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Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…
Neural implicit representation has attracted attention in 3D reconstruction through various success cases. For further applications such as scene understanding or editing, several works have shown progress towards object compositional…
The sonar images provide a rapid view of the seabed in order to characterize it. However, in such as uncertain environment, real seabed is unknown and the only information we can obtain, is the interpretation of different human experts,…
A surface is often modeled as a triangulated mesh of 3D points and textures associated with faces of the mesh. The 3D points could be either sampled from range data or derived from a set of images using a stereo or Structure-from-Motion…
Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…
Object recognition in the presence of background clutter and distractors is a central problem both in neuroscience and in machine learning. However, the performance level of the models that are inspired by cortical mechanisms, including…
The classic duck-rabbit illusion reveals that when visual evidence is ambiguous, the human brain must decide what it sees. But where exactly do human observers draw the line between ''duck'' and ''rabbit'', and do machine classifiers draw…
This paper addresses the task of estimating the light arriving from all directions to a 3D point observed at a selected pixel in an RGB image. This task is challenging because it requires predicting a mapping from a partial scene…
For the problem of 3D object recognition, researchers using deep learning methods have developed several very different input representations, including "multi-view" snapshots taken from discrete viewpoints around an object, as well as…
The brain transforms visual inputs into high-dimensional cortical representations that support diverse cognitive and behavioral goals. Characterizing how this information is organized and routed across the human brain is essential for…
This article questions the widespread assumption that there are brain representations that will always remain unconscious in the sense of being inaccessible to individual awareness under any circumstances. This implies that some part of the…
Autonomous driving is a challenging scenario for image segmentation due to the presence of uncontrolled environmental conditions and the eventually catastrophic consequences of failures. Previous work suggested that a biologically motivated…
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…
Monocular depth estimation is the base task in computer vision. It has a tremendous development in the decade with the development of deep learning. But the boundary blur of the depth map is still a serious problem. Research finds the…
Binary segmentation is used to distinguish objects of interest from background, and is an active area of convolutional encoder-decoder network research. The current decoders are designed for specific objects based on the common backbones as…
Humans possess a remarkable capacity to recognize and manipulate abstract structure, which is especially apparent in the domain of geometry. Recent research in cognitive science suggests neural networks do not share this capacity,…
Neural rendering techniques promise efficient photo-realistic image synthesis while at the same time providing rich control over scene parameters by learning the physical image formation process. While several supervised methods have been…
Impressive progress in 3D shape extraction led to representations that can capture object geometries with high fidelity. In parallel, primitive-based methods seek to represent objects as semantically consistent part arrangements. However,…
Due to the lack of depth cues in images, multi-frame inputs are important for the success of vision-based perception, prediction, and planning in autonomous driving. Observations from different angles enable the recovery of 3D object states…
One of the key problems in computer vision is adaptation: models are too rigid to follow the variability of the inputs. The canonical computation that explains adaptation in sensory neuroscience is divisive normalization, and it has…