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Large Language Models (LLMs) have an increasing impact on our lives with use cases such as chatbots, study support, coding support, ideation, writing assistance, and more. Previous studies have revealed linguistic biases in pronouns used to…

Computation and Language · Computer Science 2024-06-17 Smilla Due , Sneha Das , Marianne Andersen , Berta Plandolit López , Sniff Andersen Nexø , Line Clemmensen

The growing capabilities of generative AI (GenAI) have begun to reshape how games are designed and developed, offering new tools for content creation, gameplay simulation, and design ideation. While prior research has explored traditional…

Software Engineering · Computer Science 2025-07-25 Xiang Echo Chen , Wenhan Zhu , Guoshuai Albert Shi , Michael W. Godfrey

User friendly tools have lowered the requirements of high-quality game design to the point where researchers without development experience can release their own games. However, there is no established best-practice as few games have been…

Multimedia · Computer Science 2021-01-19 William Wallis , William Kavanagh , Alice Miller , Tim Storer

Novice programmers are increasingly relying on Large Language Models (LLMs) to generate code for learning programming concepts. However, this interaction can lead to superficial engagement, giving learners an illusion of learning and…

Human-Computer Interaction · Computer Science 2024-10-14 Majeed Kazemitabaar , Oliver Huang , Sangho Suh , Austin Z. Henley , Tovi Grossman

The evolution of LLM has resulted in coding-focused models that are able to produce code snippets with high accuracy. More and more AI coding assistant tools are now available, leading to greater integration of AI coding assistants into…

Software Engineering · Computer Science 2026-04-14 Neha Rani , Jeevan Ram Munnangi , Austin Matthew Spangler , Donald Honeycutt

Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files. While Large Language Models…

Software Engineering · Computer Science 2026-04-21 Yilei Jiang , Jinyuan Hu , Qianyin Xiao , Yaozhi Zheng , Ruize Ma , Kaituo Feng , Jiaming Han , Tianshuo Peng , Kaixuan Fan , Manyuan Zhang , Xiangyu Yue

Current benchmarks for coding evaluate language models (LMs) on concrete, well-specified tasks such as fixing specific bugs or writing targeted tests. However, human programmers do not spend all day incessantly addressing isolated tasks.…

Software Engineering · Computer Science 2026-05-14 John Yang , Kilian Lieret , Joyce Yang , Carlos E. Jimenez , Muhtasham Oblokulov , Aryan Siddiqui , Ofir Press , Ludwig Schmidt , Diyi Yang

Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science…

Other Computer Science · Computer Science 2007-05-23 Joseph Distasio , Thomas P. Way

In order to facilitate analyzing video games as learning systems and instructional designs as games, we present a theoretical framework that integrates ideas from a broad range of literature. The framework describes games in terms of four…

Physics Education · Physics 2014-01-28 Ian D. Beatty

This ongoing experimental project investigates the use of Generative Image Models (GIMs) in crafting a picture book creation game designed to nurture social connections among autistic children and their neurotypical peers within a…

Human-Computer Interaction · Computer Science 2025-04-09 Yiqi Xiao

Project-based learning (PBL) is an instructional method that is very helpful in nurturing students' creativity, but it requires significant time and energy from both students and teachers. Large language models (LLMs) have been proven to…

Human-Computer Interaction · Computer Science 2024-04-08 Siyu Zha , Yuehan Qiao , Qingyu Hu , Zhongsheng Li , Jiangtao Gong , Yingqing Xu

Context: Gamification is an emerging subject that has been applied in different areas, bringing contributions to different types of activities. Objective: This paper aims to characterize how gamification has been adopted in non-educational…

Software Engineering · Computer Science 2020-11-17 Daniel Porto , Gabriela Jesus , Fabiano Ferrari , Sandra Fabbri

Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…

Large Language Models (LLMs) like GPT and Bard are capable of producing code based on textual descriptions, with remarkable efficacy. Such technology will have profound implications for computing education, raising concerns about cheating,…

Emerging Technologies · Computer Science 2024-04-29 Bruno Pereira Cipriano , Pedro Alves

Games represent a significant part of modern culture, which demonstrates the importance of ensuring that everyone can participate and play in order to feel included in our society. However, most digital games end up being inaccessible to…

Human-Computer Interaction · Computer Science 2024-11-06 Gabriela Panta Zorzo , João Vitor Dall Agnol Fernandes , Soraia Raupp Musse

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

Learning Games (LGs) are promising pedagogical tools but their design still remains experimental. Inspired by design-pattern based methods, recommended in educational domains, we propose a methodology and a model to analyze the scenario of…

Computers and Society · Computer Science 2018-12-27 Iza Marfisi-Schottman , Claudine Piau-Toffolon

Information and Communication Technology is a compendium of interrelated applications, products and services that can either deepen or alter gender equality. It has successfully transformed education, businesses, healthcare, entertainment,…

Computers and Society · Computer Science 2015-04-21 Kwetishe Joro Danjuma , Bayo Mohammed Onimode , Ochedikwu Jonah Onche

Coding theory plays a crucial role in ensuring data integrity and reliability across various domains, from communication to computation and storage systems. However, its reliance on trust assumptions for data recovery, which requires the…

Information Theory · Computer Science 2026-01-15 Hanzaleh Akbari Nodehi , Viveck R. Cadambe , Mohammad Ali Maddah-Ali

This paper describes the design, implementation, and initial testing of a reusable platform for the creation of pervasive games with geo-localization services. We concentrate on role-playing games built by combining several types of simpler…

Human-Computer Interaction · Computer Science 2020-10-06 Laurent Prevost , Olivier Liechti , Michael J. Lyons