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In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo

The voter model is a paradigm of ordering dynamics. At each time step, a random node is selected and copies the state of one of its neighbors. Traditionally, this state has been considered as a binary variable. Here, we relax this…

Statistical Mechanics · Physics 2015-06-05 Michele Starnini , Andrea Baronchelli , Romualdo Pastor-Satorras

The Supreme Court's federal preemption decisions are notoriously unpredictable. Traditional left-right voting alignments break down in the face of competing ideological pulls. The breakdown of predictable voting blocs leaves the business…

General Economics · Economics 2023-06-08 Gregory M. Dickinson

Consider an election between k candidates in which each voter votes randomly (but not necessarily independently) and suppose that there is a single candidate that every voter prefers (in the sense that each voter is more likely to vote for…

Probability · Mathematics 2012-05-31 Joe Neeman

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2013-10-28 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

"Compactness," or the use of shape as a proxy for fairness, has been a long-running theme in the scrutiny of electoral districts; badly-shaped districts are often flagged as examples of the abuse of power known as gerrymandering. The most…

Physics and Society · Physics 2023-08-17 Moon Duchin , Bridget Eileen Tenner

The Shapley value is commonly illustrated by roll call votes in which players support or reject a proposal in sequence. If all sequences are equiprobable, a voter's Shapley value can be interpreted as the probability of being pivotal, i.e.,…

Computer Science and Game Theory · Computer Science 2018-10-04 Sascha Kurz , Stefan Napel

Assume $k$ candidates need to be selected. The candidates appear over time. Each time one appears, it must be immediately selected or rejected -- a decision that is made by a group of individuals through voting. Assume the voters use…

Computer Science and Game Theory · Computer Science 2022-05-09 Virginie Do , Matthieu Hervouin , Jérôme Lang , Piotr Skowron

Both Schulze and ranked pairs are voting rules that satisfy many natural, desirable axioms. Many standard types of electoral control (with a chair seeking to change the outcome of an election by interfering with the election structure) have…

Computer Science and Game Theory · Computer Science 2024-05-16 Cynthia Maushagen , David Niclaus , Paul Nüsken , Jörg Rothe , Tessa Seeger

Election rules are formal processes that aggregate voters preferences, typically to select a single candidate, called the winner. Most of the election rules studied in the literature require the voters to rank the candidates from the most…

Data Structures and Algorithms · Computer Science 2019-01-31 Matthias Bentert , Piotr Skowron

The voter model is a toy model of consensus formation based on nearest-neighbor interactions. A voter sits at each vertex in a hypercubic lattice (of dimension $d$) and is in one of two possible opinion states. The opinion state of each…

Statistical Mechanics · Physics 2023-11-08 Pascal Grange

The outcomes of democratic elections rest on individuals' decision-making that is driven by their varying preferences and beliefs. Individuals may prefer consensus to gridlock, or gridlock to consensus, and information may be fractured via…

Physics and Society · Physics 2024-10-29 Jonathan Engle , Bryce Morsky

Ranked choice voting is vulnerable to monotonicity failure - a voting failure where a candidate is cost an election due to losing voter preference or granted an election due to gaining voter preference. Despite increasing use of ranked…

Theoretical Economics · Economics 2023-10-23 Rylie Weaver

Referring to a standard context of voting theory, and to the classic notion of voting situation, here we show that it is possible to observe any arbitrary set of elections' outcomes, no matter how paradoxical it may appear. On this purpose…

Probability · Mathematics 2022-06-01 Emilio De Santis , Fabio Spizzichino

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

While we typically focus on data visualization as a tool for facilitating cognitive tasks (e.g., learning facts, making decisions), we know relatively little about their second-order impacts on our opinions, attitudes, and values. For…

Human-Computer Interaction · Computer Science 2023-09-06 Eli Holder , Cindy Xiong Bearfield

Any community in which membership is optional may eventually break apart, or fork. For example, forks may occur in political parties, business partnerships, social groups, cryptocurrencies, and federated governing bodies. Forking is…

Multiagent Systems · Computer Science 2023-12-11 Ben Abramowitz , Edith Elkind , Davide Grossi , Ehud Shapiro , Nimrod Talmon

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

When selecting committees based on preferences of voters, a variety of different criteria can be considered. Two natural objectives are maximizing the utilitarian welfare (the sum of voters' utilities) and coverage (the number of…

Computer Science and Game Theory · Computer Science 2023-12-14 Markus Brill , Jannik Peters

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm