Related papers: SRPT for Multiserver Systems
In this paper, we shed new light on a classical scheduling problem: given a slot-timed, constant-capacity server, what short-run scheduling decisions must be made to provide long-run service guarantees to competing flows of unit-sized…
Fully-partitioned fixed-priority scheduling (FP-FPS) multiprocessor systems are widely found in real-time applications, where spin-based protocols are often deployed to manage the mutually exclusive access of shared resources.…
We consider the problem of online scheduling on a single machine in order to minimize weighted flow time. The existing algorithms for this problem (STOC '01, SODA '03, FOCS '18) all require exact knowledge of the processing time of each…
We study online task allocation for multi-robot, multi-queue systems with stochastic arrivals and switching delays. Time is slotted; each location can host at most one robot per slot; service consumes one slot; switching between locations…
The memory capacity in edge devices is often limited due to constraints on cost, size, and power. Consequently, memory competition leads to inevitable page swapping in memory-constrained mixed-criticality edge devices, causing slow storage…
Heterogeneous multicore architectures are becoming increasingly popular due to their potential of achieving high performance and energy efficiency compared to the homogeneous multicore architectures. In such systems, the real-time…
We introduce a streaming framework for analyzing stochastic approximation/optimization problems. This streaming framework is analogous to solving optimization problems using time-varying mini-batches that arrive sequentially. We provide…
Distributed applications increasingly demand low end-to-end latency, especially in edge and cloud environments where co-located workloads contend for limited resources. Traditional load-balancing strategies are typically reactive and rely…
This report considers a sporadic real-time task system with $n$ sporadic tasks on a uniprocessor platform, in which the lowest-priority task is a segmented self-suspension task and the other higher-priority tasks are ordinary sporadic…
The problem of online scheduling of multi-server jobs is considered, where there are a total of $K$ servers, and each job requires concurrent service from multiple servers for it to be processed. Each job on its arrival reveals its…
We consider the vehicle routing problem with stochastic demands (VRPSD), a problem in which customer demands are known in distribution at the route planning stage and revealed during route execution upon arrival at each customer. A…
In this paper, we study systems where each job or request can be split into a flexible number of sub-jobs up to a maximum limit. The number of sub-jobs a job is split into depends on the number of available servers found upon its arrival.…
Stochastic processing networks (SPNs) have broad applications in healthcare, transportation, and communication networks. The control of SPN is to dynamically assign servers in batches under uncertainty to optimize long-run performance. This…
In this paper we introduce the notion of explicit worst-case bounded adaptive algorithms for applications with fixed process-completion requirements. Such applications demand that a process be guaranteed to complete within an established…
We consider a multi-stage stochastic optimization problem originally introduced by Cygan et al. (2013), studying how a single server should prioritize stochastically departing customers. In this setting, our objective is to determine an…
Modern data center workloads are composed of multiserver jobs, computational jobs that require multiple servers in order to run. A data center server can run many multiserver jobs in parallel, as long as it has sufficient resources to meet…
Multi-server queueing systems are widely used models for job scheduling in machine learning, wireless networks, crowdsourcing, and healthcare systems. This paper considers a multi-server system with multiple servers and multiple types of…
We study the problem of finding statistically distinct plans for stochastic planning and task assignment problems such as online multi-robot pickup and delivery (MRPD) when facing multiple competing objectives. In many real-world settings…
Mobile-edge computing (MEC) has recently emerged as a prominent technology to liberate mobile devices from computationally intensive workloads, by offloading them to the proximate MEC server. To make offloading effective, the radio and…
Mobile Edge Computing (MEC) is a promising approach for enhancing the quality-of-service (QoS) of AI-enabled applications in the B5G/6G era, by bringing computation capability closer to end-users at the network edge. In this work, we…