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Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…

Human-Computer Interaction · Computer Science 2025-05-19 Carlos R. Cunha , André Moreira , Sílvia Coelho , Vítor Mendonça , João Pedro Gomes

As artificial intelligence (AI) becomes increasingly central to various fields, there is a growing need to equip K-12 students with AI literacy skills that extend beyond computer science. This paper explores the integration of a…

Artificial Intelligence · Computer Science 2024-12-24 Hanqi Li , Ruiwei Xiao , Hsuan Nieu , Ying-Jui Tseng , Guanze Liao

In a previous paper a web service called Projekt Tomo intended to ease the process of learning programming for teachers and students has been described. Since the service received a very warm welcome from teachers and students alike we…

Computers and Society · Computer Science 2017-02-20 Gregor Jerše , Matija Lokar

As robots increasingly become part of shared human spaces, their movements must transcend basic functionality by incorporating expressive qualities to enhance engagement and communication. This paper introduces a movement-centered design…

We present a demonstration of REACT, a new Real-time Educational AI-powered Classroom Tool that employs EDM techniques for supporting the decision-making process of educators. REACT is a data-driven tool with a user-friendly graphical…

Computers and Society · Computer Science 2021-08-18 Ajay Kulkarni , Olga Gkountouna

Humans have long relied on visual aids like sketches and diagrams to support reasoning and problem-solving. Visual tools, like auxiliary lines in geometry or graphs in calculus, are essential for understanding complex ideas. However, many…

Human-Computer Interaction · Computer Science 2025-04-03 Steven-Shine Chen , Jimin Lee , Paul Pu Liang

Creating interdisciplinary design projects is time-consuming and cognitively demanding for teachers, requiring curriculum alignment, cross-subject integration, and careful sequencing. International research reports increasing teacher use of…

Computers and Society · Computer Science 2025-10-21 Wei Ting Liow , Sumbul Khan , Lay Kee Ang

Artificial intelligence (AI) algorithms have emerged in the educational domain as a tool to make learning more efficient. Different applications for mastering particular skills, learning new languages, and tracking their progress are used…

Computers and Society · Computer Science 2020-07-14 Arian Garshi , Malin Wist Jakobsen , Jørgen Nyborg-Christensen , Daniel Ostnes , Maria Ovchinnikova

The growing use of technology in K--8 classrooms highlights a parallel need for formal learning opportunities aimed at helping children use technology safely and protect their personal information. Even the youngest students are now using…

Human-Computer Interaction · Computer Science 2025-03-13 Lan Gao , Elana B Blinder , Abigail Barnes , Kevin Song , Tamara Clegg , Jessica Vitak , Marshini Chetty

In this paper, we propose Tutoring bot, a generative chatbot trained on a large scale of tutor-student conversations for English-language learning. To mimic a human tutor's behavior in language education, the tutor bot leverages diverse…

Artificial Intelligence · Computer Science 2023-02-27 Hyungjoo Chae , Minjin Kim , Chaehyeong Kim , Wonseok Jeong , Hyejoong Kim , Junmyung Lee , Jinyoung Yeo

App Planner is an interactive support tool for K-12 students, designed to assist in creating mobile applications. By utilizing generative AI, App Planner helps students articulate the problem and solution through guided conversations via a…

Human-Computer Interaction · Computer Science 2024-04-30 David Kim , Prerna Ravi , Randi Williams , Daeun Yoo

In current youth-care programs, children with needs (mental health, family issues, learning disabilities, and autism) receive support from youth and family experts as one-to-one assistance at schools or hospitals. Occasionally, social…

Robotics · Computer Science 2022-05-27 Isabella Saccardi , Duygu Sezen Islakoglu , Anouk Neerincx , Federica Lucia Vinella

In this paper, we make an important step towards the black-box machine teaching by considering the cross-space machine teaching, where the teacher and the learner use different feature representations and the teacher can not fully observe…

Machine Learning · Statistics 2018-06-07 Weiyang Liu , Bo Dai , Xingguo Li , Zhen Liu , James M. Rehg , Le Song

The effective integration of generative artificial intelligence in education is a fundamental aspect to prepare future generations. The objective of this study is to analyze from a quantitative and qualitative point of view the perception…

Computers and Society · Computer Science 2024-09-04 Sergio Altares-López , José M. Bengochea-Guevara , Carlos Ranz , Héctor Montes , Angela Ribeiro

Creative coding platforms like Scratch have democratized programming for children, yet translating imaginative ideas into functional code remains a significant hurdle for many young learners. While AI copilots assist adult programmers, few…

Human-Computer Interaction · Computer Science 2025-05-08 Stefania Druga , Amy J. Ko

The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly…

Human-Computer Interaction · Computer Science 2015-09-08 Burak Pak , Johan Verbeke

Developing physically assistive robots capable of dressing assistance has the potential to significantly improve the lives of the elderly and disabled population. However, most robotics dressing strategies considered a single robot only,…

Robotics · Computer Science 2024-02-14 Jihong Zhu , Michael Gienger , Giovanni Franzese , Jens Kober

Quantum computing is a technology that promises to offer significant advantages during the coming decades. Though the technology is still in a prototype stage, the last few years have seen many of these prototype devices become accessible…

Learning Machines is developing a flexible, cross-industry, advanced analytics platform, targeted during stealth-stage at a limited number of specific vertical applications. In this paper, we aim to integrate a general machine system to…

Robotics · Computer Science 2020-02-26 Tomer Iwan , Oktay Kavi , Erkin Yildirim

This work presents an approach for using GitHub classroom as a shared, structured, and persistent repository to support project-based courses at the Software Engineering Undergraduate program at PUC Minas, in Brazil. We discuss the needs of…

Software Engineering · Computer Science 2021-07-13 Maria Augusta Nelson , Lesandro Ponciano
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