelity, however, comes at the cost of increased complexity and difficulty of usage, with many rendering…

Graphics · Computer Science 2020-12-08 Radu Alexandru Rosu , Sven Behnke

The focus of the study is to develop a 3D engine assembly simulation learning module to address the lack of equipment in one senior high school in the Philippines. The study used mixed-method to determine the considerations needed in…

Early identification of on-site hazards is crucial for accident prevention in the construction industry. Currently, the construction industry relies on experienced safety advisors (SAs) to identify site hazards and generate mitigation…

Human-Computer Interaction · Computer Science 2025-04-11 Pengkun Liu , Jinding Xing , Ruoxin Xiong , Pingbo Tang

Smartphones equipped with sensors such as accelerometers, gyroscopes, and magnetometers offer valuable opportunities for physics education, allowing students to measure motion using their own devices. However, commonly used applications…

Physics Education · Physics 2026-03-06 Keita Nishioka , Yasuhiro Tanaka

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

Human-Computer Interaction · Computer Science 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

Design for Manufacturing and Assembly (DFMA) is a crucial design stage within the heavy vehicle manufacturing process that involves optimising the order and feasibility of the parts assembly process to reduce manufacturing complexity and…

Human-Computer Interaction · Computer Science 2022-09-07 Emran Poh , Kyrin Liong , Jeannie Lee

This work introduces a novel Augmented Reality (AR) approach to visualize material data alongside real objects in order to facilitate detailed material analyses based on spatial non-destructive testing (NDT) data as generated in X-ray…

Human-Computer Interaction · Computer Science 2024-04-22 Alexander Gall , Anja Heim , Patrick Weinberger , Bernhard Fröhler , Johann Kastner , Christoph Heinzl

Motor skills, especially fine motor skills like handwriting, play an essential role in academic pursuits and everyday life. Traditional methods to teach these skills, although effective, can be time-consuming and inconsistent. With the rise…

Machine Learning · Computer Science 2024-08-13 Hadar Mulian , Segev Shlomov , Lior Limonad , Alessia Noccaro , Silvia Buscaglione

The paper presents a comparative user study between an Augmented Reality-based Computer-Aided Design (AR-CAD) system and a traditional computer-based CAD modeling software, SolidWorks. Twenty participants of varying skill levels performed…

Human-Computer Interaction · Computer Science 2026-02-11 Muhammad Talha , Abdullah Mohiuddin , Sehrish Javed , Ahmed Jawad Qureshi

The generation of artificial data based on existing observations, known as data augmentation, is a technique used in machine learning to improve model accuracy, generalisation, and to control overfitting. Augmentor is a software package,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-18 Marcus D. Bloice , Christof Stocker , Andreas Holzinger

First-time patients undergoing diagnostic computed tomography (CT) scans often experience significant anxiety and uncertainty, which can negatively impact scan results and patient well-being. We present an immersive mixed reality (MR)…

Human-Computer Interaction · Computer Science 2025-10-07 Alex Smith , Priya Patel , Hu Guo , Marco Ruiz

With the emergence of Artificial Intelligent chatbot tools such as ChatGPT and code writing AI tools such as GitHub Copilot, educators need to question what and how we should teach our courses and curricula in the future. In reality,…

Computers and Society · Computer Science 2023-11-14 Peter Jamieson , Suman Bhunia , Dhananjai M. Rao

The integration of Large Language Models (LLMs) in Requirements Engineering (RE) education is reshaping pedagogical approaches, seeking to enhance student engagement and motivation while providing practical tools to support their…

Software Engineering · Computer Science 2025-12-01 Sharon Guardado , Risha Parveen , Zheying Zhang , Maruf Rayhan , Nirnaya Tripathi

Education sector is adopting new technologies for both teaching and learning pedagogy. Augmented Reality (AR) is a new technology that can be used in the educational pedagogy to enhance the engagement with students. Students interact with…

Computers and Society · Computer Science 2020-10-30 Mohammad Ali

This study evaluates the efficacy of ChatGPT as an AI teaching and learning support tool in an integrated circuit systems course at a higher education institution in an Asian country. Various question types were completed, and ChatGPT…

Computers and Society · Computer Science 2023-11-03 Thanh Nguyen Ngoc , Quang Nhat Tran , Arthur Tang , Bao Nguyen , Thuy Nguyen , Thanh Pham

The game industry is moving into an era where old-style game engines are being replaced by re-engineered systems with embedded machine learning technologies for the operation, analysis and understanding of game play. In this paper, we…

Computers and Society · Computer Science 2021-01-05 Yilei Zeng , Aayush Shah , Jameson Thai , Michael Zyda

Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

Recent advances in machine learning (ML) and computer vision tools have enabled applications in a wide variety of arenas such as financial analytics, medical diagnostics, and even within the Department of Defense. However, their widespread…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Shashank Manjunath , Aitzaz Nathaniel , Jeff Druce , Stan German

We present a systematic review of 458 papers that report on evaluations in mixed and augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 years (2009-2019). Our goal is to provide guidance for future…

Human-Computer Interaction · Computer Science 2020-10-14 Leonel Merino , Magdalena Schwarzl , Matthias Kraus , Michael Sedlmair , Dieter Schmalstieg , Daniel Weiskopf

We propose Scrambler, and e-graph-based MBA obfuscation tool using Equality Expansion to efficiently generate complex and diverse expressions with equivalence guaranteed by construction. Experiments show Scrambler improves existing tools in…

Cryptography and Security · Computer Science 2026-03-09 Seoksu Lee , Sangjun An , Eun-Sun Cho