Related papers: Touching Data: A Discoverability-based Evaluation …
Despite the recent surge of research efforts to make data visualizations accessible to people who are blind or have low vision (BLV), how to support BLV people's data analysis remains an important and challenging question. As refreshable…
With the ubiquity of large-scale graph data in a variety of application domains, querying them effectively is a challenge. In particular, reachability queries are becoming increasingly important, especially for containment, subsumption, and…
In this paper we present a novel method to connect data on the visualization level. In general, visualizations are a dead end, when it comes to reusability. Yet, users prefer to work with visualizations as evidenced by WYSIWYG editors. To…
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or…
Appropriate evaluation is a key component in visualization research. It is typically based on empirical studies that assess visualization components or complete systems. While such studies often include the user of the visualization,…
Making data visualizations accessible for people with disabilities remains a significant challenge in current practitioner efforts. Existing visualizations often lack an underlying navigable structure, fail to engage necessary input…
In visual exploration and analysis of data, determining how to select and transform the data for visualization is a challenge for data-unfamiliar or inexperienced users. Our main hypothesis is that for many data sets and common analysis…
Table retrieval, essential for accessing information through tabular data, is less explored compared to text retrieval. The row/column structure and distinct fields of tables (including titles, headers, and cells) present unique challenges.…
Although various visual interfaces for digital libraries have been developed in prototypical systems, very few of these visual approaches have been integrated into today's digital libraries. In this position paper we argue that this is most…
We investigate whether tactile charts support comprehension and learning of complex visualizations for blind and low-vision (BLV) individuals and contribute four tactile chart designs and an interview study. Visualizations are powerful…
The increasing complexity and scale of scientific datasets demand advanced tools for efficient discovery and exploration. Traditional search systems often fall short in addressing the multidimensional nature of data and their intricate…
Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…
Automated visualization recommendation facilitates the rapid creation of effective visualizations, which is especially beneficial for users with limited time and limited knowledge of data visualization. There is an increasing trend in…
Interactive surfaces have evolved from capacitive touch and IR based systems into a diverse ecosystem of sensing technologies that support rich and expressive human computer interaction. This survey traces that progression, beginning with…
In this paper, we explore the effectiveness of tactile data encodings using swell paper in comparison to visual encodings displayed with SVGs for data perception tasks. By replicating and adapting Cleveland and McGill's graphical perception…
We propose a set of techniques leveraging mobile devices as lenses to explore, interact and annotate n-dimensional data visualizations. The democratization of mobile devices, with their arrays of integrated sensors, opens up opportunities…
While tangible user interface has shown its power in naturally interacting with rigid or soft objects, users cannot conveniently use different types of granular materials as the interaction media. We introduce DipMe as a smart device to…
While table understanding increasingly relies on pixel-only settings, current benchmarks predominantly use synthetic renderings that lack the complexity and visual diversity of real-world tables. Additionally, existing visual table…
Touch sensing, as a major human/machine interface, is widely used in various commercial products such as smart watches, mobile phones, tablets and TVs. State-of-the-art touch detections are mainly based on mutual capacitive sensing, which…
We introduce the notion of an Active Proxy interface, i.e. tangible models as proxies for physical data referents, supporting interactive exploration of data through active manipulation. We realise an active proxy data visualisation system,…