Related papers: Captain Einstein: a VR experience of relativity
Using elementary knowledge of Special Relativity, we design a computational classroom experiment in excel and python. Here, we show that any inertial observer $\mathcal{B}$ with an arbitrary speed $u_\mathcal{B}$ is associated with a unique…
The Einstein Toolkit represents a unique opportunity for students to explore the world of numerical relativity, without the need for high-level computing power or knowledge of the mathematics behind the simulations themselves. This document…
In a previous work we have shown that the null result of the Michelson-Morley experiment in vacuum is deeply connected with the notion of time. The same is true for the the postulate of constancy of the two-way speed of light in vacuum in…
We highlight the correspondence between one-dimensional Lorentz transformations, which relate events observed from two distinct inertial reference frames, and ray transfer transformations in Gaussian optics. Specifically, we identify…
Traditional cinematography has relied for over a century on a well-established set of editing rules, called continuity editing, to create a sense of situational continuity. Despite massive changes in visual content across cuts, viewers in…
Lorentz transformation of the reduced helicity density matrix for a massive spin 1/2 particle is investigated in the framework of relativistic quantum information theory for the first time. The corresponding helicity entropy is calculated,…
Virtual reality (VR) is an important new technology that is fun-damentally changing the way people experience entertainment and education content. Due to the fact that most currently available VR products are one size fits all, the…
Einstein's general theory of relativity is the standard theory of gravity, especially where the needs of astronomy, astrophysics, cosmology and fundamental physics are concerned. As such, this theory is used for many practical purposes…
We study how an arbitrary Gaussian state of two localized wave packets, prepared in an inertial frame of reference, is described by a pair of uniformly accelerated observers. We explicitly compute the resulting state for arbitrarily chosen…
Within the expansive domain of virtual reality (VR), 360{\deg} VR videos immerse viewers in a spherical environment, allowing them to explore and interact with the virtual world from all angles. While this video representation offers…
This paper proposes a new objective metric of exceptional motion in VR video contents for VR sickness assessment. In VR environment, VR sickness can be caused by several factors which are mismatched motion, field of view, motion parallax,…
We present Captain Cinema, a generation framework for short movie generation. Given a detailed textual description of a movie storyline, our approach firstly generates a sequence of keyframes that outline the entire narrative, which ensures…
In this article, we discuss the idea of gravitational lensing, from a systematic, historical and didactic point of view. We show how the basic lensing equation together with the concepts of geometrical optics opens a space of implications…
The purpose of this paper is to provide an elementary introduction to the qualitative and quantitative results of velocity combination in special relativity, including the Wigner rotation and Thomas precession. We utilize only the most…
The development of Information and Communication Technologies suggests some spectacular changes in the methods used for teaching scientific subjects. Nowadays, the development of software and hardware makes it possible to simulate processes…
An approach to special relativity is outlined which emphasizes the wave and field mechanisms which physically produce the relativistic effects, with the goal of making them seem more natural to students by connecting more explicitly with…
An analysis of composite inertial motion (relativistic sum) within the framework of special relativity leads to the conclusion that every translational motion must be the symmetrically composite relativistic sum of a finite number of quanta…
In virtual reality games, players dive into fictional environments and can experience a compelling and immersive world. State-of-the-art VR systems allow for natural and intuitive navigation through physical walking. However, the tracking…
Recent astronomical observations verify the new scenario resulting from new conservation laws and a new relativity principle fixed either by dual properties of light or by new gravitational (G) tests and the Einstein's equivalence…
In the standard cosmological theory one uses the Einstein concepts of space and time as were originally introduced for the special theory of relativity and the general relativity theory. According to this approach all physical quantities…