Related papers: Creative Invention Benchmark
In 1999, we introduced CSPLib, a benchmark library for the constraints community. Our CP-1999 poster paper about CSPLib discussed the advantages and disadvantages of building such a library. Unlike some other domains such as theorem…
Computational complexity is a core theory of computer science, which dictates the degree of difficulty of computation. There are many problems with high complexity that we have to deal, which is especially true for AI. This raises a big…
What constitutes human creativity, and is it possible for computers to exhibit genuine creativity? We argue that achieving human-level intelligence in computers, or so-called Artificial General Intelligence, necessitates attaining also…
Over the last 20 years, a very large number of startups have been launched, ranging from mobile application and game providers to enormous corporations that have started as tiny startups. Startups are an important topic for research and…
Generative AI, i.e., the group of technologies that automatically generate visual or written content based on text prompts, has undergone a leap in complexity and become widely available within just a few years. Such technologies…
Generative AI is increasingly transforming creativity into a hybrid human-artificial process, but its impact on the quality and diversity of creative output remains unclear. We study collective creativity using a controlled word-guessing…
Conceptual blending is a powerful tool for computational creativity where, for example, the properties of two harmonic spaces may be combined in a consistent manner to produce a novel harmonic space. However, deciding about the importance…
The standard view that creativity entails both originality and appropriateness leads to the paradox that experts who converge on one optimal solution are rated as no more creative than beginners who give many original solutions. This paper…
Evaluating LLM-generated business ideas is often harder to scale than generating them. Unlike standard NLP benchmarks, business idea evaluation relies on multi-dimensional criteria such as feasibility, novelty, differentiation, user need,…
The development of generative Machine Learning (ML) models in creative practices, enabled by the recent improvements in usability and availability of pre-trained models, is raising more and more interest among artists, practitioners and…
Concept bottleneck models (CBMs) are interpretable neural networks that first predict labels for human-interpretable concepts relevant to the prediction task, and then predict the final label based on the concept label predictions. We…
In this research-in-progress paper, we apply a computational measure correlating with originality from creativity science: Divergent Semantic Integration (DSI), to a selection of 99,557 scientific abstracts and titles selected from the Web…
Agile approaches tend to focus solely on scoping and simplicity rather than on problem solving and discovery. This hampers the development of innovative solutions. Additionally, little has been said about how to capture and represent the…
Human-AI co-creativity represents a transformative shift in how humans and generative AI tools collaborate in creative processes. This chapter explores the synergies between human ingenuity and AI capabilities across four levels of…
A fundamental component of human vision is our ability to parse complex visual scenes and judge the relations between their constituent objects. AI benchmarks for visual reasoning have driven rapid progress in recent years with…
As models become increasingly sophisticated, conventional algorithm benchmarks are increasingly saturated, underscoring the need for more challenging benchmarks to guide future improvements in algorithmic reasoning. This paper introduces…
Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…
We consider inventions as novel combinations of existing technological capabilities. Patent data allow us to explicitly identify such combinatorial processes in invention activities. Unconsidered in the previous research, not every new…
Recent machine learning techniques can be modified to produce creative results. Those results did not exist before; it is not a trivial combination of the data which was fed into the machine learning system. The obtained results come in…
We introduce the QIC-Index, a novel metric to address the failure of publication-centric metrics to value research data sharing. The QIC-Index quantifies the impact of individual data objects by calculating a score based on their Quality…