Related papers: Optimal Finite Length Coding Rate of Random Linear…
Models for noncoherent error control in random linear network coding (RLNC) and store and forward (SAF) have been recently proposed. In this paper, we model different types of random network communications as the transmission of flats of…
In this letter, we analyze the achievable rate of ultra-reliable low-latency communications (URLLC) in a randomly modeled wireless network. We use two mathematical tools to properly characterize the considered system: i) stochastic geometry…
In this paper, we consider the problem of minimizing the completion delay for instantly decodable network coding (IDNC), in wireless multicast and broadcast scenarios. We are interested in this class of network coding due to its numerous…
Successive relaying can improve the transmission rate by allowing the source and relays to transmit messages simultaneously, but it may cause severe inter-relay interference (IRI). IRI cancellation schemes have been proposed to mitigate…
We propose a novel adaptive and causal random linear network coding (AC-RLNC) algorithm with forward error correction (FEC) for a point-to-point communication channel with delayed feedback. AC-RLNC is adaptive to the channel condition, that…
We propose a simple yet effective wireless network coding and decoding technique for a multiple unicast network. It utilizes spatial diversity through cooperation between nodes which carry out distributed encoding operations dictated by…
This paper studies the complicated interplay of the completion time (as a measure of throughput) and the decoding delay performance in instantly decodable network coded (IDNC) systems over wireless broadcast erasure channels with memory,…
The rate optimization for wireless networks with low SNR is investigated. While the capacity in the limit of disappearing SNR is known to be linear for fading and non-fading channels, we study the problem of operating in low SNR wireless…
Traditional error-correcting codes (ECCs) assume a fixed message length, but many scenarios involve ongoing or indefinite transmissions where the message length is not known in advance. For example, when streaming a video, the user should…
This paper is motivated by the problem of error control in network coding when errors are introduced in a random fashion (rather than chosen by an adversary). An additive-multiplicative matrix channel is considered as a model for random…
Physical layer network coding (PNC) has been studied to serve wireless network MIMO systems with much lower backhaul load than approaches such as Cloud Radio Access Network (Cloud-RAN) and coordinated multipoint (CoMP). In this paper, we…
Streaming codes (SCs) are packet-level codes that recover erased packets within a strict decoding-delay deadline. Streaming codes for various packet erasure channel models such as sliding-window (SW) channel models that admit random or…
In this paper, network error control coding is studied for robust and efficient multicast in a directed acyclic network with imperfect links. The block network error control coding framework, BNEC, is presented and the capability of the…
We study random linear network coding for broadcasting in time division duplexing channels. We assume a packet erasure channel with nodes that cannot transmit and receive information simultaneously. The sender transmits coded data packets…
Maximum run-length limited codes are constraint codes used in communication and data storage systems. Insertion/deletion correcting codes correct insertion or deletion errors caused in transmitted sequences and are used for combating…
We present a capacity-achieving coding scheme for unicast or multicast over lossy packet networks. In the scheme, intermediate nodes perform additional coding yet do not decode nor even wait for a block of packets before sending out coded…
We consider a setting in which a sender wishes to broadcast a block of K data packets to a set of wireless receivers, where each of the receivers has a subset of the data packets already available to it (e.g., from prior transmissions) and…
For a packet erasure broadcast channel with three receivers, we propose a new coding algorithm that makes use of feedback to dynamically adapt the code. Our algorithm is throughput optimal, and we conjecture that it also achieves an…
This paper considers the downlink traffic from a base station to two different clients. When assuming infinite backlog, it is known that inter-session network coding (INC) can significantly increase the throughput of each flow. However, the…
Consider n nodes communicating over an unreliable broadcast channel. Each node has a single packet that needs to be communicated to all other nodes. Time is slotted, and a time slot is long enough for each node to broadcast one packet. Each…