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Fully Observable Non-Deterministic (FOND) planning models uncertainty through actions with non-deterministic effects. Existing FOND planning algorithms are effective and employ a wide range of techniques. However, most of the existing…

Artificial Intelligence · Computer Science 2022-06-22 Ramon Fraga Pereira , André G. Pereira , Frederico Messa , Giuseppe De Giacomo

Fully Observable Non-Deterministic (FOND) planning is a variant of classical symbolic planning in which actions are nondeterministic, with an action's outcome known only upon execution. It is a popular planning paradigm with applications…

Artificial Intelligence · Computer Science 2023-12-21 Christian Muise , Sheila A. McIlraith , J. Christopher Beck

General policies represent reactive strategies for solving large families of planning problems like the infinite collection of solvable instances from a given domain. Methods for learning such policies from a collection of small training…

Artificial Intelligence · Computer Science 2024-05-14 Till Hofmann , Hector Geffner

We consider the problem of reaching a propositional goal condition in fully-observable non-deterministic (FOND) planning under a general class of fairness assumptions that are given explicitly. The fairness assumptions are of the form A/B…

Artificial Intelligence · Computer Science 2022-06-29 Ivan D. Rodriguez , Blai Bonet , Sebastian Sardina , Hector Geffner

In this report, we will define a new approach to the problem of non deterministic planning for extended temporal goals. In particular, we will give a solution to this problem reducing it to a fully observable non deterministic (FOND)…

Artificial Intelligence · Computer Science 2020-04-16 Francesco Fuggitti

Fully-observable non-deterministic (FOND) planning is at the core of artificial intelligence planning with uncertainty. It models uncertainty through actions with non-deterministic effects. A* with Non-Determinism (AND*) (Messa and Pereira,…

Artificial Intelligence · Computer Science 2024-04-01 Frederico Messa , André Grahl Pereira

Qualitative numerical planning is classical planning extended with non-negative real variables that can be increased or decreased "qualitatively", i.e., by positive indeterminate amounts. While deterministic planning with numerical…

Artificial Intelligence · Computer Science 2020-11-30 Blai Bonet , Hector Geffner

Classical planning problems are typically defined using lifted first-order representations, which offer compactness and generality. While most planners ground these representations to simplify reasoning, this can cause an exponential blowup…

Artificial Intelligence · Computer Science 2026-03-23 João Filipe , Gregor Behnke

Goal Recognition is the task of discerning the correct intended goal that an agent aims to achieve, given a set of goal hypotheses, a domain model, and a sequence of observations (i.e., a sample of the plan executed in the environment).…

Artificial Intelligence · Computer Science 2023-06-16 Ramon Fraga Pereira , Francesco Fuggitti , Felipe Meneguzzi , Giuseppe De Giacomo

Non-deterministic planning aims to find a policy that achieves a given objective in an environment where actions have uncertain effects, and the agent - potentially - only observes parts of the current state. Hyperproperties are properties…

Logic in Computer Science · Computer Science 2024-05-24 Raven Beutner , Bernd Finkbeiner

Factor Analysis (FA) is a technique of fundamental importance that is widely used in classical and modern multivariate statistics, psychometrics and econometrics. In this paper, we revisit the classical rank-constrained FA problem, which…

Methodology · Statistics 2017-04-25 Dimitris Bertsimas , Martin S. Copenhaver , Rahul Mazumder

A new stream of research was born in the last decade with the goal of mining itemsets of interest using Constraint Programming (CP). This has promoted a natural way to combine complex constraints in a highly flexible manner. Although CP…

Artificial Intelligence · Computer Science 2012-07-27 Rui Henriques , Inês Lynce , Vasco Manquinho

Planning as satisfiability is a principal approach to planning with many eminent advantages. The existing planning as satisfiability techniques usually use encodings compiled from STRIPS. We introduce a novel SAT encoding scheme (SASE)…

Artificial Intelligence · Computer Science 2014-01-21 Ruoyun Huang , Yixin Chen , Weixiong Zhang

We study best-effort strategies (aka plans) in fully observable nondeterministic domains (FOND) for goals expressed in Linear Temporal Logic on Finite Traces (LTLf). The notion of best-effort strategy has been introduced to also deal with…

Artificial Intelligence · Computer Science 2023-08-30 Giuseppe De Giacomo , Gianmarco Parretti , Shufang Zhu

Goal Recognition is the task of discerning the correct intended goal that an agent aims to achieve, given a set of possible goals, a domain model, and a sequence of observations as a sample of the plan being executed in the environment.…

Artificial Intelligence · Computer Science 2021-03-23 Ramon Fraga Pereira , Francesco Fuggitti , Giuseppe De Giacomo

Dynamic programming algorithms have been successfully applied to propositional stochastic planning problems by using compact representations, in particular algebraic decision diagrams, to capture domain dynamics and value functions. Work on…

Artificial Intelligence · Computer Science 2014-01-17 Saket Joshi , Roni Khardon

Traditional pattern mining algorithms generally suffer from a lack of flexibility. In this paper, we propose a SAT formulation of the problem to successfully mine frequent flexible sequences occurring in transactional datasets. Our…

Artificial Intelligence · Computer Science 2016-04-04 Rémi Coletta , Benjamin Negrevergne

We tackle the problem of planning in nondeterministic domains, by presenting a new approach to conformant planning. Conformant planning is the problem of finding a sequence of actions that is guaranteed to achieve the goal despite the…

Artificial Intelligence · Computer Science 2011-06-02 A. Cimatti , M. Roveri

POMDPs are standard models for probabilistic planning problems, where an agent interacts with an uncertain environment. We study the problem of almost-sure reachability, where given a set of target states, the question is to decide whether…

Artificial Intelligence · Computer Science 2015-11-30 Krishnendu Chatterjee , Martin Chmelik , Jessica Davies

We present a probabilistic logic programming framework to reinforcement learning, by integrating reinforce-ment learning, in POMDP environments, with normal hybrid probabilistic logic programs with probabilistic answer set seman-tics, that…

Artificial Intelligence · Computer Science 2010-11-30 Emad Saad
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