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We describe methods to construct digital quantum simulation algorithms for quantum spin systems on a regular lattice with local interactions. In addition to tools such as the Trotter-Suzuki expansion and graph coloring, we also discuss the…

Quantum Physics · Physics 2025-03-12 Guido Burkard

Debugging software, i.e., the localization of faults and their repair, is a key activity in software engineering. Therefore, effective and efficient debugging is one of the core skills a software engineer must develop. However, the teaching…

Mobile device proficiency is increasingly important for everyday living, including to deliver healthcare services. Human-device interactions represent a potential in cognitive neurology and aging research. Although traditional pen-and-paper…

This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…

Human-Computer Interaction · Computer Science 2017-01-09 Lennart Brüggemann

The integration of AI assistants, especially through the development of Large Language Models (LLMs), into computer science education has sparked significant debate. An emerging body of work has looked into using LLMs in education, but few…

Human-Computer Interaction · Computer Science 2024-05-06 Wenhan Lyu , Yimeng Wang , Tingting , Chung , Yifan Sun , Yixuan Zhang

Differences between computer simulation of dynamical systems and laboratory experiments are common in teaching and research in engineering. Normally, numerical inaccuracy and the non-ideal behaviour of the devices involved in the experiment…

Numerical Analysis · Mathematics 2016-12-14 M. L. C. Peixoto , E. G. Nepomuceno , H. M. Rodrigues , S. A. M. Martins , G. F. V. Amaral

The present study introduces an Android based application that focuses on promoting students' learning experience when interacting with Lego Mindstorms Robotic Kit NXT. A thorough investigation of the current literature reveals that there…

Computers and Society · Computer Science 2018-06-19 Konstantinos Manousaridis , Apostolos Mavridis , Konstantinos Anagnostopoulos , Gregory Kalogiannis

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

We are in the dawn of deep learning explosion for smartphones. To bridge the gap between research and practice, we present the first empirical study on 16,500 the most popular Android apps, demystifying how smartphone apps exploit deep…

Machine Learning · Computer Science 2021-01-14 Mengwei Xu , Jiawei Liu , Yuanqiang Liu , Felix Xiaozhu Lin , Yunxin Liu , Xuanzhe Liu

This paper proposes a novel curriculum for the microprocessors and microcontrollers laboratory course. The proposed curriculum blends structured laboratory experiments with an open-ended project phase, addressing complex engineering…

Computers and Society · Computer Science 2025-03-11 Fahim Hafiz , Md Jahidul Hoq Emon , Md Abid Hossain , Md. Saddam Hossain Mukta , Salekul Islam , Swakkhar Shatabda

Mobile devices have been playing vital roles in modern day education delivery as students can access or download learning materials on their smartphones and tablets, they can also install educational apps and study anytime, anywhere. The…

Computers and Society · Computer Science 2016-10-20 Shaibu Adekunle Shonola , Mike Joy

Learning quantum mechanics is challenging, even for upper-level undergraduate and graduate students. Interactive tutorials which build on students' prior knowledge can be useful tools to enhance student learning. We have been investigating…

Physics Education · Physics 2016-01-08 Ryan Sayer , Alexandru Maries , Chandralekha Singh

Traditional pen and paper exams are inadequate for modern university programming courses as they are misaligned with pedagogies and learning objectives that target practical coding ability. Unfortunately, many institutions lack the…

Computers and Society · Computer Science 2020-03-02 Oka Kurniawan , Norman Tiong Seng Lee , Christopher M. Poskitt

Functional testing is essential for verifying that the business logic of mobile applications aligns with user requirements, serving as the primary methodology for quality assurance in software development. Despite its importance, functional…

Software Engineering · Computer Science 2026-03-02 Yakun Zhang , Zihan Wang , Xinzhi Peng , Zihao Xie , Xiaodong Wang , Xutao Li , Dan Hao , Lu Zhang , Yunming Ye

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

Physics Education · Physics 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

The increasing frequency of attacks on Android applications coupled with the recent popularity of large language models (LLMs) necessitates a comprehensive understanding of the capabilities of the latter in identifying potential…

Cryptography and Security · Computer Science 2025-03-18 Vasileios Kouliaridis , Georgios Karopoulos , Georgios Kambourakis

Quantum information science and engineering (QISE) is a rapidly developing field that leverages the skills of experts from many disciplines to utilize the potential of quantum systems in a variety of applications. It requires talent from a…

Physics Education · Physics 2024-08-12 Peter Hu , Yangqiuting Li , Chandralekha Singh

The authors present the results of a simple usability test performed on line_explorer, an innovative tool aimed at letting students explore programming. The system offers an interactive environment where students can learn, review, and…

Computers and Society · Computer Science 2017-11-16 Giovanni Vincenti , Scott Hilberg , James Braman , Michael Satzinger , Lily Cao

This study examines the use of large language models (LLMs) by undergraduate and graduate students for programming assignments in advanced computing classes. Unlike existing research, which primarily focuses on introductory classes and…

Recent improvement in large language models, open doors for certain new experiences for on-device applications which were not possible before. In this work, we propose 3 such new experiences in 2 categories. First we discuss experiences…

Computation and Language · Computer Science 2024-10-01 Naman Goyal