Related papers: Dynamic Monopolies in Reversible Bootstrap Percola…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^3$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,3\}$,…
The $r$-neighbor bootstrap percolation is a graph infection process based on the update rule by which a vertex with $r$ infected neighbors becomes infected. We say that an initial set of infected vertices propagates if all vertices of a…
We examine bootstrap percolation on a regular (b+1)-ary tree with initial law given by Bernoulli(p). The sites are updated according to the usual rule: a vacant site becomes occupied if it has at least theta occupied neighbors, occupied…
Bootstrap percolation on a graph iteratively enlarges a set of occupied sites by adjoining points with at least $\theta$ occupied neighbors. The initially occupied set is random, given by a uniform product measure, and we say that spanning…
Given a fixed graph $H$ and an $n$-vertex graph $G$, the $H$-bootstrap percolation process on $G$ is defined to be the sequence of graphs $G_i$, $i\geq 0$ which starts with $G_0:=G$ and in which $G_{i+1}$ is obtained from $G_i$ by adding…
In this paper, we study the k-neighbor bootstrap percolation process on the d-dimensional grid [n]^d, and show that the minimum number of initial vertices that percolate is (1-d/k)n^d + O(n^{d-1})$ when d<=k<=2d. This confirms a conjecture…
We study bootstrap percolation processes on random simplicial complexes of some fixed dimension $d \geq 3$. Starting from a single simplex of dimension $d$, we build our complex dynamically in the following fashion. We introduce new…
For $r\geq1$, the $r$-neighbour bootstrap process in a graph $G$ starts with a set of infected vertices and, in each time step, every vertex with at least $r$ infected neighbours becomes infected. The initial infection percolates if every…
Given $r\geq2$ and an $r$-uniform hypergraph $F$, the $F$-bootstrap process starts with an $r$-uniform hypergraph $H$ and, in each time step, every hyperedge which "completes" a copy of $F$ is added to $H$. The maximum running time of this…
In the polluted bootstrap percolation model, the vertices of a graph are independently declared initially occupied with probability p or closed with probability q. At subsequent steps, a vertex becomes occupied if it is not closed and it…
Majority bootstrap percolation is a monotone cellular automata that can be thought of as a model of infection spreading in networks. Starting with an initially infected set, new vertices become infected once more than half of their…
The process of $H$-bootstrap percolation for a graph $H$ is a cellular automaton, where, given a subset of the edges of $K_n$ as initial set, an edge is added at time $t$ if it is the only missing edge in a copy of $H$ in the graph obtained…
Bootstrap percolation in (random) graphs is a contagion dynamics among a set of vertices with certain threshold levels. The process is started by a set of initially infected vertices, and an initially uninfected vertex with threshold $k$…
Consider the process where the $n$ vertices of a square $2$-dimensional torus appear consecutively in a random order. We show that typically the size of the $3$-core of the corresponding induced unit-distance graph transitions from $0$ to…
Bootstrap percolation on a graph is a deterministic process that iteratively enlarges a set of occupied sites by adjoining points with at least $\theta$ occupied neighbors. The initially occupied set is random, given by a uniform product…
The $r$-bond bootstrap percolation process on a graph $G$ begins with a set $S$ of infected edges of $G$ (all other edges are healthy). At each step, a healthy edge becomes infected if at least one of its endpoints is incident with at least…
The theme of this paper is the analysis of bootstrap percolation processes on random graphs generated by preferential attachment. This is a class of infection processes where vertices have two states: they are either infected or…
For a graph $H$ and an $n$-vertex graph $G$, the $H$-bootstrap process on $G$ is the process which starts with $G$ and, at every time step, adds any missing edges on the vertices of $G$ that complete a copy of $H$. This process eventually…
In 2-neighborhood bootstrap percolation on a graph $G$, an infection spreads according to the following deterministic rule: infected vertices of $G$ remain infected forever and in consecutive rounds healthy vertices with at least two…
In the polluted bootstrap percolation model, vertices of the cubic lattice $\mathbb{Z}^3$ are independently declared initially occupied with probability $p$ or closed with probability $q$. Under the standard (respectively, modified)…