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In this work, we study the computational complexity of reducing the squared gradient magnitude for smooth minimax optimization problems. First, we present algorithms with accelerated $\mathcal{O}(1/k^2)$ last-iterate rates, faster than the…

Optimization and Control · Mathematics 2021-06-11 TaeHo Yoon , Ernest K. Ryu

Computing a minimum $s$-$t$ cut in a graph is a solution to a wide range of computer vision problems, and is often done using the Boykov-Kolmogorov (BK) algorithm. In this paper, we revisit the BK algorithm from both a theoretical and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Christian Møller Mikkelstrup , Anders Bjorholm Dahl , Philip Bille , Vedrana Andersen Dahl , Inge Li Gørtz

In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…

Data Structures and Algorithms · Computer Science 2014-09-15 Lajos L. Pongrácz

We introduce a new distance measure for comparing polygonal chains: the $k$-Fr\'echet distance. As the name implies, it is closely related to the well-studied Fr\'echet distance but detects similarities between curves that resemble each…

Computational Geometry · Computer Science 2019-03-07 Hugo A Akitaya , Maike Buchin , Leonie Ryvkin , Jérôme Urhausen

We study algorithms for spectral graph sparsification. The input is a graph $G$ with $n$ vertices and $m$ edges, and the output is a sparse graph $\tilde{G}$ that approximates $G$ in an algebraic sense. Concretely, for all vectors $x$ and…

Data Structures and Algorithms · Computer Science 2013-11-19 Ioannis Koutis , Alex Levin , Richard Peng

In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…

Data Structures and Algorithms · Computer Science 2016-11-03 Michael B. Cohen , Jon Kelner , John Peebles , Richard Peng , Aaron Sidford , Adrian Vladu

We present a quantum algorithm for sampling random spanning trees from a weighted graph in $\widetilde{O}(\sqrt{mn})$ time, where $n$ and $m$ denote the number of vertices and edges, respectively. Our algorithm has sublinear runtime for…

Quantum Physics · Physics 2025-04-25 Simon Apers , Minbo Gao , Zhengfeng Ji , Chenghua Liu

We create a variety of new quantum algorithms that use Grover's algorithm and similar techniques to give polynomial speedups over their classical counterparts. We begin by introducing a set of tools that carefully minimize the impact of…

Quantum Physics · Physics 2007-05-23 Bartholomew Furrow

We present fast algorithms for approximate shortest paths in the massively parallel computation (MPC) model. We provide randomized algorithms that take $poly(\log{\log{n}})$ rounds in the near-linear memory MPC model. Our results are for…

Data Structures and Algorithms · Computer Science 2025-05-20 Michal Dory , Shaked Matar

A distance matrix $A \in \mathbb R^{n \times m}$ represents all pairwise distances, $A_{ij}=\mathrm{d}(x_i,y_j)$, between two point sets $x_1,...,x_n$ and $y_1,...,y_m$ in an arbitrary metric space $(\mathcal Z, \mathrm{d})$. Such matrices…

Data Structures and Algorithms · Computer Science 2019-06-05 Piotr Indyk , Ali Vakilian , Tal Wagner , David Woodruff

Given an undirected, weighted graph, with $n$ vertices and $m$ edges, and two special vertices $s$ and $t$, the problem is to find the shortest path between them. We give two bounded-error quantum algorithms with improved runtime in the…

Quantum Physics · Physics 2026-03-20 Adam Wesołowski , Stephen Piddock

We improve the running times of $O(1)$-approximation algorithms for the set cover problem in geometric settings, specifically, covering points by disks in the plane, or covering points by halfspaces in three dimensions. In the unweighted…

Computational Geometry · Computer Science 2020-03-31 Timothy M. Chan , Qizheng He

Given two points in a simple polygon $P$ of $n$ vertices, its geodesic distance is the length of the shortest path that connects them among all paths that stay within $P$. The geodesic center of $P$ is the unique point in $P$ that minimizes…

Computational Geometry · Computer Science 2015-01-06 Hee-Kap Ahn , Luis Barba , Prosenjit Bose , Jean-Lou de Carufel , Matias Korman , Eunjin Oh

Subtrajectory clustering is an important variant of the trajectory clustering problem, where the start and endpoints of trajectory patterns within the collected trajectory data are not known in advance. We study this problem in the form of…

Computational Geometry · Computer Science 2022-04-22 Frederik Brüning , Jacobus Conradi , Anne Driemel

In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…

Data Structures and Algorithms · Computer Science 2017-06-29 Caishi Fang

We present improved algorithms for short cycle decomposition of a graph. Short cycle decompositions were introduced in the recent work of Chu et al, and were used to make progress on several questions in graph sparsification. For all…

Data Structures and Algorithms · Computer Science 2019-01-15 Yang P. Liu , Sushant Sachdeva , Zejun Yu

This paper gives simple distributed algorithms for the fundamental problem of computing graph distances in the Congested Clique model. One of the main components of our algorithms is fast matrix multiplication, for which we show an…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-24 Keren Censor-Hillel , Ami Paz

While there are software systems that simplify trajectory streams on the fly, few curve simplification algorithms with quality guarantees fit the streaming requirements. We present streaming algorithms for two such problems under the…

Computational Geometry · Computer Science 2025-08-04 Siu-Wing Cheng , Haoqiang Huang , Le Jiang

We develop simple and general techniques to obtain faster (near-linear time) static approximation algorithms, as well as efficient dynamic data structures, for four fundamental geometric optimization problems: minimum piercing set (MPS),…

Computational Geometry · Computer Science 2024-07-31 Sujoy Bhore , Timothy M. Chan

Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…

Data Structures and Algorithms · Computer Science 2013-05-13 Sergio Cabello , Erin Wolf Chambers , Jeff Erickson