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Due to their complex dynamics, combinatorial games are a key test case and application for algorithms that train game playing agents. Among those algorithms that train using self-play are coevolutionary algorithms (CoEAs). However, the…

Neural and Evolutionary Computing · Computer Science 2025-05-21 Alistair Benford , Per Kristian Lehre

In the first runtime analysis of an estimation-of-distribution algorithm (EDA) on the multi-modal jump function class, Hasen\"ohrl and Sutton (GECCO 2018) proved that the runtime of the compact genetic algorithm with suitable parameter…

Neural and Evolutionary Computing · Computer Science 2019-06-26 Benjamin Doerr

In this paper we introduce randomized branching as a tool for parameterized approximation and develop the mathematical machinery for its analysis. Our algorithms improve the best known running times of parameterized approximation algorithms…

Data Structures and Algorithms · Computer Science 2025-06-10 Ariel Kulik , Hadas Shachnai

This paper studies the performative prediction problem which optimizes a stochastic loss function with data distribution that depends on the decision variable. We consider a setting where the agent(s) provides samples adapted to the…

Optimization and Control · Mathematics 2021-10-05 Qiang Li , Hoi-To Wai

In recent years, Evolutionary Algorithms (EAs) have frequently been adopted to evolve instances for optimization problems that pose difficulties for one algorithm while being rather easy for a competitor and vice versa. Typically, this is…

Neural and Evolutionary Computing · Computer Science 2021-04-30 Jakob Bossek , Markus Wagner

We perform a rigorous runtime analysis for the Univariate Marginal Distribution Algorithm on the LeadingOnes function, a well-known benchmark function in the theory community of evolutionary computation with a high correlation between…

Neural and Evolutionary Computing · Computer Science 2019-04-22 Per Kristian Lehre , Phan Trung Hai Nguyen

Stochastic restart may drastically reduce the expected run time of a computer algorithm, expedite the completion of a complex search process, or increase the turnover rate of an enzymatic reaction. These diverse first-passage-time (FPT)…

Statistical Mechanics · Physics 2020-10-30 Shlomi Reuveni

In single-objective optimization, it is well known that evolutionary algorithms also without further adjustments can tolerate a certain amount of noise in the evaluation of the objective function. In contrast, this question is not at all…

Neural and Evolutionary Computing · Computer Science 2023-08-25 Matthieu Dinot , Benjamin Doerr , Ulysse Hennebelle , Sebastian Will

Quality diversity~(QD) is a branch of evolutionary computation that gained increasing interest in recent years. The Map-Elites QD approach defines a feature space, i.e., a partition of the search space, and stores the best solution for each…

Neural and Evolutionary Computing · Computer Science 2023-07-06 Jakob Bossek , Dirk Sudholt

Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…

Data Structures and Algorithms · Computer Science 2019-04-17 László Kozma

Evolutionary algorithms (EA) have been widely accepted as efficient solvers for complex real world optimization problems, including engineering optimization. However, real world optimization problems often involve uncertain environment…

Neural and Evolutionary Computing · Computer Science 2016-11-17 Maumita Bhattacharya , R. Islam , A. Mahmood

Surrogate assisted evolutionary algorithms (EA) are rapidly gaining popularity where applications of EA in complex real world problem domains are concerned. Although EAs are powerful global optimizers, finding optimal solution to complex…

Neural and Evolutionary Computing · Computer Science 2013-03-13 Maumita Bhattacharya

This study analyzes performance of several genetic and evolutionary algorithms on randomly generated NK fitness landscapes with various values of n and k. A large number of NK problem instances are first generated for each n and k, and the…

Neural and Evolutionary Computing · Computer Science 2008-07-30 Martin Pelikan

We propose a new algorithm that finds an $\varepsilon$-approximate fixed point of a smooth function from the $n$-dimensional $\ell_2$ unit ball to itself. We use the general framework of finding approximate solutions to a variational…

Computer Science and Game Theory · Computer Science 2025-01-22 Idan Attias , Yuval Dagan , Constantinos Daskalakis , Rui Yao , Manolis Zampetakis

The influence of time-dependent fitnesses on the infinite population dynamics of simple genetic algorithms (without crossover) is analyzed. Based on general arguments, a schematic phase diagram is constructed that allows one to characterize…

Biological Physics · Physics 2007-05-23 Christopher Ronnewinkel , Claus O. Wilke , Thomas Martinetz

Two-stage stochastic programming is a problem formulation for decision-making under uncertainty. In the first stage, the actor makes a best "here and now" decision in the presence of uncertain quantities that will be resolved in the future,…

Neural networks (NN) have been recently applied together with evolutionary algorithms (EAs) to solve dynamic optimization problems. The applied NN estimates the position of the next optimum based on the previous time best solutions. After…

Neural and Evolutionary Computing · Computer Science 2020-02-03 Maryam Hasani-Shoreh , Renato Hermoza Aragonés , Frank Neumann

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

We analyze the unbiased black-box complexity of jump functions with small, medium, and large sizes of the fitness plateau surrounding the optimal solution. Among other results, we show that when the jump size is $(1/2 - \varepsilon)n$, that…

Neural and Evolutionary Computing · Computer Science 2014-10-17 Benjamin Doerr , Carola Doerr , Timo Kötzing

A fitness landscape is a genetic space -- with two genotypes adjacent if they differ in a single locus -- and a fitness function. Evolutionary dynamics produce a flow on this landscape from lower fitness to higher; reaching equilibrium only…

Populations and Evolution · Quantitative Biology 2013-08-26 Artem Kaznatcheev
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