Related papers: 3D-CODED : 3D Correspondences by Deep Deformation
Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the…
Establishing dense correspondences between shapes is a crucial task in computer vision and graphics, while prior approaches depend on near-isometric assumptions and homogeneous subject types (i.e., only operate for human shapes). However,…
D shape generation is a fundamental operation in computer graphics. While significant progress has been made, especially with recent deep generative models, it remains a challenge to synthesize high-quality shapes with rich geometric…
Current methods for 3D object reconstruction from a set of planar cross-sections still struggle to capture detailed topology or require a considerable number of cross-sections. In this paper, we present, to the best of our knowledge the…
We propose to learn a low-dimensional probabilistic deformation model from data which can be used for registration and the analysis of deformations. The latent variable model maps similar deformations close to each other in an encoding…
The key idea of current deep learning methods for dense prediction is to apply a model on a regular patch centered on each pixel to make pixel-wise predictions. These methods are limited in the sense that the patches are determined by…
This paper explores the problem of reconstructing temporally consistent surfaces from a 3D point cloud sequence without correspondence. To address this challenging task, we propose DynoSurf, an unsupervised learning framework integrating a…
We propose a novel framework for finding correspondences in images based on a deep neural network that, given two images and a query point in one of them, finds its correspondence in the other. By doing so, one has the option to query only…
Establishing semantic correspondence across images when the objects in the images have undergone complex deformations remains a challenging task in the field of computer vision. In this paper, we propose a hierarchical method to tackle this…
Finding correspondences between shapes is a fundamental problem in computer vision and graphics, which is relevant for many applications, including 3D reconstruction, object tracking, and style transfer. The vast majority of correspondence…
In this paper, we present a deep learning model that exploits the power of self-supervision to perform 3D point cloud completion, estimating the missing part and a context region around it. Local and global information are encoded in a…
Non-rigid 3D mesh matching is a critical step in computer vision and computer graphics pipelines. We tackle matching meshes that contain topological artefacts which can break the assumption made by current approaches. While Functional Maps…
In this paper we propose a fully automatic method for shape correspondence that is widely applicable, and especially effective for non isometric shapes and shapes of different topology. We observe that fully-automatic shape correspondence…
Visual correspondence across image-to-image (2D-2D), image-to-point cloud (2D-3D), and point cloud-to-point cloud (3D-3D) geometric matching forms the foundation for numerous 3D vision tasks. Despite sharing a similar problem structure,…
In this paper we propose to learn a mapping from image pixels into a dense template grid through a fully convolutional network. We formulate this task as a regression problem and train our network by leveraging upon manually annotated…
Spatially localized deformation components are very useful for shape analysis and synthesis in 3D geometry processing. Several methods have recently been developed, with an aim to extract intuitive and interpretable deformation components.…
We consider the problem of computing dense correspondences between non-rigid shapes with potentially significant partiality. Existing formulations tackle this problem through heavy manifold optimization in the spectral domain, given…
Face sketch to digital image matching is an important challenge of face recognition that involves matching across different domains. Current research efforts have primarily focused on extracting domain invariant representations or learning…
Reconstructing high-quality 3D objects from sparse, partial observations from a single view is of crucial importance for various applications in computer vision, robotics, and graphics. While recent neural implicit modeling methods show…
Understanding how an animal can deform and articulate is essential for a realistic modification of its 3D model. In this paper, we show that such information can be learned from user-clicked 2D images and a template 3D model of the target…