Related papers: Online optimal task offloading with one-bit feedba…
We consider an online influence maximization problem in which a decision maker selects a node among a large number of possibilities and places a piece of information at the node. The node transmits the information to some others that are in…
Multi-armed bandit problems are considered as a paradigm of the trade-off between exploring the environment to find profitable actions and exploiting what is already known. In the stationary case, the distributions of the rewards do not…
In algorithm optimization in reinforcement learning, how to deal with the exploration-exploitation dilemma is particularly important. Multi-armed bandit problem can optimize the proposed solutions by changing the reward distribution to…
This paper considers an online multi-player resource-sharing game with bandit feedback. Multiple players choose from a finite collection of resources in a time slotted system. In each time slot, each resource brings a random reward that is…
The vehicular edge computing (VEC) system integrates the computing resources of vehicles, and provides computing services for other vehicles and pedestrians with task offloading. However, the vehicular task offloading environment is dynamic…
The Internet of Things (IoT) devices are highly reliant on cloud systems to meet their storage and computational demands. However, due to the remote location of cloud servers, IoT devices often suffer from intermittent Wide Area Network…
Every robotic network cloud system can be seen as a graph with nodes as hardware with independent computational processing powers and edges as data transmissions between nodes. When assigning a task to a node we may change several values…
This paper considers the problem of online clustering with bandit feedback. A set of arms (or items) can be partitioned into various groups that are unknown. Within each group, the observations associated to each of the arms follow the same…
Many practical applications, such as recommender systems and learning to rank, involve solving multiple similar tasks. One example is learning of recommendation policies for users with similar movie preferences, where the users may still…
This paper presents an efficient algorithm to solve the sleeping bandit with multiple plays problem in the context of an online recommendation system. The problem involves bounded, adversarial loss and unknown i.i.d. distributions for arm…
Collaborative bandit learning, i.e., bandit algorithms that utilize collaborative filtering techniques to improve sample efficiency in online interactive recommendation, has attracted much research attention as it enjoys the best of both…
We present an online tutoring system that learns to provide effective feedback to students after they answer questions incorrectly. Using data from one million students, the system learns which assistance action (e.g., one of multiple…
In this paper, we consider a novel variant of the multi-armed bandit (MAB) problem, MAB with cost subsidy, which models many real-life applications where the learning agent has to pay to select an arm and is concerned about optimizing…
Offloading computation to nearby edge/fog computing nodes, including the ones carried by moving vehicles, e.g., vehicular fog nodes (VFN), has proved to be a promising approach for enabling low-latency and compute-intensive mobility…
We study the heavy-tailed stochastic bandit problem in the cooperative multi-agent setting, where a group of agents interact with a common bandit problem, while communicating on a network with delays. Existing algorithms for the stochastic…
In this paper, we investigate a largely extended version of classical MAB problem, called networked combinatorial bandit problems. In particular, we consider the setting of a decision maker over a networked bandits as follows: each time a…
I present the first algorithm for stochastic finite-armed bandits that simultaneously enjoys order-optimal problem-dependent regret and worst-case regret. Besides the theoretical results, the new algorithm is simple, efficient and…
In this paper we propose a novel framework for decentralized, online learning by many learners. At each moment of time, an instance characterized by a certain context may arrive to each learner; based on the context, the learner can select…
We address the problem of online sequential decision making, i.e., balancing the trade-off between exploiting the current knowledge to maximize immediate performance and exploring the new information to gain long-term benefits using the…
Fog computing is an emerging distributed computing model for the Internet of Things (IoT). It extends computing and caching functions to the edge of wireless networks. Uncrewed Aerial Vehicles (UAVs) provide adequate support for fog…