Related papers: On randomized generation of slowly synchronizing a…
We propose a general framework for reconstructing and denoising single entries of incomplete and noisy entries. We describe: effective algorithms for deciding if and entry can be reconstructed and, if so, for reconstructing and denoising…
We introduce homing vector automata, which are finite automata augmented by a vector that is multiplied at each step by a matrix determined by the current transition, and have to return the vector to its original setting in order to accept…
This paper concerns $\mu$-limit sets of cellular automata: sets of configurations made of words whose probability to appear does not vanish with time, starting from an initial $\mu$-random configuration. More precisely, we investigate the…
We define a family of probability distributions for random count matrices with a potentially unbounded number of rows and columns. The three distributions we consider are derived from the gamma-Poisson, gamma-negative binomial, and…
This paper proposes a novel approach to pattern classification using a probabilistic neural network model. The strategy is based on a compact-sized probabilistic neural network capable of continuous incremental learning and unlearning…
We consider the problem of minimizing a sum of $n$ functions over a convex parameter set $\mathcal{C} \subset \mathbb{R}^p$ where $n\gg p\gg 1$. In this regime, algorithms which utilize sub-sampling techniques are known to be effective. In…
Markov Junior is a probabilistic programming language used for procedural content generation across various domains. However, its reliance on manually crafted and tuned probabilistic rule sets, also called grammars, presents a significant…
Generative models, such as GPT-2, have demonstrated impressive results recently. A fundamental question we'd like to address is: where did the generated text come from? This work is our initial effort toward answering the question by using…
It is well known that every finite simple group can be generated by two elements and this leads to a wide range of problems that have been the focus of intensive research in recent years. In this survey article we discuss some of the…
In this paper we investigate careful synchronization of one-cluster partial automata. First we prove that in general case the shortest carefully synchronizing word for such automata is of length $2^\frac{n}{2} + 1$, where $n$ is the number…
This paper describes a suite of algorithms for constructing low-rank approximations of an input matrix from a random linear image of the matrix, called a sketch. These methods can preserve structural properties of the input matrix, such as…
The fastest known algorithms for dealing with structured matrices, in the sense of the displacement rank measure, are randomized. For handling classical displacement structures, they achieve the complexity bounds…
Active seriation aims at recovering an unknown ordering of $n$ items by adaptively querying pairwise similarities. The observations are noisy measurements of entries of an underlying $n$ x $n$ permuted Robinson matrix, whose permutation…
Frequently, randomly organized data is needed to avoid an anomalous operation of other algorithms and computational processes. An analogy is that a deck of cards is ordered within the pack, but before a game of poker or solitaire the deck…
We introduce two generalizations of synchronizability to automata with transitions weighted in an arbitrary semiring K=(K,+,*,0,1). (or equivalently, to finite sets of matrices in K^nxn.) Let us call a matrix A location-synchronizing if…
Given a signed permutation on $n$ elements, we need to sort it with the fewest reversals. This is a fundamental algorithmic problem motivated by applications in comparative genomics, as it allows to accurately model rearrangements in small…
In this paper, we study the problem of principal component analysis with generative modeling assumptions, adopting a general model for the observed matrix that encompasses notable special cases, including spiked matrix recovery and phase…
We present a randomized algorithm for reconstructing directed rooted trees of $n$ nodes and node degree at most $d$, by asking at most $O(dn\log^2 n)$ path queries. Each path query takes as input an origin node and a target node, and…
In this paper, we describe randomized Shellsort--a simple, randomized, data-oblivious version of the Shellsort algorithm that always runs in O(n log n) time and, as we show, succeeds in sorting any given input permutation with very high…
Billey et al. [arXiv:1507.04976] have recently discovered a surprisingly simple formula for the number $a_n(\sigma)$ of leaf-labelled rooted non-embedded binary trees (also known as phylogenetic trees) with $n\geq 1$ leaves, fixed (for the…