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The problem of automatic software generation is known as Machine Programming. In this work, we propose a framework based on genetic algorithms to solve this problem. Although genetic algorithms have been used successfully for many problems,…

Neural and Evolutionary Computing · Computer Science 2023-04-04 Shantanu Mandal , Todd A. Anderson , Javier S. Turek , Justin Gottschlich , Shengtian Zhou , Abdullah Muzahid

Many program synthesis tasks prove too challenging for even state-of-the-art language models to solve in single attempts. Search-based evolutionary methods offer a promising alternative by exploring solution spaces iteratively, but their…

Machine Learning · Computer Science 2026-03-17 Julien Pourcel , Cédric Colas , Pierre-Yves Oudeyer

Historically, games of all kinds have often been the subject of study in scientific works of Computer Science, including the field of machine learning. By using machine learning techniques and applying them to a game with defined rules or a…

Machine Learning · Computer Science 2018-10-10 Felipe Zilio , Marcelo Prates , Luis Lamb

We investigate the use of a Genetic Algorithm (GA) to design a set of photonic crystals (PCs) in one and two dimensions. Our flexible design methodology allows us to optimize PC structures which are optimized for specific objectives. In…

Optics · Physics 2009-11-13 Joel Goh , Ilya Fushman , Dirk Englund , Jelena Vuckovic

Gaussian processes (GP) are attractive building blocks for many probabilistic models. Their drawbacks, however, are the rapidly increasing inference time and memory requirement alongside increasing data. The problem can be alleviated with…

Machine Learning · Statistics 2012-03-19 Jarno Vanhatalo , Aki Vehtari

Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Generative Adversarial Networks (GANs) have extended deep learning to complex generation and translation tasks across different data modalities. However, GANs are notoriously difficult to train: Mode collapse and other instabilities in the…

Neural and Evolutionary Computing · Computer Science 2021-10-29 Santiago Gonzalez , Mohak Kant , Risto Miikkulainen

The study of the classifier's design and it's usage is one of the most important machine learning areas. With the development of automatic machine learning methods, various approaches are used to build a robust classifier model. Due to some…

Machine Learning · Computer Science 2021-01-22 Ivan Gridin

Convolutional Neural Networks (CNNs) have gained a remarkable success on many image classification tasks in recent years. However, the performance of CNNs highly relies upon their architectures. For most state-of-the-art CNNs, their…

Neural and Evolutionary Computing · Computer Science 2020-03-30 Yanan Sun , Bing Xue , Mengjie Zhang , Gary G. Yen

Recognizing the successes of treed Gaussian process (TGP) models as an interpretable and thrifty model for nonparametric regression, we seek to extend the model to classification. Both treed models and Gaussian processes (GPs) have,…

Methodology · Statistics 2010-09-28 Tamara Broderick , Robert B. Gramacy

In general, we can not use algebraic or enumerative methods to optimize a quality control (QC) procedure so as to detect the critical random and systematic analytical errors with stated probabilities, while the probability for false…

Neural and Evolutionary Computing · Computer Science 2018-12-03 Aristides T. Hatjimihail , Theophanes T. Hatjimihail

Convolutional networks are one of the most widely employed architectures in computer vision and machine learning. In order to leverage their ability to learn complex functions, large amounts of data are required for training. Training a…

Computer Vision and Pattern Recognition · Computer Science 2015-06-09 Michael Mathieu , Mikael Henaff , Yann LeCun

We use a genetic algorithm to construct Hadamard Matrices. The initial population of random matrices is generated to have a balanced number of +1 and -1 entries in each column except the first column with all +1. Several fitness functions…

Computation · Statistics 2022-09-01 Andras Balogh , Raven Ruiz

While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the…

Artificial Intelligence · Computer Science 2025-07-09 Aloïs Rautureau , Éric Piette

Recently, more and more works have proposed to drive evolutionary algorithms using machine learning models.Usually, the performance of such model based evolutionary algorithms is highly dependent on the training qualities of the adopted…

Neural and Evolutionary Computing · Computer Science 2020-04-08 Cheng He , Shihua Huang , Ran Cheng , Kay Chen Tan , Yaochu Jin

With the long-term goal of reducing the image processing time on an autonomous mobile robot in mind we explore in this paper the use of log-polar like image data with gaze control. The gaze control is not done on the Cartesian image but on…

Robotics · Computer Science 2023-09-25 Robin Göransson , Volker Krueger

Arguably, for the latter part of the late 20th and early 21st centuries, games have been seen as the drosophila of AI. Games are a set of exciting testbeds, whose solutions (in terms of identifying optimal players) would lead to machines…

Artificial Intelligence · Computer Science 2024-06-28 Spyridon Samothrakis , Dennis J. N. J. Soemers , Damian Machlanski

Facial composites are graphical representations of an eyewitness's memory of a face. Many digital systems are available for the creation of such composites but are either unable to reproduce features unless previously designed or do not…

Computer Vision and Pattern Recognition · Computer Science 2019-12-12 Nicola Zaltron , Luisa Zurlo , Sebastian Risi

We introduce and study conic geometric programs (CGPs), which are convex optimization problems that unify geometric programs (GPs) and conic optimization problems such as semidefinite programs (SDPs). A CGP consists of a linear objective…

Optimization and Control · Mathematics 2013-10-14 Venkat Chandrasekaran , Parikshit Shah

Most of the problems in genetic algorithms are very complex and demand a large amount of resources that current technology can not offer. Our purpose was to develop a Java-JINI distributed library that implements Genetic Algorithms with…

Neural and Evolutionary Computing · Computer Science 2016-05-24 Marco AR Erra , Pedro MM Mitra , Agostinho C Rosa