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This paper describes a technique of real time head gesture recognition system. The method includes Gaussian mixture model (GMM) accompanied by optical flow algorithm which provided us the required information regarding head movement. The…

Computer Vision and Pattern Recognition · Computer Science 2013-08-06 Parimita Saikia , Karen Das

In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can…

Human-Computer Interaction · Computer Science 2022-09-05 Lizhi Zhao , Xuequan Lu , Qianyue Bao , Meili Wang

The Human-Machine Interaction (HMI) research field is an important topic in machine learning that has been deeply investigated thanks to the rise of computing power in the last years. The first time, it is possible to use machine learning…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Jonas Bokstaller , Costanza Maria Improta

Hand gesture recognition has been granted as one of the emerging fields in research today providing a natural way of communication between man and a machine. Gestures are some forms of body motions which a person expresses when doing a work…

Image and Video Processing · Electrical Eng. & Systems 2018-12-27 Biswarup Ganguly , Amit Konar

In this paper, we investigate hand gesture classifiers that rely upon the abstracted 'skeletal' data recorded using the RGB-Depth sensor. We focus on 'skeletal' data represented by the body joint coordinates, from the Praxis dataset. The…

Artificial Intelligence · Computer Science 2023-11-03 Rahat Islam , Kenneth Lai , Svetlana Yanushkevich

Hand gestures are an intuitive, socially acceptable, and a non-intrusive interaction modality in Mixed Reality (MR) and smartphone based applications. Unlike speech interfaces, they tend to perform well even in shared and public spaces.…

Human-Computer Interaction · Computer Science 2019-04-15 Varun Jain , Ramya Hebbalaguppe

Recent advances have been made in learning of grasps for fully actuated hands. A typical approach learns the target locations of finger links on the object. When a new object must be grasped, new finger locations are generated, and a…

Robotics · Computer Science 2016-09-27 Marek Kopicki , Carlos J. Rosales , Hamal Marino , Marco Gabiccini , Jeremy L. Wyatt

Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel…

Robotics · Computer Science 2015-02-06 Sudeep Pillai , Matthew R. Walter , Seth Teller

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

Deep neural networks have become the primary learning technique for object recognition. Videos, unlike still images, are temporally coherent which makes the application of deep networks non-trivial. Here, we investigate how motion can aid…

Computer Vision and Pattern Recognition · Computer Science 2015-09-08 Ivan Bogun , Anelia Angelova , Navdeep Jaitly

Deep neural network based learning approaches is widely utilized for image classification or object detection based problems with remarkable outcomes. Realtime Object state estimation of objects can be used to track and estimate the…

Human-Computer Interaction · Computer Science 2020-06-29 Siddarth S , Sainath G , Vignesh S

The use of tiny devices capable of low-latency gesture recognition is gaining momentum in everyday human-computer interaction and especially in medical monitoring fields. Embedded solutions such as fall detection, rehabilitation tracking,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Veeramani Pugazhenthi , Wei-Hsiang Chu , Junwei Lu , Jadyn N. Miyahira , Mahdi Eslamimehr , Pratik Satam , Rozhin Yasaei , Soheil Salehi

Sensing surface vibrations promise unobtrusive interaction for smart home systems by enabling gesture recognition on existing everyday surfaces without disturbing living-space design. Existing approaches typically address only parts of the…

Hardware Architecture · Computer Science 2026-05-12 Florian Hettstedt , Cedric Giese , Tianheng Ling , Keiichi Yasumoto , Gregor Schiele , Andreas Erbslöh

The extensive ubiquitous availability of sensors in smart devices and the Internet of Things (IoT) has opened up the possibilities for implementing sensor-based activity recognition. As opposed to traditional sensor time-series processing…

Signal Processing · Electrical Eng. & Systems 2023-10-09 Danial Ahangarani , Mohammad Shirazi , Navid Ashraf

In this paper, we demonstrate the ability to recognize hand gestures in a non-contact, wireless fashion using only incoherent light signals reflected from a human subject. Fundamentally distinguished from radar, lidar and camera-based…

Signal Processing · Electrical Eng. & Systems 2020-07-17 Li Yu , Hisham Abuella , Md Zobaer Islam , John F. O'Hara , Christopher Crick , Sabit Ekin

The proliferation of deep learning has significantly advanced various fields, yet Human Activity Recognition (HAR) has not fully capitalized on these developments, primarily due to the scarcity of labeled datasets. Despite the integration…

Signal Processing · Electrical Eng. & Systems 2024-06-26 Parham Zolfaghari , Vitor Fortes Rey , Lala Ray , Hyun Kim , Sungho Suh , Paul Lukowicz

This paper introduces a software architecture for real-time object detection using machine learning (ML) in an augmented reality (AR) environment. Our approach uses the recent state-of-the-art YOLOv8 network that runs onboard on the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Mikołaj Łysakowski , Kamil Żywanowski , Adam Banaszczyk , Michał R. Nowicki , Piotr Skrzypczyński , Sławomir K. Tadeja

Robotic grasp should be carried out in a real-time manner by proper accuracy. Perception is the first and significant step in this procedure. This paper proposes an improved pipeline model trying to detect grasp as a rectangle…

Robotics · Computer Science 2024-03-12 Hamed Hosseini , Mehdi Tale Masouleh , Ahmad Kalhor

Recognizing human actions from unknown and unseen (novel) views is a challenging problem. We propose a Robust Non-Linear Knowledge Transfer Model (R-NKTM) for human action recognition from novel views. The proposed R-NKTM is a deep…

Computer Vision and Pattern Recognition · Computer Science 2016-09-14 Hossein Rahmani , Ajmal Mian , Mubarak Shah

Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Junxiao Shen , Matthias De Lange , Xuhai "Orson" Xu , Enmin Zhou , Ran Tan , Naveen Suda , Maciej Lazarewicz , Per Ola Kristensson , Amy Karlson , Evan Strasnick