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Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

Computer Science and Game Theory · Computer Science 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

We apply control theoretic and optimization techniques to adaptively design incentives. In particular, we consider the problem of a planner with an objective that depends on data from strategic decision makers. The planner does not know the…

Computer Science and Game Theory · Computer Science 2018-06-18 Lillian J. Ratliff , Tanner Fiez

Agentic systems are evaluated on benchmarks where agents interact with environments to solve tasks. Most papers report a pass@1 score computed from a single run per task, assuming this gives a reliable performance estimate. We test this…

Machine Learning · Computer Science 2026-03-26 Bjarni Haukur Bjarnason , André Silva , Martin Monperrus

Modern AI progress has been driven by ML methods that are generalizable across settings and scalable to larger regimes. As large language models demonstrate advanced capabilities in reasoning, coding, and engineering tasks, it is…

As AI systems appear to exhibit ever-increasing capability and generality, assessing their true potential and safety becomes paramount. This paper contends that the prevalent evaluation methods for these systems are fundamentally…

Artificial Intelligence · Computer Science 2024-07-15 John Burden

One-shot neural architecture search (NAS) has played a crucial role in making NAS methods computationally feasible in practice. Nevertheless, there is still a lack of understanding on how these weight-sharing algorithms exactly work due to…

Machine Learning · Computer Science 2020-04-14 Arber Zela , Julien Siems , Frank Hutter

Strong empirical evidence that one machine-learning algorithm A outperforms another one B ideally calls for multiple trials optimizing the learning pipeline over sources of variation such as data sampling, data augmentation, parameter…

Artificial intelligence develops techniques and systems whose performance must be evaluated on a regular basis in order to certify and foster progress in the discipline. We will describe and critically assess the different ways AI systems…

Artificial Intelligence · Computer Science 2016-08-23 Jose Hernandez-Orallo

We formulate offloading of computational tasks from a dynamic group of mobile agents (e.g., cars) as decentralized decision making among autonomous agents. We design an interaction mechanism that incentivizes such agents to align private…

Multiagent Systems · Computer Science 2022-08-11 Jing Tan , Ramin Khalili , Holger Karl , Artur Hecker

Model merging aims to build a multi-task learner by combining the parameters of individually fine-tuned models without additional training. While a straightforward approach is to average model parameters across tasks, this often results in…

Machine Learning · Computer Science 2025-04-04 Jiho Choi , Donggyun Kim , Chanhyuk Lee , Seunghoon Hong

Attack detection is usually approached as a classification problem. However, standard classification tools often perform poorly because an adaptive attacker can shape his attacks in response to the algorithm. This has led to the recent…

Computer Science and Game Theory · Computer Science 2017-06-26 Lemonia Dritsoula , Patrick Loiseau , John Musacchio

Auxiliary learning is an effective method for enhancing the generalization capabilities of trained models, particularly when dealing with small datasets. However, this approach may present several difficulties: (i) optimizing multiple…

Machine Learning · Computer Science 2023-06-06 Aviv Shamsian , Aviv Navon , Neta Glazer , Kenji Kawaguchi , Gal Chechik , Ethan Fetaya

Significant progress has been made in automatic text evaluation with the introduction of large language models (LLMs) as evaluators. However, current sample-wise evaluation paradigm suffers from the following issues: (1) Sensitive to prompt…

Computation and Language · Computer Science 2024-01-02 Peiwen Yuan , Shaoxiong Feng , Yiwei Li , Xinglin Wang , Boyuan Pan , Heda Wang , Kan Li

As machine learning (ML) systems increasingly permeate high-stakes settings such as healthcare, transportation, military, and national security, concerns regarding their reliability have emerged. Despite notable progress, the performance of…

Machine Learning · Computer Science 2023-08-01 Anthony Corso , David Karamadian , Romeo Valentin , Mary Cooper , Mykel J. Kochenderfer

Traditional multi-agent reinforcement learning algorithms are not scalable to environments with more than a few agents, since these algorithms are exponential in the number of agents. Recent research has introduced successful methods to…

Multiagent Systems · Computer Science 2021-01-26 Sriram Ganapathi Subramanian , Matthew E. Taylor , Mark Crowley , Pascal Poupart

Current agentic AI benchmarks predominantly evaluate task completion accuracy, while overlooking critical enterprise requirements such as cost-efficiency, reliability, and operational stability. Through systematic analysis of 12 main…

Artificial Intelligence · Computer Science 2025-11-19 Sushant Mehta

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…

Computer Science and Game Theory · Computer Science 2026-03-19 Mahdis Rabbani , Navid Mojahed , Shima Nazari

We consider a multi-agent noncooperative game with agents' objective functions being affected by uncertainty. Following a data driven paradigm, we represent uncertainty by means of scenarios and seek a robust Nash equilibrium solution. We…

Optimization and Control · Mathematics 2020-10-15 Filiberto Fele , Kostas Margellos

One of the most basic lower bounds in machine learning is that in nearly any nontrivial setting, it takes $\textit{at least}$ $1/\epsilon$ samples to learn to error $\epsilon$ (and more, if the classifier being learned is complex). However,…

Machine Learning · Statistics 2025-06-04 Idan Attias , Avrim Blum , Keziah Naggita , Donya Saless , Dravyansh Sharma , Matthew Walter

AI in Math deals with mathematics in a constructive manner so that reasoning becomes automated, less laborious, and less error-prone. For algorithms, the question becomes how to automate analyses for specific problems. For the first time,…

Computer Science and Game Theory · Computer Science 2023-10-13 Xiaotie Deng , Dongchen Li , Hanyu Li
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