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Modern software systems increasingly integrate machine learning (ML) due to its advancements and ability to enhance data-driven decision-making. However, this integration introduces significant challenges for software engineering,…

Software Engineering · Computer Science 2025-11-03 Luz-Viviana Cobaleda , Julián Carvajal , Paola Vallejo , Andrés López , Raúl Mazo

Ideally, a variability model is a correct and complete representation of product line features and constraints among them. Together with a mapping between features and code, this ensures that only valid products can be configured and…

Software Engineering · Computer Science 2021-10-13 Sascha El-Sharkawy , Dhar Saura Jyoti , Adam Krafczyk , Slawomir Duszynski , Tobias Beichter , Klaus Schmid

Nowadays, customer products like vehicles do not only contain mechanical parts but also a highly complex software and their manufacturers have to offer many variants of technically very similar systems with sometimes only small differences…

Software Engineering · Computer Science 2014-09-24 Christian Berger , Holger Rendel , Bernhard Rumpe , Carsten Busse , Thorsten Jablonski , Fabian Wolf

Software product lines have recently been presented as one of the best promising improvements for the efficient software development. Different research works contribute supportive parameters and negotiations regarding the problems of…

Software Engineering · Computer Science 2017-03-13 Furrakh Shahzad , Maruf Pasha , Urooj Pasha , Bushra Majeed , Khurram Shahzad

In this position paper (1) we discuss two particular aspects of Systems of Systems, i.e., variability and evolution. (2) We argue that concepts from Product Line Engineering and Software Evolution are relevant to Systems of Systems…

Software Engineering · Computer Science 2013-11-15 Goetz Botterweck

Software Product Lines are large-scale, multi-unit systems that enable massive, customized production. They consist of a base of reusable artifacts and points of variation that provide the system with flexibility, allowing generating…

Software Engineering · Computer Science 2019-01-08 Zineb Mcharfi , Bouchra El Asri , Abdelaziz Kriouile

A Software Product Line (SPL) aims at applying a pre-planned systematic reuse of large-grained software artifacts to increase the software productivity and reduce the development cost. The idea of SPL is to analyze the business domain of a…

Software Engineering · Computer Science 2016-06-02 Anas Shatnawi , Abdelhak Seriai , Houari Sahraoui

Reducing the cost and delay and improving quality are major issues for product and software development, especially in the automotive domain. Product line engineering is a wellknown approach to engineer systems with the aim to reduce costs…

Software Engineering · Computer Science 2023-11-01 Pascal Krapf , Sébastien Berthier , Nicole Levy

Generating software from abstract models is a prime activity in model-drivenengineering. Adaptable and extendable code generators are important to address changing technologies as well as user needs. However, theyare less established, as…

Software Engineering · Computer Science 2016-06-10 Timo Greifenberg , Klaus Müller , Alexander Roth , Bernhard Rumpe , Christoph Schulze , Andreas Wortmann

Different organisations often run similar digitised business processes to achieve their business goals. However, organisations often need to slightly adapt the business processes implemented in an information system in order to adopt them.…

Software Engineering · Computer Science 2025-07-22 Philipp Hehnle , Manfred Reichert

In this paper, we present our experience based on a reengineering project. The software project is to re-engineer the original system of a company to answer the new requirements and changed business functions. Reengineering is a process…

Software Engineering · Computer Science 2012-06-20 Waraporn Jirapanthong

Systems tend to become more and more complex. This has a direct impact on system engineering processes. Two of the most important phases in these processes are requirements engineering and quality assurance. Two significant complexity…

Software Engineering · Computer Science 2013-03-06 Stephan Weißleder , Hartmut Lackner

System reuse and cost are very important in software product line design area. Developers goal is to increase system reuse and decreasing cost and efforts for building components from scratch for each software configuration. This can be…

Software Engineering · Computer Science 2013-11-14 Ola Younis , Said Ghoul , Mohammad H. Alomari

Software product lines (SPL) have emerged as a pivotal paradigm in software engineering, enabling the efficient development of variant-rich software systems. Consistently updating these systems, often through over-the-air updates, enables…

Software Engineering · Computer Science 2024-07-08 Johannes Stümpfle , Nasser Jazdi , Michael Weyrich

Context: Software metrics, as one form of static analyses, is a commonly used approach in software engineering in order to understand the state of a software system, in particular to identify potential areas prone to defects. Family-based…

Software Engineering · Computer Science 2021-10-13 Sascha El-Sharkawy , Adam Krafczyk , Klaus Schmid

Deficit and redundancies in existing automotive product development hinder a systems engineering based development. In this paper we discuss a methodical procedure to eliminate deficits in the current product development and in turn to…

Software Engineering · Computer Science 2020-07-24 Hassan Hage , Vahid Hashemi , Frank Mantwill

Software product lines (SPL) are a method for the development of variant-rich software systems. Compared to non-variable systems, testing SPLs is extensive due to an increasingly amount of possible products. Different approaches exist for…

Software Engineering · Computer Science 2015-04-10 Hartmut Lackner , Martin Schmidt

In the recent past, software product line engineering has become one of the most promising practices in software industry with the potential to substantially increase the software development productivity. Software product line engineering…

Software Engineering · Computer Science 2015-07-27 Faheem Ahmed , Luiz Fernando Capretz

Cloning is a general approach to create new functionality within variants as well as new system variants. It is a fast, flexible, intuitive, and economical approach to evolve systems in the short run. However, in the long run, the…

Software Engineering · Computer Science 2021-04-13 Kamil Rosiak

A product line approach can save valuable resources by reusing artifacts. Especially for software artifacts, the reuse of existing components is highly desirable. In recent literature, the creation of software product lines is mainly…

Software Engineering · Computer Science 2014-09-24 Christian Berger , Holger Rendel , Bernhard Rumpe
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