Related papers: Surface Light Field Compression using a Point Clou…
Recent imaging technologies are rapidly evolving for sampling richer and more immersive representations of the 3D world. And one of the emerging technologies are light field (LF) cameras based on micro-lens arrays. To record the directional…
Light field, as a new data representation format in multimedia, has the ability to capture both intensity and direction of light rays. However, the additional angular information also brings a large volume of data. Classical coding methods…
Light-Field (LF) image is emerging 4D data of light rays that is capable of realistically presenting spatial and angular information of 3D scene. However, the large data volume of LF images becomes the most challenging issue in real-time…
Light field presents a rich way to represent the 3D world by capturing the spatio-angular dimensions of the visual signal. However, the popular way of capturing light field (LF) via a plenoptic camera presents spatio-angular resolution…
Light field (LF) imaging has gained significant attention due to its recent success in 3-dimensional (3D) displaying and rendering as well as augmented and virtual reality usage. Nonetheless, because of the two extra dimensions, LFs are…
We propose a 3D latent representation that jointly models object geometry and view-dependent appearance. Most prior works focus on either reconstructing 3D geometry or predicting view-independent diffuse appearance, and thus struggle to…
A surface light field represents the radiance of rays originating from any points on the surface in any directions. Traditional approaches require ultra-dense sampling to ensure the rendering quality. In this paper, we present a novel…
This paper proposes a neural rendering approach that represents a scene as "compressed light-field tokens (CLiFTs)", retaining rich appearance and geometric information of a scene. CLiFT enables compute-efficient rendering by compressed…
The emerging and existing light field displays are highly capable of realistic presentation of 3D scenes on auto-stereoscopic glasses-free platforms. The light field size is a major drawback while utilising 3D displays and streaming…
Light field (LF) technology is considered as a promising way for providing a high-quality virtual reality (VR) content. However, such an imaging technology produces a large amount of data requiring efficient LF image compression solutions.…
Light field is a type of image data that captures the 3D scene information by recording light rays emitted from a scene at various orientations. It offers a more immersive perception than classic 2D images but at the cost of huge data…
Light field imaging is characterized by capturing brightness, color, and directional information of light rays in a scene. This leads to image representations with huge amount of data that require efficient coding schemes. In this paper,…
We present an approach for interactively scanning highly reflective objects with a commodity RGBD sensor. In addition to shape, our approach models the surface light field, encoding scene appearance from all directions. By factoring the…
Light Field (LF) offers unique advantages such as post-capture refocusing and depth estimation, but low-light conditions limit these capabilities. To restore low-light LFs we should harness the geometric cues present in different LF views,…
In recent years, visual sensors have been quickly improving, notably targeting richer acquisitions of the light present in a visual scene. In this context, the so-called lenslet light field (LLF) cameras are able to go beyond the…
Light field (LF) image super-resolution (SR) aims at reconstructing high-resolution LF images from their low-resolution counterparts. Although CNN-based methods have achieved remarkable performance in LF image SR, these methods cannot fully…
In this paper, we present a new Light Field representation for efficient Light Field processing and rendering called Fourier Disparity Layers (FDL). The proposed FDL representation samples the Light Field in the depth (or equivalently the…
Implicit representations of 3D objects have recently achieved impressive results on learning-based 3D reconstruction tasks. While existing works use simple texture models to represent object appearance, photo-realistic image synthesis…
Light field technology represents a viable path for providing a high-quality VR content. However, such an imaging system generates a high amount of data leading to an urgent need for LF image compression solution. In this paper, we propose…
Light field data records the amount of light at multiple points in space, captured e.g. by an array of cameras or by a light-field camera that uses microlenses. Since the storage and transmission requirements for such data are tremendous,…