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Generative Adversarial Networks (GAN) is an adversarial model, and it has been demonstrated to be effective for various generative tasks. However, GAN and its variants also suffer from many training problems, such as mode collapse and…

Machine Learning · Computer Science 2021-07-20 Junjie Li , Junwei Zhang , Xiaoyu Gong , Shuai Lü

In this study, we use Genetic Programming (GP) to compose new optimization benchmark functions. Optimization benchmarks have the important role of showing the differences between evolutionary algorithms, making it possible for further…

Neural and Evolutionary Computing · Computer Science 2024-03-22 Yifan He , Claus Aranha

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system consists of several languages. The core component is a…

Artificial Intelligence · Computer Science 2025-11-14 Radosław Miernik , Marek Szykuła , Jakub Kowalski , Jakub Cieśluk , Łukasz Galas , Wojciech Pawlik

In this report, we inspect the application of an evolutionary approach to the game of Rack'O, which is a card game revolving around the notion of decision making. We first apply the evolutionary technique for obtaining a set of rules over…

Artificial Intelligence · Computer Science 2021-01-12 Rohan Saha , Cassidy Pirlot

Game maps are useful for human players, general-game-playing agents, and data-driven procedural content generation. These maps are generally made by hand-assembling manually-created screenshots of game levels. Besides being tedious and…

Artificial Intelligence · Computer Science 2017-07-14 Joseph C. Osborn , Adam Summerville , Michael Mateas

Emergent processes in complex systems such as cellular automata can perform computations of increasing complexity, and could possibly lead to artificial evolution. Such a feat would require scaling up current simulation sizes to allow for…

Cellular Automata and Lattice Gases · Physics 2021-04-05 Hugo Cisneros , Josef Sivic , Tomas Mikolov

A genetic programming (GP) variant called traceless genetic programming (TGP) is proposed in this paper. TGP is a hybrid method combining a technique for building individuals and a technique for representing individuals. The main difference…

Neural and Evolutionary Computing · Computer Science 2021-10-06 Mihai Oltean

Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

Artificial Intelligence · Computer Science 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

A method for automatically finding a program (bytecode) realizing the given algorithm is developed. The algorithm is specified as a set of tests (input\_data) $ \rightarrow $ (output\_data). Genetic methods made it possible to find the…

Neural and Evolutionary Computing · Computer Science 2018-07-18 S. I. Khashin , S. E. Vaganov

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

We discuss how to use a Genetic Regulatory Network as an evolutionary representation to solve a typical GP reinforcement problem, the pole balancing. The network is a modified version of an Artificial Regulatory Network proposed a few years…

Artificial Intelligence · Computer Science 2010-05-20 Miguel Nicolau , Marc Schoenauer , W. Banzhaf

Ever increasing computational power will require methods for automatic programming. We present an alternative to genetic programming, based on a general model of thinking and learning. The advantage is that evolution takes place in the…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Joerg D. Becker

Image registration (IR) is a fundamental task in image processing for matching two or more images of the same scene taken at different times, from different viewpoints and/or by different sensors. Due to the enormous diversity of IR…

Computer Vision and Pattern Recognition · Computer Science 2017-11-22 Sarit Chicotay , Eli David , Nathan S. Netanyahu

The idea of computer vision as the Bayesian inverse problem to computer graphics has a long history and an appealing elegance, but it has proved difficult to directly implement. Instead, most vision tasks are approached via complex…

Artificial Intelligence · Computer Science 2013-07-02 Vikash K. Mansinghka , Tejas D. Kulkarni , Yura N. Perov , Joshua B. Tenenbaum

Cartesian Genetic Programming has traditionally been using mutation as its main and often sole genetic operator to drive evolutionary search. Despite advancements in recent years, recombinationbased approaches have long been avoided, due to…

Neural and Evolutionary Computing · Computer Science 2026-05-28 Duy Long Tran , Anja Jankovic , Marie Anastacio , Holger Hoos , Roman Kalkreuth

Genetic algorithms (GAs) emulate the process of biological evolution, in a computational setting, in order to generate good solutions to difficult search and optimisation problems. GA-based optimisers tend to be extremely robust and…

Instrumentation and Methods for Astrophysics · Physics 2012-02-09 Vinesh Rajpaul

Approximate Bayesian computation (ABC) can be used for model fitting when the likelihood function is intractable but simulating from the model is feasible. However, even a single evaluation of a complex model may take several hours,…

Machine Learning · Statistics 2018-02-19 Marko Järvenpää , Michael Gutmann , Aki Vehtari , Pekka Marttinen

Generative AI is changing the way that many disciplines are taught, including computer science. Researchers have shown that generative AI tools are capable of solving programming problems, writing extensive blocks of code, and explaining…

Human-Computer Interaction · Computer Science 2024-02-14 Bailey Kimmel , Austin Geisert , Lily Yaro , Brendan Gipson , Taylor Hotchkiss , Sidney Osae-Asante , Hunter Vaught , Grant Wininger , Chase Yamaguchi

Generative Artificial Intelligence (AI) models such as OpenAI's ChatGPT have the potential to revolutionize Statistical Process Control (SPC) practice, learning, and research. However, these tools are in the early stages of development and…

Machine Learning · Computer Science 2023-06-19 Fadel M. Megahed , Ying-Ju Chen , Joshua A. Ferris , Sven Knoth , L. Allison Jones-Farmer

Genetic algorithms are stochastic iterative algorithms in which a population of individuals evolve by emulating the process of biological evolution and natural selection. The R package GA provides a collection of general purpose functions…

Computation · Statistics 2018-07-19 Luca Scrucca
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