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Although Deep Reinforcement Learning (DRL) has been popular in many disciplines including robotics, state-of-the-art DRL algorithms still struggle to learn long-horizon, multi-step and sparse reward tasks, such as stacking several blocks…

Robotics · Computer Science 2023-03-10 Xintong Yang , Ze Ji , Jing Wu , Yu-kun Lai

Current deep reinforcement learning (DRL) approaches achieve state-of-the-art performance in various domains, but struggle with data efficiency compared to human learning, which leverages core priors about objects and their interactions.…

Active learning (AL) aims at reducing labeling effort by identifying the most valuable unlabeled data points from a large pool. Traditional AL frameworks have two limitations: First, they perform data selection in a multi-round manner,…

Machine Learning · Computer Science 2021-08-09 Si Chen , Tianhao Wang , Ruoxi Jia

The specification of the action space plays a pivotal role in imitation-based robotic manipulation policy learning, fundamentally shaping the optimization landscape of policy learning. While recent advances have focused heavily on scaling…

Robotics · Computer Science 2026-04-24 Yuchun Feng , Jinliang Zheng , Zhihao Wang , Dongxiu Liu , Jianxiong Li , Jiangmiao Pang , Tai Wang , Xianyuan Zhan

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

Machine Learning · Computer Science 2019-09-12 Yue Zheng

This paper investigates deceptive reinforcement learning for privacy preservation in model-free and continuous action space domains. In reinforcement learning, the reward function defines the agent's objective. In adversarial scenarios, an…

Artificial Intelligence · Computer Science 2023-03-21 Alan Lewis , Tim Miller

The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep reinforcement learning's capabilities, achieving superhuman performance in the complex game of Go with progressively increasing autonomy.…

Artificial Intelligence · Computer Science 2022-06-06 Yuandong Tian , Jerry Ma , Qucheng Gong , Shubho Sengupta , Zhuoyuan Chen , James Pinkerton , C. Lawrence Zitnick

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

Multiagent Systems · Computer Science 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

Stochastic optimal control and games have a wide range of applications, from finance and economics to social sciences, robotics, and energy management. Many real-world applications involve complex models that have driven the development of…

Optimization and Control · Mathematics 2024-03-12 Ruimeng Hu , Mathieu Laurière

This paper investigates whether learning contingency-awareness and controllable aspects of an environment can lead to better exploration in reinforcement learning. To investigate this question, we consider an instantiation of this…

Machine Learning · Computer Science 2019-03-05 Jongwook Choi , Yijie Guo , Marcin Moczulski , Junhyuk Oh , Neal Wu , Mohammad Norouzi , Honglak Lee

Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient…

Robotics · Computer Science 2020-12-15 Yaru Niu , Yijun Gu

Unlike Poker where the action space $\mathcal{A}$ is discrete, differential games in the physical world often have continuous action spaces not amenable to discrete abstraction, rendering no-regret algorithms with…

Computer Science and Game Theory · Computer Science 2025-02-17 Mukesh Ghimire , Zhe Xu , Yi Ren

Artificial intelligence (AI) has achieved superhuman performance in board games such as Go, chess, and Othello (Reversi). In other words, the AI system surpasses the level of a strong human expert player in such games. In this context, it…

Machine Learning · Computer Science 2022-09-21 Kazuhisa Fujita

In this paper, we consider the important problem of safe exploration in reinforcement learning. While reinforcement learning is well-suited to domains with complex transition dynamics and high-dimensional state-action spaces, an additional…

Machine Learning · Computer Science 2014-02-05 Javier Garcia , Fernando Fernandez

In strategy games, one of the most important aspects of game design is maintaining a sense of challenge for players. Many mobile titles feature quick gameplay loops that allow players to progress steadily, requiring an abundance of levels…

Machine Learning · Computer Science 2024-06-13 Joakim Bergdahl , Alessandro Sestini , Linus Gisslén

Recent advances in artificial intelligence have been strongly driven by the use of game environments for training and evaluating agents. Games are often accessible and versatile, with well-defined state-transitions and goals allowing for…

Machine Learning · Computer Science 2019-09-19 Benjamin Beyret , José Hernández-Orallo , Lucy Cheke , Marta Halina , Murray Shanahan , Matthew Crosby

The landmark achievements of AlphaGo Zero have created great research interest into self-play in reinforcement learning. In self-play, Monte Carlo Tree Search is used to train a deep neural network, that is then used in tree searches.…

Machine Learning · Computer Science 2020-03-16 Hui Wang , Michael Emmerich , Mike Preuss , Aske Plaat

Continual learning (CL) is a branch of machine learning that aims to enable agents to adapt and generalise previously learned abilities so that these can be reapplied to new tasks or environments. This is particularly useful in multi-task…

Machine Learning · Computer Science 2025-11-20 Kim N. Nolle , Ivana Dusparic , Rhodri Cusack , Vinny Cahill

We address the problem of deploying a reinforcement learning (RL) agent on a physical system such as a datacenter cooling unit or robot, where critical constraints must never be violated. We show how to exploit the typically smooth dynamics…

Artificial Intelligence · Computer Science 2018-01-29 Gal Dalal , Krishnamurthy Dvijotham , Matej Vecerik , Todd Hester , Cosmin Paduraru , Yuval Tassa

Machine learning research has advanced in multiple aspects, including model structures and learning methods. The effort to automate such research, known as AutoML, has also made significant progress. However, this progress has largely…

Machine Learning · Computer Science 2020-07-01 Esteban Real , Chen Liang , David R. So , Quoc V. Le