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Depth estimation is usually ill-posed and ambiguous for monocular camera-based 3D multi-person pose estimation. Since LiDAR can capture accurate depth information in long-range scenes, it can benefit both the global localization of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Peishan Cong , Yiteng Xu , Yiming Ren , Juze Zhang , Lan Xu , Jingya Wang , Jingyi Yu , Yuexin Ma

Estimating abnormal posture based on 3D pose is vital in human pose analysis, yet it presents challenges, especially when reconstructing 3D human poses from monocular datasets with occlusions. Accurate reconstructions enable the restoration…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Su Li , Wang Liang , Jianye Wang , Ziheng Zhang , Lei Zhang

Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that…

Computer Vision and Pattern Recognition · Computer Science 2018-01-12 Farnoosh Ghadiri , Robert Bergevin , Guillaume-Alexandre Bilodeau

Optical motion capture (mocap) requires accurately reconstructing the human body from retroreflective markers, including pose and shape. In a typical mocap setting, marker labeling is an important but tedious and error-prone step. Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Nicholas Milef , John Keyser , Shu Kong

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yating Tian , Hongwen Zhang , Yebin Liu , Limin Wang

Monocular video human mesh recovery faces fundamental challenges in maintaining metric consistency and temporal stability due to inherent depth ambiguities and scale uncertainties. While existing methods rely primarily on RGB features and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Jiaxin Cen , Xudong Mao , Guanghui Yue , Wei Zhou , Ruomei Wang , Fan Zhou , Baoquan Zhao

Monocular egocentric human pose estimation is essential for ubiquitous activity monitoring. However, understanding the user's absolute location within the environment remains a challenge. Existing methods primarily focus on relative motion…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Hiroyuki Deguchi , Ryosuke Hori , Kotaro Amaya , Tsubasa Maruyama , Mitsunori Tada , Hideo Saito

We consider the problem of learning object arrangements in a 3D scene. The key idea here is to learn how objects relate to human poses based on their affordances, ease of use and reachability. In contrast to modeling object-object…

Machine Learning · Computer Science 2012-07-03 Yun Jiang , Marcus Lim , Ashutosh Saxena

Our world is not static and humans naturally cause changes in their environments through interactions, e.g., opening doors or moving furniture. Modeling changes caused by humans is essential for building digital twins, e.g., in the context…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Vladimir Guzov , Julian Chibane , Riccardo Marin , Yannan He , Yunus Saracoglu , Torsten Sattler , Gerard Pons-Moll

Holistic 3D human-scene reconstruction is a crucial and emerging research area in robot perception. A key challenge in holistic 3D human-scene reconstruction is to generate a physically plausible 3D scene from a single monocular RGB image.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Sandika Biswas , Kejie Li , Biplab Banerjee , Subhasis Chaudhuri , Hamid Rezatofighi

Multi-frame human pose estimation in complicated situations is challenging. Although state-of-the-art human joints detectors have demonstrated remarkable results for static images, their performances come short when we apply these models to…

Computer Vision and Pattern Recognition · Computer Science 2021-03-22 Zhenguang Liu , Haoming Chen , Runyang Feng , Shuang Wu , Shouling Ji , Bailin Yang , Xun Wang

We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Tiantian Wang , Nikolaos Sarafianos , Ming-Hsuan Yang , Tony Tung

Creating plausible virtual actors from images of real actors remains one of the key challenges in computer vision and computer graphics. Marker-less human motion estimation and shape modeling from images in the wild bring this challenge to…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Thiago L. Gomes , Renato Martins , João Ferreira , Erickson R. Nascimento

Animating realistic character interactions with the surrounding environment is important for autonomous agents in gaming, AR/VR, and robotics. However, current methods for human motion reconstruction struggle with accurately placing humans…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Joshua Li , Brendan Chharawala , Chang Shu , Xue Bin Peng , Pengcheng Xi

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

Multi-frame methods improve monocular depth estimation over single-frame approaches by aggregating spatial-temporal information via feature matching. However, the spatial-temporal feature leads to accuracy degradation in dynamic scenes. To…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Jiquan Zhong , Xiaolin Huang , Xiao Yu

Retrieving the 3D kinematics of articulated objects from monocular video is a fundamental challenge in computer vision. Existing methods rely on complex video setups or cues such as long-term point tracking or wide-baseline matching, but…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Arslan Artykov , Tom Ravaud , Nicolás Violante-Grezzi , Vincent Lepetit

We focus on the task of estimating a physically plausible articulated human motion from monocular video. Existing approaches that do not consider physics often produce temporally inconsistent output with motion artifacts, while…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Erik Gärtner , Mykhaylo Andriluka , Hongyi Xu , Cristian Sminchisescu

We present an on-line 3D visual object tracking framework for monocular cameras by incorporating spatial knowledge and uncertainty from semantic mapping along with high frequency measurements from visual odometry. Using a combination of…

Computer Vision and Pattern Recognition · Computer Science 2016-03-15 Prateek Singhal , Ruffin White , Henrik Christensen

Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhiyin Qian , Siwei Zhang , Bharat Lal Bhatnagar , Federica Bogo , Siyu Tang
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