Related papers: On Elo based prediction models for the FIFA Worldc…
We present a systematic approach to the prediction of soccer matches. First, we show that the information about chances for goals is by far more informative than about the actual results. Second, we present a multivariate regression…
How likely is it that Magnus Carlsen will achieve an Elo rating of $2900$? This has been a goal of Magnus and is of great current interest to the chess community. Our paper uses probabilistic methods to address this question. The…
Over the last few years, there has been a growing interest in the prediction and modelling of competitive sports outcomes, with particular emphasis placed on this area by the Bayesian statistics and machine learning communities. In this…
Forecast of football outcomes in terms of Home Win, Draw and Away Win relies largely on ex ante probability elicitation of these events and ex post verification of them via computation of probability scoring rules (Brier, Ranked…
The Elo rating system, which was originally proposed by Arpad Elo for chess, has become one of the most important rating systems in sports, economics and gaming nowadays. Its original formulation is based on two-player zero-sum games, but…
The Elo rating system is a highly successful ranking algorithm for games of skill where, by construction, one team wins and the other loses. A primary limitation of the original Elo algorithm is its inability to predict information beyond a…
In this manuscript, we concentrate on a specific type of covariates, which we call statistically enhanced, for modeling tennis matches for men at Grand slam tournaments. Our goal is to assess whether these enhanced covariates have the…
Converting betting odds into accurate outcome probabilities is a fundamental challenge in order to use betting odds as a benchmark for sports forecasting and market efficiency analysis. In this study, we propose two methods to overcome the…
We consider the task of determining a football player's ability for a given event type, for example, scoring a goal. We propose an interpretable Bayesian model which is fit using variational inference methods. We implement a Poisson model…
One of the most popular club football tournaments, the UEFA Champions League, will see a fundamental reform from the 2024/25 season: the traditional group stage will be replaced by one league where each of the 36 teams plays eight matches.…
We analysed the distribution of the number of goals scored in each of the 51 football matches played in the UEFA EURO 2020 final phase as well as the waiting times between scores (also considering censored times). We found that the Poisson…
The organisers of major sports competitions use different policies with respect to constraints in the group draw. Our paper aims to rationalise these choices by analysing the trade-off between attractiveness (the number of games played by…
The approaches routinely used to model the outcomes of football matches are characterised by strong assumptions about the dependence between the number of goals scored by the two competing teams and their marginal distribution. In this…
Analyzing football score data with statistical techniques, we investigate how the not purely random, but highly co-operative nature of the game is reflected in averaged properties such as the probability distributions of scored goals for…
The Football World Cup as world's favorite sporting event is a source of both entertainment and overwhelming amount of data about the games played. In this paper we analyse the available data on football world championships since 1930 until…
The English Premier League is well-known for being not only one of the most popular professional sports leagues in the world, but also one of the toughest competitions to predict. The first purpose of this research was to verify the…
In this work, we extended a stochastic model for football leagues based on the team's potential [R. da Silva et al. Comput. Phys. Commun. \textbf{184} 661--670 (2013)] for making predictions instead of only performing a successful…
The Elo rating system is a popular and widely adopted method for measuring the relative skill levels of players or teams in various sports and competitions. It assigns players numerical ratings and dynamically updates them based on game…
This article discusses in detail the rating system that won the kaggle competition "Chess Ratings: Elo vs the rest of the world". The competition provided a historical dataset of outcomes for chess games, and aimed to discover whether novel…
We consider the task of determining the number of chances a soccer team creates, along with the composite nature of each chance-the players involved and the locations on the pitch of the assist and the chance. We propose an interpretable…