Related papers: Addendum to "HTN Acting: A Formalism and an Algori…
Agents, as user-centric tools, are increasingly deployed for human task delegation, assisting with a broad spectrum of requests by generating thoughts, engaging with user proxies, and producing action plans. However, agents based on large…
Explainable Artificial Intelligence (XAI) systems, including intelligent agents, must be able to explain their internal decisions, behaviours and reasoning that produce their choices to the humans (or other systems) with which they…
Hierarchical DQN (h-DQN) is a two-level architecture of feedforward neural networks where the meta level selects goals and the lower level takes actions to achieve the goals. We show tasks that cannot be solved by h-DQN, exemplifying the…
A novel hierarchical Deep Neural Network (DNN) model is presented to address the task of end-to-end driving. The model consists of a master classifier network which determines the driving task required from an input stereo image and directs…
This work presents a Hierarchical Multi-Agent Reinforcement Learning framework for analyzing simulated air combat scenarios involving heterogeneous agents. The objective is to identify effective Courses of Action that lead to mission…
Multi-task learning, as it is understood nowadays, consists of using one single model to carry out several similar tasks. From classifying hand-written characters of different alphabets to figuring out how to play several Atari games using…
Collaboration requires agents to align their goals on the fly. Underlying the human ability to align goals with other agents is their ability to predict the intentions of others and actively update their own plans. We propose hierarchical…
Reinforcement Learning (RL) based methods have been increasingly explored for robot learning. However, RL based methods often suffer from low sampling efficiency in the exploration phase, especially for long-horizon manipulation tasks, and…
This paper introduces a framework for Planning while Learning where an agent is given a goal to achieve in an environment whose behavior is only partially known to the agent. We discuss the tractability of various plan-design processes. We…
Coagent networks formalize the concept of arbitrary networks of stochastic agents that collaborate to take actions in a reinforcement learning environment. Prominent examples of coagent networks in action include approaches to hierarchical…
Intelligent physical systems as embodied cognitive systems must perform high-level reasoning while concurrently managing an underlying control architecture. The link between cognition and control must manage the problem of converting…
Automated Planning is one of the main research field of Artificial Intelligence since its beginnings. Research in Automated Planning aims at developing general reasoners (i.e., planners) capable of automatically solve complex problems.…
This paper introduces mathematical formalism for Spatial (SP) of Hierarchical Temporal Memory (HTM) with a spacial consideration for its hardware implementation. Performance of HTM network and its ability to learn and adjust to a problem at…
Autonomous inspection systems are essential for ensuring the performance and longevity of industrial assets. Recently, agentic frameworks have demonstrated significant potential for automating inspection workflows but have been limited to…
Multi-Task Learning (MTL) has shown its importance at user products for fast training, data efficiency, reduced overfitting etc. MTL achieves it by sharing the network parameters and training a network for multiple tasks simultaneously.…
Hypergraphs, with their capacity to depict high-order relationships, have emerged as a significant extension of traditional graphs. Although Graph Neural Networks (GNNs) have remarkable performance in graph representation learning, their…
While the depth of modern Convolutional Neural Networks (CNNs) surpasses that of the pioneering networks with a significant margin, the traditional way of appending supervision only over the final classifier and progressively propagating…
This paper discusses the implementation of a tactical network simulation tool. The tool is called Tactical Network Modeller (TNM). TNM uses some novel techniques to simplify the building of the network model using graph theory constrained…
Reinforcement Learning formalises an embodied agent's interaction with the environment through observations, rewards and actions. But where do the actions come from? Actions are often considered to represent something external, such as the…
The BDI model proved to be effective for developing applications requiring high-levels of autonomy and to deal with the complexity and unpredictability of real-world scenarios. The model, however, has significant limitations in reacting and…