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Educational games are being increasingly used to support self-paced learning. However, educators and system designers often face challenges in monitoring student affect and cognitive load. Existing assessments in game-based learning…

Human-Computer Interaction · Computer Science 2024-05-10 Minghao Cai , Carrie Demmans Epp

Foundation models are increasingly used to personalize learning, yet many systems still assume fixed curricula or coarse progress signals, limiting alignment with learners' day-to-day needs. At the other extreme, lightweight incidental…

Human-Computer Interaction · Computer Science 2025-11-27 Justin Cui , Kevin Pu , Tovi Grossman

University teachers often feel the need to try innovative learning technologies such as Learning Games to motivate the new generation of students. However, the typically limited resources of universities coupled with the high cost of…

Computers and Society · Computer Science 2013-07-30 Iza Marfisi-Schottman , Jean-Marc Labat , Thibault Carron

Human beings use compositionality to generalise from past experiences to novel experiences. We assume a separation of our experiences into fundamental atomic components that can be recombined in novel ways to support our ability to engage…

Computation and Language · Computer Science 2023-12-20 Kevin Denamganaï , Sondess Missaoui , James Alfred Walker

We investigate a co-design problem, encompassing simultaneous design of system infrastructure and control, through a game-theoretical framework. To this end, we propose the co-design problem as a two-layer hierarchical strategic…

Systems and Control · Electrical Eng. & Systems 2025-08-18 Julian Barreiro-Gomez , Ye Wang

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

Educational Personalized Learning Path Planning (PLPP) aims to tailor learning experiences to individual learners' needs, enhancing learning efficiency and engagement. Despite its potential, traditional PLPP systems often lack adaptability,…

Computation and Language · Computer Science 2024-07-17 Chee Ng , Yuen Fung

With the goal of facilitating team collaboration, we propose a new approach to building vector representations of individual developers by capturing their individual contribution style, or coding style. Such representations can find use in…

Software Engineering · Computer Science 2020-02-11 Vladimir Kovalenko , Egor Bogomolov , Timofey Bryksin , Alberto Bacchelli

Language models can be used to provide interactive, personalized student feedback in educational settings. However, real-world deployment faces three key challenges: privacy concerns, limited computational resources, and the need for…

Computation and Language · Computer Science 2025-10-31 Fares Fawzi , Vinitra Swamy , Dominik Glandorf , Tanya Nazaretsky , Tanja Käser

According to constructivist theory, students learn software security more effectively when examples are grounded in their own code. Generic examples often fail to connect with students' prior work, limiting engagement and understanding.…

Cryptography and Security · Computer Science 2026-04-16 Matthew Frazier , Kostadin Damevski

One the major challenges in undergraduate computing programs is the learning of object-oriented programming (OOP). This paradigm has a variety of concepts with an abstraction level usually high for most beginners, even the ones who already…

Many neurodivergent (ND) children are integrated into mainstream schools alongside their neurotypical (NT) peers. However, they often face social exclusion, which may have lifelong effects. Inclusive play activities can be a strong driver…

Human-Computer Interaction · Computer Science 2024-04-18 Patricia Piedade , Isabel Neto , Ana Pires , Rui Prada , Hugo Nicolau

Humans have developed the capability to teach relevant aspects of new or adapted tasks to a social peer with very few task demonstrations by making use of scaffolding strategies that leverage prior knowledge and importantly prior joint…

Robotics · Computer Science 2023-05-26 Anna-Lisa Vollmer , Daniel Leidner , Michael Beetz , Britta Wrede

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

Decomposition is a fundamental skill in algorithmic programming, requiring learners to break down complex problems into smaller, manageable parts. However, current self-study methods, such as browsing reference solutions or using LLM…

Human-Computer Interaction · Computer Science 2025-02-27 Shuai Ma , Junling Wang , Yuanhao Zhang , Xiaojuan Ma , April Yi Wang

The introduction of serious games as pedagogical supports in the field of education is a process gaining in popularity amongst the teaching community. This article creates a link between the integration of new pedagogical solutions in…

Computers and Society · Computer Science 2017-10-24 Raphaël Marczak , Pierre Hanna , Christine Hanna

We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…

Artificial Intelligence · Computer Science 2025-05-07 Eric Zhou , Shreyas Basavatia , Moontashir Siam , Zexin Chen , Mark O. Riedl

We present a new type of game, the Liquidity Game. We draw inspiration from the UK government bond market and apply game theoretic approaches to its analysis. In Liquidity Games, market participants (agents) use non-cooperative games where…

Computer Science and Game Theory · Computer Science 2024-05-07 Alicia Vidler , Toby Walsh

It has been a long-standing dream to design artificial agents that explore their environment efficiently via intrinsic motivation, similar to how children perform curious free play. Despite recent advances in intrinsically motivated…

Machine Learning · Computer Science 2022-11-29 Cansu Sancaktar , Sebastian Blaes , Georg Martius

We address the general task of structured commonsense reasoning: given a natural language input, the goal is to generate a graph such as an event -- or a reasoning-graph. To employ large language models (LMs) for this task, existing…

Computation and Language · Computer Science 2022-12-07 Aman Madaan , Shuyan Zhou , Uri Alon , Yiming Yang , Graham Neubig