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We propose a method to estimate the mechanical parameters of fabrics using a casual capture setup with a depth camera. Our approach enables to create mechanically-correct digital representations of real-world textile materials, which is a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Carlos Rodriguez-Pardo , Melania Prieto-Martin , Dan Casas , Elena Garces

Virtual try-on aims to generate a photo-realistic fitting result given an in-shop garment and a reference person image. Existing methods usually build up multi-stage frameworks to deal with clothes warping and body blending respectively, or…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Shuai Bai , Huiling Zhou , Zhikang Li , Chang Zhou , Hongxia Yang

Generating realistic clothing for virtual applications like online retail and digital avatars is crucial but requires expert knowledge of 3D tools to generating believable simulations. Recently, a number of works proposed to estimate cloth…

Graphics · Computer Science 2026-05-12 Egor Larionov , Marie-Lena Eckert , Katja Wolff , Tuur Stuyck

We propose to automatically create capsule wardrobes. Given an inventory of candidate garments and accessories, the algorithm must assemble a minimal set of items that provides maximal mix-and-match outfits. We pose the task as a subset…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Wei-Lin Hsiao , Kristen Grauman

Robotic-assisted dressing has the potential to significantly aid both patients as well as healthcare personnel, reducing the workload and improving the efficiency in clinical settings. While substantial progress has been made in robotic…

Robotics · Computer Science 2025-12-23 David Blanco-Mulero , Júlia Borràs , Carme Torras

To enable large-scale reuse of real-world 3D assets, where garments and characters rarely share skeletons, templates, or dense correspondences, we present a fully automated virtual try-on system that dresses complex, multi-layer garments…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Cong Cao , Xianhang Cheng , Jingyuan Liu , Yujian Zheng , Zhenhui Lin , Ren Li , Meriem Chkir , Hao Li

Virtual try-on, i.e making people virtually try new garments, is an active research area in computer vision with great commercial applications. Current virtual try-on methods usually work in a two-stage pipeline. First, the garment image is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Aiyu Cui , Sen He , Tao Xiang , Antoine Toisoul

Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 H. Zunair , Y. Gobeil , S. Mercier , A. Ben Hamza

Latest advances have achieved realistic virtual try-on (VTON) through localized garment inpainting using latent diffusion models, significantly enhancing consumers' online shopping experience. However, existing VTON technologies neglect the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Fei Shen , Xin Jiang , Xin He , Hu Ye , Cong Wang , Xiaoyu Du , Zechao Li , Jinhui Tang

Image-based virtual try-on aims to synthesize an image of a person wearing a given clothing item. To solve the task, the existing methods warp the clothing item to fit the person's body and generate the segmentation map of the person…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Sangyun Lee , Gyojung Gu , Sunghyun Park , Seunghwan Choi , Jaegul Choo

Apparel's significant role in human appearance underscores the importance of garment digitalization for digital human creation. Recent advances in 3D content creation are pivotal for digital human creation. Nonetheless, garment generation…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Kai He , Kaixin Yao , Qixuan Zhang , Jingyi Yu , Lingjie Liu , Lan Xu

Achieving realistic animated human avatars requires accurate modeling of pose-dependent clothing deformations. Existing learning-based methods heavily rely on the Linear Blend Skinning (LBS) of minimally-clothed human models like SMPL to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Hang Ye , Xiaoxuan Ma , Hai Ci , Wentao Zhu , Yizhou Wang

Creative workflows for generating graphical documents involve complex inter-related tasks, such as aligning elements, choosing appropriate fonts, or employing aesthetically harmonious colors. In this work, we attempt at building a holistic…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Naoto Inoue , Kotaro Kikuchi , Edgar Simo-Serra , Mayu Otani , Kota Yamaguchi

While image-based virtual try-on has made significant strides, emerging approaches still fall short of delivering high-fidelity and robust fitting images across various scenarios, as their models suffer from issues of ill-fitted garment…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Yuhan Li , Hao Zhou , Wenxiang Shang , Ran Lin , Xuanhong Chen , Bingbing Ni

Fashion is intertwined with external cultural factors, but identifying these links remains a manual process limited to only the most salient phenomena. We propose a data-driven approach to identify specific cultural factors affecting the…

Computer Vision and Pattern Recognition · Computer Science 2021-09-22 Wei-Lin Hsiao , Kristen Grauman

Garment sewing patterns are fundamental design elements that bridge the gap between design concepts and practical manufacturing. The generative modeling of sewing patterns is crucial for creating diversified garments. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Xinyu Li , Qi Yao , Yuanda Wang

3D Cloth modeling and simulation is essential for avatars creation in several fields, such as fashion, entertainment, and animation. Achieving high-quality results is challenging due to the large variability of clothed body especially in…

Graphics · Computer Science 2025-08-08 Davide Garavaso , Federico Masi , Pietro Musoni , Umberto Castellani

The garment transfer problem comprises two tasks: learning to separate a person's body (pose, shape, color) from their clothing (garment type, shape, style) and then generating new images of the wearer dressed in arbitrary garments. We…

Computer Vision and Pattern Recognition · Computer Science 2020-03-05 Amir Hossein Raffiee , Michael Sollami

We present a method to dynamically deform 3D garments, in the form of a 3D polygon mesh, based on body shape, motion, and physical cloth material properties. Considering physical cloth properties allows to learn a physically grounded model,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Antoine Dumoulin , Adnane Boukhayma , Laurence Boissieux , Bharath Bhushan Damodaran , Pierre Hellier , Stefanie Wuhrer

The task of video virtual try-on aims to fit the target clothes to a person in the video with spatio-temporal consistency. Despite tremendous progress of image virtual try-on, they lead to inconsistency between frames when applied to…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Jianbin Jiang , Tan Wang , He Yan , Junhui Liu