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Representations are internal models of the environment that can provide guidance to a behaving agent, even in the absence of sensory information. It is not clear how representations are developed and whether or not they are necessary or…

Neurons and Cognition · Quantitative Biology 2013-08-07 Lars Marstaller , Arend Hintze , Christoph Adami

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

Machine Learning · Computer Science 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

Game theory on graphs is a basic tool in computer science. In this paper, we propose a new game-theoretic framework for studying the privacy protection of a user who interactively uses a software service. Our framework is based on the idea…

Computer Science and Game Theory · Computer Science 2023-07-04 Rindo Nakanishi , Yoshiaki Takata , Hiroyuki Seki

The last few years have witnessed substantial progress in the field of embodied AI where artificial agents, mirroring biological counterparts, are now able to learn from interaction to accomplish complex tasks. Despite this success,…

Computer Vision and Pattern Recognition · Computer Science 2022-01-04 Sarah Pratt , Luca Weihs , Ali Farhadi

Deep reinforcement learning has shown promising results in learning control policies for complex sequential decision-making tasks. However, these neural network-based policies are known to be vulnerable to adversarial examples. This…

Computer Vision and Pattern Recognition · Computer Science 2017-10-04 Yen-Chen Lin , Ming-Yu Liu , Min Sun , Jia-Bin Huang

A game-theoretic model for analysing the effects of privacy on strategic communication between agents is devised. In the model, a sender wishes to provide an accurate measurement of the state to a receiver while also protecting its private…

Optimization and Control · Mathematics 2016-11-15 Farhad Farokhi , Henrik Sandberg , Iman Shames , Michael Cantoni

Whilst adversarial attack detection has received considerable attention, it remains a fundamentally challenging problem from two perspectives. First, while threat models can be well-defined, attacker strategies may still vary widely within…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Nathan Drenkow , Neil Fendley , Philippe Burlina

We are interested in the problem of multiagent systems development for risk detecting and emergency response in an uncertain and partially perceived environment. The evaluation of the current situation passes by three stages inside the…

Artificial Intelligence · Computer Science 2008-12-18 Fahem Kebair , Frédéric Serin , Cyrille Bertelle

It has been postulated that a good representation is one that disentangles the underlying explanatory factors of variation. However, it remains an open question what kind of training framework could potentially achieve that. Whereas most…

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

Standard computer vision systems assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is a major challenge in itself. We address the problem of learning to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-28 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

In many two-sided markets, the parties to be matched have incomplete information about their characteristics. We consider the settings where the parties engaged are extremely patient and are interested in long-term partnerships. Hence, once…

Computer Science and Game Theory · Computer Science 2019-08-30 Kartik Ahuja , Mihaela van der Schaar

Traditional approaches to the design of multi-agent navigation algorithms consider the environment as a fixed constraint, despite the influence of spatial constraints on agents' performance. Yet hand-designing conducive environment layouts…

Systems and Control · Electrical Eng. & Systems 2023-05-22 Zhan Gao , Amanda Prorok

The enactive approach to cognition is typically proposed as a viable alternative to traditional cognitive science. Enactive cognition displaces the explanatory focus from the internal representations of the agent to the direct sensorimotor…

Machine Learning · Computer Science 2018-10-11 Rafik Hadfi

Autonomous systems can substantially enhance a human's efficiency and effectiveness in complex environments. Machines, however, are often unable to observe the preferences of the humans that they serve. Despite the fact that the human's and…

Machine Learning · Statistics 2017-05-29 Agostino Capponi , Reza Ghanadan , Matt Stern

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

Computer Science and Game Theory · Computer Science 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

We study a model of learning on social networks in dynamic environments, describing a group of agents who are each trying to estimate an underlying state that varies over time, given access to weak signals and the estimates of their social…

Social and Information Networks · Computer Science 2013-07-19 Rafael M. Frongillo , Grant Schoenebeck , Omer Tamuz

Trust evaluation is an important topic in both research and applications in sociable environments. This paper presents a model for trust evaluation between agents by the combination of direct trust, indirect trust through neighbouring links…

Artificial Intelligence · Computer Science 2021-04-20 Qin Liang , Minjie Zhang , Fenghui Ren , Takayuki Ito

Research in multi-agent cooperation has shown that artificial agents are able to learn to play a simple referential game while developing a shared lexicon. This lexicon is not easy to analyze, as it does not show many properties of a…

Computation and Language · Computer Science 2019-11-06 Roberto Dessì , Diane Bouchacourt , Davide Crepaldi , Marco Baroni
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